Player Matchup

Mercury
Mercury
Badshah515
Mercury
Level 29
God Stats
26W - 19L
1,624 SR
Queue Stats
55W - 38L
1,593 Elo+
Party 1
Skadi
Skadi
Faheeminator
Skadi
Level 63
God Stats
9W - 5L
1,745 SR
Queue Stats
23W - 35L
1,468 Elo+
Party 1
Ra
Ra
KingBagelz
Ra
Level 49
God Stats
16W - 13L
1,484 SR
Queue Stats
106W - 95L
1,596 Elo+
Party 1
Horus
Horus
amadou1117
Horus
Level 119
God Stats
38W - 38L
1,605 SR
Queue Stats
388W - 345L
1,580 Elo+
Party 1
Hades
Hades
resurgent1oo
Hades
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 165L
1,527 Elo+
Party 1
Team Averages
Level 76
1,591 SR
1,553 Elo+

VS

Team Averages
Level 62
1,549 SR
1,529 Elo+
Terra
Terra
 
Terra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
MrMcL0VIN01
Mercury
Level 88
God Stats
9W - 6L
1,306 SR
Queue Stats
333W - 271L
1,605 Elo+
Party 2
Tyr
Tyr
Shonpd12
Tyr
Level 26
God Stats
13W - 8L
1,662 SR
Queue Stats
192W - 176L
1,565 Elo+
Party 2
Eset
Eset
jtbship
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,526 Elo+
Party 3
Cernunnos
Cernunnos
reqkix
Cernunnos
Level 66
God Stats
1W - 1L
1,776 SR
Queue Stats
55W - 61L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Badshah515
Mercury
11
2 / 0 / 6
6,698
670
3,354
5,622
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
4 / 1 / 1
5,923
592
4,707
5,515
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 4
7,575
758
4,226
3,492
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
8
1 / 0 / 3
4,887
489
6,582
5,816
1,893
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,348
635
3,868
5,494
4,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 2 / 0
5,120
512
2,668
7,161
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
MrMcL0VIN01
Mercury
9
0 / 4 / 0
5,203
520
2,701
7,159
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
4,739
474
2,932
8,110
4,454
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
jtbship
Eset
9
0 / 5 / 0
5,375
538
2,265
6,050
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
reqkix
Cernunnos
8
0 / 3 / 1
4,608
461
4,633
7,349
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
1
1
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
0
0.5
W
Mercury
Badshah515
Mercury
2
0
6
5
W
4
1
1
4.5
W
6
0
4
8
L
Mercury
MrMcL0VIN01
Mercury
0
4
0
0
L
0
1
0
0
W
Horus
1
0
3
2.5
L
Eset
jtbship
Eset
0
5
0
0
L
Cernunnos
reqkix
Cernunnos
0
3
1
0.17
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,737
Damage
15,199
25,939
Taken
35,829
10,508
Mitigated
12,772
10,895
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,668
410
287
2,183
7,161
2,924
0
529
6,096
13,041
0
W
Mercury
Badshah515
Mercury
3,354
1,778
0
726
5,622
1,711
58
1,077
4,443
0
39,261
W
4,707
2,496
0
875
5,515
1,416
0
1,328
4,187
0
27,544
W
4,226
346
161
1,862
3,492
1,278
106
542
2,864
47,334
0
L
Mercury
MrMcL0VIN01
Mercury
2,701
1,442
0
645
7,159
1,902
0
2,570
4,589
0
31,445
L
2,932
599
0
1,998
8,110
4,454
0
2,915
5,195
0
19,015
W
Horus
6,582
2,293
629
2,310
5,816
1,893
0
1,170
4,646
0
13,775
L
Eset
jtbship
Eset
2,265
138
78
1,243
6,050
1,800
0
2,067
3,983
30,800
0
L
Cernunnos
reqkix
Cernunnos
4,633
1,676
0
2,559
7,349
1,692
0
13
7,336
0
23,570
W
3,868
634
263
4,069
5,494
4,210
141
573
4,866
32,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
25,045
344
Minions Killed
224
0
Camps Cleared
0
1,065,665
Distance Traveled
979,207
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,120
512
17
2
0
186,596
0
W
Mercury
6,698
670
80
8
0
258,898
6
W
Skadi
5,923
592
59
6
0
195,676
0
W
Ra
7,575
758
98
10
0
231,957
3
L
Mercury
5,203
520
62
6
0
227,488
3
L
Tyr
4,739
474
35
4
0
205,732
3
W
Horus
4,887
489
17
2
0
196,371
2
L
Eset
5,375
538
75
8
0
175,520
5
L
Cernunnos
4,608
461
35
4
0
183,871
4
W
Hades
6,348
635
90
9
0
182,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role