Player Matchup

Izanami
Izanami
Nolimit_BG17
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,649 Elo+
Party 2
Ah Puch
Ah Puch
Not_Kev9
Ah Puch
Level 60
God Stats
4W - 3L
1,722 SR
Queue Stats
109W - 94L
1,590 Elo+
Party 2
Persephone
Persephone
SupreXSp
Persephone
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,531 Elo+
Solo
Olorun
Olorun
moasA
Olorun
Level 116
God Stats
1W - 3L
1,491 SR
Queue Stats
362W - 346L
1,519 Elo+
Solo
Xbalanque
Xbalanque
oPjust
Xbalanque
Level 140
God Stats
0W - 1L
1,753 SR
Queue Stats
89W - 86L
1,587 Elo+
Party 2
Team Averages
Level 93
1,593 SR
1,575 Elo+

VS

Team Averages
Level 59
1,653 SR
1,561 Elo+
Arachne
Arachne
DonkeyPaste1
Arachne
Level 70
God Stats
3W - 2L
1,465 SR
Queue Stats
201W - 189L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Junithers
Heimdallr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,714 Elo+
Party 1
Baron Samedi
Baron Samedi
MrMulberry
Baron Samedi
Level 159
God Stats
2W - 0L
1,868 SR
Queue Stats
116W - 114L
1,529 Elo+
Solo
Hun Batz
Hun Batz
MugetsuRain
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ruckkis
Cthulhu
Level 26
God Stats
1W - 0L
1,931 SR
Queue Stats
10W - 4L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nolimit_BG17
Izanami
12
1 / 7 / 6
7,691
699
7,049
10,919
3,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Not_Kev9
Ah Puch
5
0 / 1 / 1
5,900
536
0
990
205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
SupreXSp
Persephone
15
0 / 6 / 11
8,333
758
8,700
10,634
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
moasA
Olorun
17
5 / 6 / 8
9,391
854
10,520
12,054
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
oPjust
Xbalanque
18
11 / 5 / 4
10,258
933
22,056
13,044
5,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DonkeyPaste1
Arachne
16
7 / 4 / 8
10,461
951
4,668
14,250
12,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Junithers
Heimdallr
18
11 / 3 / 8
11,398
1,036
13,080
13,691
7,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
MrMulberry
Baron Samedi
16
5 / 3 / 12
10,115
920
13,430
10,476
7,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
MugetsuRain
Hun Batz
14
1 / 5 / 11
9,087
826
6,530
8,574
5,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Ruckkis
Cthulhu
15
1 / 2 / 9
9,682
880
5,276
15,177
18,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
17
Kills
25
25
Deaths
17
30
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Arachne
DonkeyPaste1
Arachne
7
4
8
2.75
W
Heimdallr
Junithers
Heimdallr
11
3
8
5
W
Baron Samedi
MrMulberry
Baron Samedi
5
3
12
3.67
W
Hun Batz
MugetsuRain
Hun Batz
1
5
11
1.3
L
Izanami
Nolimit_BG17
Izanami
1
7
6
0.57
L
Ah Puch
Not_Kev9
Ah Puch
0
1
1
0.5
W
Cthulhu
Ruckkis
Cthulhu
1
2
9
2.75
L
Persephone
SupreXSp
Persephone
0
6
11
0.92
L
Olorun
moasA
Olorun
5
6
8
1.5
L
Xbalanque
oPjust
Xbalanque
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,325
Damage
42,984
47,641
Taken
62,168
18,927
Mitigated
51,165
13,383
Healing
24,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DonkeyPaste1
Arachne
4,668
2,711
387
2,521
14,250
12,446
425
2,235
12,015
0
10,733
W
Heimdallr
Junithers
Heimdallr
13,080
7,379
1,188
6,704
13,691
7,326
2,873
3,987
9,704
0
36,385
W
Baron Samedi
MrMulberry
Baron Samedi
13,430
583
5,237
4,100
10,476
7,519
508
3,709
6,767
25,274
0
W
Hun Batz
MugetsuRain
Hun Batz
6,530
407
713
585
8,574
5,060
1,613
2,285
6,180
0
16,395
L
Izanami
Nolimit_BG17
Izanami
7,049
3,991
422
1,220
10,919
3,536
0
4,947
5,972
0
13,084
L
Ah Puch
Not_Kev9
Ah Puch
0
0
0
0
990
205
0
0
990
0
0
W
Cthulhu
Ruckkis
Cthulhu
5,276
0
584
2,923
15,177
18,814
524
5,817
9,360
13,107
0
L
Persephone
SupreXSp
Persephone
8,700
746
375
2,448
10,634
3,807
60
3,938
6,690
25,815
0
L
Olorun
moasA
Olorun
10,520
5,752
1,036
3,177
12,054
5,398
319
5,133
6,921
22,932
2,034
L
Xbalanque
oPjust
Xbalanque
22,056
11,649
448
4,257
13,044
5,981
368
4,687
8,353
0
37,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,573
Gold Earned
50,743
112
Minions Killed
117
0
Camps Cleared
0
785,273
Distance Traveled
1,042,128
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,461
951
11
1
0
216,810
0
W
Heimdallr
11,398
1,036
48
4
0
210,674
0
W
Baron Samedi
10,115
920
20
2
0
188,527
2
W
Hun Batz
9,087
826
18
2
0
200,098
1
L
Izanami
7,691
699
15
1
0
190,318
0
L
Ah Puch
5,900
536
0
0
0
10,359
0
W
Cthulhu
9,682
880
20
2
0
226,019
1
L
Persephone
8,333
758
20
2
0
196,693
1
L
Olorun
9,391
854
37
3
0
186,657
0
L
Xbalanque
10,258
933
40
4
0
201,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role