Player Matchup

Thoth
Thoth
Beanzo
Thoth
Level 112
God Stats
1W - 2L
1,615 SR
Queue Stats
16W - 8L
1,776 Elo+
Party 2
Ullr
Ullr
IIIcrispyIIII
Ullr
Level 135
God Stats
2W - 6L
1,518 SR
Queue Stats
100W - 52L
1,804 Elo+
Party 2
Sylvanus
Sylvanus
ISKSimplicity
Sylvanus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,977 Elo+
Party 2
Team Averages
Level 108
1,544 SR
1,852 Elo+

VS

Team Averages
Level 117
1,638 SR
1,773 Elo+
Skadi
Skadi
Browness
Skadi
Level 69
God Stats
2W - 3L
1,715 SR
Queue Stats
36W - 21L
1,698 Elo+
Party 1
Sylvanus
Sylvanus
Fartiipoo
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 52L
1,867 Elo+
Party 1
Nu Wa
Nu Wa
ImmaGiraffe
Nu Wa
Level 132
God Stats
1W - 0L
1,699 SR
Queue Stats
129W - 85L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Beanzo
Thoth
15
1 / 7 / 4
11,135
619
13,335
12,110
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 4 / 0
12,282
682
14,513
16,399
4,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ISKSimplicity
Sylvanus
14
1 / 5 / 2
11,296
628
5,795
20,240
19,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Browness
Skadi
17
4 / 1 / 11
12,436
691
15,749
13,488
4,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Fartiipoo
Sylvanus
17
3 / 2 / 12
11,893
661
8,287
18,342
25,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
9 / 2 / 6
13,182
732
20,560
10,027
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
16
16
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thoth
Beanzo
Thoth
1
7
4
0.43
W
Skadi
Browness
Skadi
4
1
11
9.5
W
Sylvanus
Fartiipoo
Sylvanus
3
2
12
4.5
L
3
4
0
0.75
L
Sylvanus
ISKSimplicity
Sylvanus
1
5
2
0.4
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,643
Damage
44,596
48,749
Taken
41,857
26,744
Mitigated
33,500
7,860
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Beanzo
Thoth
13,335
131
0
908
12,110
2,598
0
7,545
4,324
53,128
0
W
Skadi
Browness
Skadi
15,749
5,560
0
706
13,488
4,725
1,532
6,646
6,842
0
45,793
W
Sylvanus
Fartiipoo
Sylvanus
8,287
1,724
4,763
4,922
18,342
25,166
722
7,016
11,326
27,244
5,505
L
14,513
3,613
0
871
16,399
4,233
0
9,834
6,111
0
71,285
L
Sylvanus
ISKSimplicity
Sylvanus
5,795
1,172
1,634
4,447
20,240
19,913
67
10,068
9,588
16,259
0
W
20,560
4,562
0
500
10,027
3,609
1,774
5,649
4,378
75,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
37,511
225
Minions Killed
242
6
Camps Cleared
10
899,276
Distance Traveled
978,734
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,135
619
85
5
3
312,743
5
W
Skadi
12,436
691
75
4
8
319,647
1
W
Sylvanus
11,893
661
65
4
2
318,451
4
L
Ullr
12,282
682
110
6
2
312,589
4
L
Sylvanus
11,296
628
30
2
1
273,944
5
W
Nu Wa
13,182
732
102
6
0
340,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role