Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Bakuyoru
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
CrisUC2
Vamana
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,758 Elo+
Party 1
Cernunnos
Cernunnos
DeadlyWolf14
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,329 Elo+
Party 3
Aphrodite
Aphrodite
Shawnpurp
Aphrodite
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,307 Elo+
Party 3
Team Averages
Level 126
1,500 SR
1,479 Elo+

VS

Team Averages
Level 122
1,722 SR
1,614 Elo+
Tsukuyomi
Tsukuyomi
Jail Yard
Tsukuyomi
Level 128
God Stats
16W - 8L
1,706 SR
Queue Stats
379W - 374L
1,649 Elo+
Party 2
He Bo
He Bo
Pawpyy
He Bo
Level 129
God Stats
10W - 6L
1,684 SR
Queue Stats
464W - 473L
1,559 Elo+
Solo
Yemoja
Yemoja
SqUiRt SSK
Yemoja
Level 155
God Stats
3W - 1L
1,776 SR
Queue Stats
146W - 142L
1,639 Elo+
Party 2
Scylla
Scylla
brockbaseball24
Scylla
Level 63
God Stats
2W - 0L
1,734 SR
Queue Stats
154W - 150L
1,610 Elo+
Party 2
Artio
Artio
o Lucilfer
Artio
Level 134
God Stats
6W - 1L
1,707 SR
Queue Stats
103W - 88L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
4 / 5 / 17
12,926
808
16,025
17,998
10,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
18
4 / 6 / 14
11,891
743
16,891
14,283
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
CrisUC2
Vamana
19
6 / 7 / 15
12,117
757
21,833
35,611
48,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
DeadlyWolf14
Cernunnos
19
6 / 6 / 11
11,783
736
22,618
16,252
5,634
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Shawnpurp
Aphrodite
19
2 / 7 / 16
11,275
705
9,604
23,273
13,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jail Yard
Tsukuyomi
20
13 / 4 / 10
13,949
872
37,795
29,494
15,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Pawpyy
He Bo
17
6 / 7 / 6
11,925
745
14,762
12,889
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
SqUiRt SSK
Yemoja
17
0 / 4 / 19
11,411
713
4,013
21,841
26,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
10 / 5 / 8
13,080
818
16,066
14,120
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
20
2 / 3 / 20
11,682
730
12,634
30,392
36,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
94
22
Kills
31
31
Deaths
23
73
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
17
2.5
L
Agni
4
6
14
1.83
L
Vamana
CrisUC2
Vamana
6
7
15
1.93
L
Cernunnos
DeadlyWolf14
Cernunnos
6
6
11
1.92
W
Tsukuyomi
Jail Yard
Tsukuyomi
13
4
10
4.5
W
He Bo
Pawpyy
He Bo
6
7
6
1.29
L
Aphrodite
Shawnpurp
Aphrodite
2
7
16
1.43
W
Yemoja
SqUiRt SSK
Yemoja
0
4
19
2.38
W
10
5
8
2.8
W
Artio
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,971
Damage
85,270
107,417
Taken
108,736
82,552
Mitigated
89,826
47,843
Healing
49,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
16,025
2,020
3,147
3,985
17,998
10,547
567
9,417
8,397
0
26,422
L
Agni
16,891
1,419
1,196
1,979
14,283
4,760
799
7,347
6,902
25,585
0
L
Vamana
CrisUC2
Vamana
21,833
8,304
1,599
11,923
35,611
48,176
540
14,022
20,952
0
40,651
L
Cernunnos
DeadlyWolf14
Cernunnos
22,618
9,406
1,616
2,517
16,252
5,634
3,446
5,357
10,821
0
47,745
W
Tsukuyomi
Jail Yard
Tsukuyomi
37,795
7,523
741
8,587
29,494
15,654
1,539
5,256
24,238
0
79,817
W
He Bo
Pawpyy
He Bo
14,762
39
1,194
1,298
12,889
4,985
372
2,603
10,286
23,226
0
L
Aphrodite
Shawnpurp
Aphrodite
9,604
1,039
10,246
9,635
23,273
13,435
589
10,279
12,870
23,324
0
W
Yemoja
SqUiRt SSK
Yemoja
4,013
790
14,308
5,458
21,841
26,491
993
7,598
12,429
9,158
0
W
16,066
1,273
200
335
14,120
5,917
2,092
4,058
10,062
30,307
0
W
Artio
12,634
507
6,356
10,777
30,392
36,779
1,050
6,980
23,412
24,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,992
Gold Earned
62,047
149
Minions Killed
155
0
Camps Cleared
0
1,260,749
Distance Traveled
1,442,929
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,926
808
23
1
0
254,558
0
L
Agni
11,891
743
23
1
0
242,003
0
L
Vamana
12,117
757
21
1
0
255,018
0
L
Cernunnos
11,783
736
65
4
0
242,108
0
W
Tsukuyomi
13,949
872
80
5
0
320,699
1
W
He Bo
11,925
745
26
2
0
267,177
0
L
Aphrodite
11,275
705
17
1
0
267,062
0
W
Yemoja
11,411
713
4
0
0
241,738
0
W
Scylla
13,080
818
30
2
0
275,442
0
W
Artio
11,682
730
15
1
0
337,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role