Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DaMatic
Bastet
Level 62
God Stats
1W - 1L
1,307 SR
Queue Stats
66W - 96L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
carlosrocen1990
Morgan Le Fay
Level 89
God Stats
4W - 3L
1,466 SR
Queue Stats
19W - 24L
1,366 Elo+
Solo
Team Averages
Level 87
1,425 SR
1,427 Elo+

VS

Team Averages
Level 53
1,340 SR
1,328 Elo+
Thoth
Thoth
BRIMSTONEY
Thoth
Level 29
God Stats
65W - 108L
1,329 SR
Queue Stats
336W - 507L
1,286 Elo+
Party 1
Nox
Nox
MussoliniThe3rd
Nox
Level 89
God Stats
17W - 45L
1,293 SR
Queue Stats
172W - 350L
1,321 Elo+
Party 1
Achilles
Achilles
TrashPaanda
Achilles
Level 41
God Stats
6W - 12L
1,399 SR
Queue Stats
12W - 25L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 1 / 9
10,105
632
7,288
18,313
24,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
DaMatic
Bastet
16
3 / 2 / 8
10,762
673
10,637
11,530
4,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
carlosrocen1990
Morgan Le Fay
17
8 / 1 / 3
12,221
764
19,802
10,540
4,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
1 / 7 / 2
9,309
582
9,826
11,726
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 1
9,960
623
9,244
11,529
2,693
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
TrashPaanda
Achilles
12
0 / 3 / 3
9,232
577
4,133
18,041
15,959
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
9
4.5
L
Thoth
1
7
2
0.29
W
Bastet
DaMatic
Bastet
3
2
8
3.5
L
3
1
1
3.5
L
Achilles
TrashPaanda
Achilles
0
3
3
0.5
W
Morgan Le Fay
carlosrocen1990
Morgan Le Fay
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,727
Damage
23,203
40,383
Taken
41,296
33,724
Mitigated
22,845
11,999
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,288
100
180
2,184
18,313
24,163
135
8,210
10,103
25,865
0
L
Thoth
9,826
233
371
233
11,726
4,193
0
8,106
3,620
34,209
0
W
Bastet
DaMatic
Bastet
10,637
1,868
0
4,651
11,530
4,752
144
5,097
6,433
0
51,268
L
9,244
402
0
0
11,529
2,693
0
8,561
2,968
29,111
0
L
Achilles
TrashPaanda
Achilles
4,133
756
28
2,808
18,041
15,959
0
10,697
7,344
0
11,645
W
Morgan Le Fay
carlosrocen1990
Morgan Le Fay
19,802
2,717
239
4,745
10,540
4,809
1,466
6,960
3,580
57,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,088
Gold Earned
28,501
178
Minions Killed
113
12
Camps Cleared
2
940,038
Distance Traveled
858,478
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,105
632
28
2
1
305,881
6
L
Thoth
9,309
582
55
3
1
258,672
1
W
Bastet
10,762
673
57
4
10
346,864
3
L
Nox
9,960
623
45
3
0
312,072
11
L
Achilles
9,232
577
13
1
1
287,734
4
W
Morgan Le Fay
12,221
764
93
6
1
287,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role