Player Matchup

Gilgamesh
Gilgamesh
CjMcGirt23
Gilgamesh
Level 149
God Stats
4W - 4L
1,664 SR
Queue Stats
58W - 46L
1,558 Elo+
Party 1
Artio
Artio
CrimsonLeoGaming
Artio
Level 143
God Stats
5W - 2L
1,411 SR
Queue Stats
108W - 89L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
SinkLabs
Baron Samedi
Level 129
God Stats
17W - 7L
1,589 SR
Queue Stats
170W - 113L
1,601 Elo+
Party 1
Team Averages
Level 140
1,555 SR
1,585 Elo+

VS

Team Averages
Level 93
1,653 SR
1,433 Elo+
Serqet
Serqet
Buster988
Serqet
Level 69
God Stats
1W - 2L
1,731 SR
Queue Stats
49W - 43L
1,457 Elo+
Party 2
Zhong Kui
Zhong Kui
DevonteMeyer
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 36L
1,465 Elo+
Party 2
Thanatos
Thanatos
THEBIGZEKE7206
Thanatos
Level 88
God Stats
0W - 2L
1,727 SR
Queue Stats
53W - 42L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CjMcGirt23
Gilgamesh
13
7 / 1 / 8
8,171
817
8,726
7,078
2,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 2 / 7
8,126
813
3,594
6,556
5,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SinkLabs
Baron Samedi
13
2 / 1 / 12
7,804
780
7,294
5,749
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Buster988
Serqet
10
2 / 5 / 1
7,103
710
2,659
9,556
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
DevonteMeyer
Zhong Kui
11
1 / 5 / 3
6,825
683
5,475
8,218
5,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
10
1 / 5 / 2
6,450
645
4,004
7,916
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
Buster988
Serqet
2
5
1
0.5
W
Gilgamesh
CjMcGirt23
Gilgamesh
7
1
8
11
W
6
2
7
4.75
L
Zhong Kui
DevonteMeyer
Zhong Kui
1
5
3
0.5
W
Baron Samedi
SinkLabs
Baron Samedi
2
1
12
8
L
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,614
Damage
12,138
19,383
Taken
25,690
10,334
Mitigated
15,679
5,853
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Buster988
Serqet
2,659
342
0
823
9,556
6,781
0
5,476
4,080
0
5,932
W
Gilgamesh
CjMcGirt23
Gilgamesh
8,726
2,009
0
666
7,078
2,329
0
2,268
4,349
0
17,397
W
3,594
541
418
2,046
6,556
5,914
25
1,521
4,730
13,130
0
L
Zhong Kui
DevonteMeyer
Zhong Kui
5,475
111
0
2,298
8,218
5,437
0
2,853
5,365
16,044
0
W
Baron Samedi
SinkLabs
Baron Samedi
7,294
464
998
1,725
5,749
2,091
240
2,026
3,609
31,520
0
L
Thanatos
4,004
639
0
3,717
7,916
3,461
0
3,215
4,701
0
19,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
20,378
90
Minions Killed
71
5
Camps Cleared
3
573,400
Distance Traveled
520,312
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,103
710
8
1
0
191,611
2
W
Gilgamesh
8,171
817
25
3
2
199,020
2
W
Artio
8,126
813
14
1
1
192,796
1
L
Zhong Kui
6,825
683
36
4
0
155,315
0
W
Baron Samedi
7,804
780
51
5
2
181,584
3
L
Thanatos
6,450
645
27
3
3
173,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role