Player Matchup

Kumbhakarna
Kumbhakarna
Endreszzz
Kumbhakarna
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 195L
1,500 Elo+
Party 1
Ra
Ra
RiceFarmer1012
Ra
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 110L
1,072 Elo+
Party 1
Fenrir
Fenrir
wiishh
Fenrir
Level 64
God Stats
0W - 4L
1,344 SR
Queue Stats
0W - 16L
958 Elo+
Party 1
Team Averages
Level 26
1,448 SR
1,177 Elo+

VS

Team Averages
Level 65
1,499 SR
1,113 Elo+
Kukulkan
Kukulkan
Alphadp
Kukulkan
Level 25
God Stats
1W - 1L
1,276 SR
Queue Stats
3W - 16L
1,089 Elo+
Party 2
Neith
Neith
Shmurkio
Neith
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 19L
1,085 Elo+
Party 2
Thor
Thor
Tmac3am
Thor
Level 101
God Stats
1W - 0L
1,722 SR
Queue Stats
6W - 18L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Endreszzz
Kumbhakarna
18
2 / 11 / 4
12,909
615
4,001
37,976
32,776
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
1 / 12 / 6
12,617
601
10,520
23,321
17,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
wiishh
Fenrir
18
4 / 7 / 4
13,590
647
15,850
25,086
26,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alphadp
Kukulkan
20
6 / 2 / 16
15,129
720
12,471
10,592
4,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Shmurkio
Neith
20
18 / 1 / 12
17,634
840
51,773
18,320
8,643
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thor
Tmac3am
Thor
19
6 / 6 / 16
14,433
687
13,339
18,360
8,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
7
Kills
30
30
Deaths
9
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alphadp
Kukulkan
6
2
16
7
L
Kumbhakarna
Endreszzz
Kumbhakarna
2
11
4
0.36
L
1
12
6
0.33
W
Neith
Shmurkio
Neith
18
1
12
24
W
Thor
Tmac3am
Thor
6
6
16
2.33
L
Fenrir
wiishh
Fenrir
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
77,583
86,383
Taken
47,272
76,180
Mitigated
22,084
7,939
Healing
15,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alphadp
Kukulkan
12,471
2,101
0
2,774
10,592
4,875
302
3,941
6,518
49,402
0
L
Kumbhakarna
Endreszzz
Kumbhakarna
4,001
470
0
722
37,976
32,776
294
3,948
34,028
16,357
0
L
10,520
1,470
3,041
3,124
23,321
17,080
345
4,615
18,706
54,086
0
W
Neith
Shmurkio
Neith
51,773
38,220
89
9,638
18,320
8,643
2,062
5,904
12,027
0
110,950
W
Thor
Tmac3am
Thor
13,339
1,528
0
3,311
18,360
8,566
74
5,898
12,076
0
61,268
L
Fenrir
wiishh
Fenrir
15,850
1,347
0
1,052
25,086
26,324
645
4,364
20,722
0
42,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
47,196
170
Minions Killed
264
5
Camps Cleared
12
951,915
Distance Traveled
1,024,049
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,129
720
84
4
0
355,352
0
L
Kumbhakarna
12,909
615
32
2
0
311,138
0
L
Ra
12,617
601
96
5
1
280,658
1
W
Neith
17,634
840
121
6
2
315,298
0
W
Thor
14,433
687
59
3
10
353,399
4
L
Fenrir
13,590
647
42
2
4
360,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role