Player Matchup

Cu Chulainn
Cu Chulainn
Nickalooch
Cu Chulainn
Level 137
God Stats
0W - 5L
1,244 SR
Queue Stats
78W - 78L
1,533 Elo+
Party 3
Odin
Odin
Rockhead1112
Odin
Level 78
God Stats
2W - 1L
1,614 SR
Queue Stats
77W - 84L
1,599 Elo+
Solo
Poseidon
Poseidon
Yammmish
Poseidon
Level 151
God Stats
2W - 2L
1,846 SR
Queue Stats
68W - 70L
1,594 Elo+
Party 3
Cthulhu
Cthulhu
pengyjr
Cthulhu
Level 102
God Stats
2W - 3L
1,460 SR
Queue Stats
51W - 50L
1,601 Elo+
Party 3
Cupid
Cupid
saucyhotcakes90
Cupid
Level 118
God Stats
9W - 4L
1,826 SR
Queue Stats
55W - 51L
1,617 Elo+
Party 3
Team Averages
Level 117
1,598 SR
1,589 Elo+

VS

Team Averages
Level 100
1,406 SR
1,567 Elo+
Nike
Nike
GeneraIBunny
Nike
Level 160
God Stats
3W - 2L
1,235 SR
Queue Stats
558W - 465L
1,569 Elo+
Party 2
Mercury
Mercury
Laraa98
Mercury
Level 160
God Stats
2W - 0L
1,759 SR
Queue Stats
12W - 6L
1,636 Elo+
Party 1
Hou Yi
Hou Yi
Natsu_Fire_Eater
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,321 Elo+
Solo
Hera
Hera
ShortyTheBIue
Hera
Level 157
God Stats
2W - 8L
1,036 SR
Queue Stats
565W - 448L
1,542 Elo+
Party 2
Jormungandr
Jormungandr
Simply0range
Jormungandr
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 40L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Nickalooch
Cu Chulainn
13
1 / 4 / 5
7,233
723
4,848
8,402
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 6 / 5
7,212
721
6,016
9,775
8,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Yammmish
Poseidon
14
2 / 7 / 3
7,797
780
8,809
10,217
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
pengyjr
Cthulhu
13
2 / 4 / 3
7,516
752
7,271
12,342
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
5 / 4 / 3
8,248
825
5,903
10,323
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 11
8,813
881
8,327
10,962
9,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Laraa98
Mercury
16
7 / 3 / 9
9,145
915
8,640
9,108
3,446
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 2 / 10
8,104
810
7,446
7,340
2,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 7
7,761
776
7,687
7,575
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Simply0range
Jormungandr
17
8 / 2 / 14
9,593
959
10,573
8,865
8,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
12
Kills
25
25
Deaths
12
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
Mercury
Laraa98
Mercury
7
3
9
3.83
W
2
2
10
3.5
L
Cu Chulainn
Nickalooch
Cu Chulainn
1
4
5
0.88
L
2
6
5
0.75
W
2
2
7
2.75
W
Jormungandr
Simply0range
Jormungandr
8
2
14
7.5
L
Poseidon
Yammmish
Poseidon
2
7
3
0.5
L
Cthulhu
pengyjr
Cthulhu
2
4
3
0.88
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,847
Damage
42,673
51,059
Taken
43,850
31,598
Mitigated
26,435
9,268
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,327
1,696
0
1,056
10,962
9,527
56
3,443
7,366
1,092
19,344
W
Mercury
Laraa98
Mercury
8,640
4,840
0
310
9,108
3,446
805
4,081
4,987
0
31,652
W
7,446
2,753
0
791
7,340
2,660
1,210
3,632
3,684
0
22,370
L
Cu Chulainn
Nickalooch
Cu Chulainn
4,848
1,202
566
1,433
8,402
6,026
0
4,463
3,939
0
18,372
L
6,016
457
0
594
9,775
8,627
0
3,491
6,284
0
16,335
W
7,687
2,082
66
1,099
7,575
2,796
598
2,818
4,626
24,638
0
W
Jormungandr
Simply0range
Jormungandr
10,573
2,220
0
1,396
8,865
8,006
122
2,106
6,676
36,992
0
L
Poseidon
Yammmish
Poseidon
8,809
1,349
0
1,244
10,217
3,734
0
2,318
7,899
34,995
0
L
Cthulhu
pengyjr
Cthulhu
7,271
485
73
1,744
12,342
9,558
0
3,040
9,302
21,909
0
L
5,903
3,141
49
3,565
10,323
3,653
0
5,441
4,882
0
24,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,006
Gold Earned
43,416
183
Minions Killed
216
0
Camps Cleared
0
985,122
Distance Traveled
1,106,734
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,813
881
24
2
0
211,634
2
W
Mercury
9,145
915
43
4
0
269,158
2
W
Hou Yi
8,104
810
39
4
0
179,343
1
L
Cu Chulainn
7,233
723
29
3
0
191,685
2
L
Odin
7,212
721
22
2
0
203,925
1
W
Hera
7,761
776
46
5
0
223,161
2
W
Jormungandr
9,593
959
64
6
0
223,438
3
L
Poseidon
7,797
780
52
5
0
188,441
2
L
Cthulhu
7,516
752
20
2
0
214,151
1
L
Cupid
8,248
825
60
6
0
186,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role