Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DsV Z0NE
Hachiman
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 193L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
Shmelington
Baron Samedi
Level 148
God Stats
6W - 3L
1,537 SR
Queue Stats
50W - 35L
1,659 Elo+
Party 1
Athena
Athena
oRoyaltyz
Athena
Level 160
God Stats
47W - 47L
1,484 SR
Queue Stats
1,094W - 897L
1,667 Elo+
Party 1
Team Averages
Level 149
1,504 SR
1,571 Elo+

VS

Team Averages
Level 121
1,613 SR
1,617 Elo+
Chiron
Chiron
Aztecan_Leader
Chiron
Level 129
God Stats
9W - 7L
1,723 SR
Queue Stats
256W - 252L
1,602 Elo+
Party 2
Bastet
Bastet
Ladyrugz
Bastet
Level 117
God Stats
2W - 1L
1,750 SR
Queue Stats
166W - 165L
1,646 Elo+
Solo
Baba Yaga
Baba Yaga
Tensoon_Kandra
Baba Yaga
Level 128
God Stats
2W - 7L
1,625 SR
Queue Stats
269W - 265L
1,634 Elo+
Party 2
Guan Yu
Guan Yu
ViC_MmC
Guan Yu
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 206L
1,623 Elo+
Solo
Sobek
Sobek
krajii
Sobek
Level 109
God Stats
1W - 2L
1,468 SR
Queue Stats
50W - 50L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
3 / 1 / 2
8,326
595
9,066
9,873
11,427
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
 
Hun Batz
13
5 / 2 / 3
7,874
562
5,790
8,947
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
DsV Z0NE
Hachiman
14
3 / 1 / 3
7,935
567
7,287
10,097
3,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Shmelington
Baron Samedi
13
1 / 1 / 5
7,049
504
6,213
6,277
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
oRoyaltyz
Athena
12
2 / 1 / 11
7,275
520
8,254
11,593
10,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,046
503
4,965
11,621
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Ladyrugz
Bastet
10
0 / 5 / 2
6,338
453
4,446
11,483
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Tensoon_Kandra
Baba Yaga
13
3 / 1 / 2
7,654
547
8,084
6,421
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ViC_MmC
Guan Yu
13
1 / 2 / 1
7,331
524
3,860
13,076
11,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
krajii
Sobek
10
1 / 3 / 4
6,535
467
6,004
13,216
11,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
6
6
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
2
4
W
Hun Batz
 
Hun Batz
5
2
3
3.25
L
1
3
0
0.33
W
Hachiman
DsV Z0NE
Hachiman
3
1
3
4.5
L
Bastet
Ladyrugz
Bastet
0
5
2
0.2
W
Baron Samedi
Shmelington
Baron Samedi
1
1
5
3.5
L
Baba Yaga
Tensoon_Kandra
Baba Yaga
3
1
2
4
L
Guan Yu
ViC_MmC
Guan Yu
1
2
1
0.75
L
Sobek
krajii
Sobek
1
3
4
1
W
Athena
oRoyaltyz
Athena
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,610
Damage
27,359
46,787
Taken
55,817
30,273
Mitigated
31,296
20,674
Healing
21,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,066
1,923
0
2,939
9,873
11,427
0
1,942
7,901
55,334
0
W
Hun Batz
 
Hun Batz
5,790
1,515
0
3,361
8,947
3,443
433
2,642
6,269
0
47,430
L
4,965
2,281
40
5,479
11,621
3,292
0
2,263
9,304
0
51,428
W
Hachiman
DsV Z0NE
Hachiman
7,287
3,789
0
5,881
10,097
3,042
380
933
9,142
0
55,299
L
Bastet
Ladyrugz
Bastet
4,446
1,290
0
4,513
11,483
3,128
0
3,253
8,124
0
37,495
W
Baron Samedi
Shmelington
Baron Samedi
6,213
175
1,466
2,723
6,277
2,281
312
2,432
3,639
45,374
0
L
Baba Yaga
Tensoon_Kandra
Baba Yaga
8,084
809
0
1,738
6,421
2,309
0
3,319
3,020
54,705
0
L
Guan Yu
ViC_MmC
Guan Yu
3,860
759
493
5,514
13,076
11,048
0
7,735
5,293
0
42,933
L
Sobek
krajii
Sobek
6,004
884
0
3,863
13,216
11,519
0
6,382
6,543
13,510
2,411
W
Athena
oRoyaltyz
Athena
8,254
3,034
1,419
2,885
11,593
10,080
23
5,098
6,254
24,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
34,904
416
Minions Killed
406
0
Camps Cleared
0
1,444,993
Distance Traveled
1,375,655
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,326
595
112
8
0
225,171
0
W
Hun Batz
7,874
562
90
6
0
330,536
3
L
Chiron
7,046
503
84
6
0
263,374
3
W
Hachiman
7,935
567
95
7
0
288,459
7
L
Bastet
6,338
453
83
6
0
291,378
1
W
Baron Samedi
7,049
504
83
6
0
284,758
5
L
Baba Yaga
7,654
547
119
9
0
279,858
2
L
Guan Yu
7,331
524
99
7
0
267,763
3
L
Sobek
6,535
467
21
2
0
273,282
6
W
Athena
7,275
520
36
3
0
316,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role