Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CeJaNeGrAGaMeR
Khepri
Level 145
God Stats
11W - 4L
1,618 SR
Queue Stats
194W - 218L
1,534 Elo+
Party 1
Janus
Janus
Drakar500
Janus
Level 124
God Stats
2W - 2L
1,574 SR
Queue Stats
34W - 32L
1,540 Elo+
Solo
Team Averages
Level 129
1,564 SR
1,525 Elo+

VS

Team Averages
Level 75
1,613 SR
1,576 Elo+
Tsukuyomi
Tsukuyomi
Jithyland
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mannx1978
Morgan Le Fay
Level 63
God Stats
10W - 6L
1,666 SR
Queue Stats
68W - 60L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
xxJustTheBasic3x
Cthulhu
Level 95
God Stats
2W - 2L
1,674 SR
Queue Stats
146W - 113L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
11 / 4 / 5
12,480
780
24,830
14,254
7,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 3 / 10
11,878
742
7,423
16,195
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Drakar500
Janus
17
5 / 3 / 13
11,997
750
12,959
13,676
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jithyland
Tsukuyomi
14
4 / 7 / 5
10,999
687
16,968
16,257
5,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Mannx1978
Morgan Le Fay
14
1 / 9 / 4
10,183
636
6,414
19,198
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 4
11,614
726
14,566
16,824
14,536
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
19
Kills
10
10
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
11
4
5
3.38
W
3
3
10
2.67
W
Janus
Drakar500
Janus
5
3
13
3.83
L
Tsukuyomi
Jithyland
Tsukuyomi
4
7
5
0.93
L
Morgan Le Fay
Mannx1978
Morgan Le Fay
1
9
4
0.33
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,212
Damage
37,948
44,125
Taken
52,279
32,928
Mitigated
26,635
12,329
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
24,830
6,624
0
3,640
14,254
7,495
938
6,933
7,321
0
61,936
W
7,423
455
677
3,477
16,195
20,090
0
8,050
8,145
18,321
0
W
Janus
Drakar500
Janus
12,959
746
0
4,535
13,676
5,343
144
6,386
7,290
39,836
0
L
Tsukuyomi
Jithyland
Tsukuyomi
16,968
4,104
0
721
16,257
5,360
0
7,674
8,315
0
47,130
L
Morgan Le Fay
Mannx1978
Morgan Le Fay
6,414
960
0
3,063
19,198
6,739
12
4,022
14,922
21,612
0
L
14,566
563
703
6,066
16,824
14,536
99
7,956
8,401
38,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
32,796
164
Minions Killed
152
9
Camps Cleared
5
882,310
Distance Traveled
792,284
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,480
780
70
4
5
293,471
1
W
Khepri
11,878
742
27
2
1
292,773
4
W
Janus
11,997
750
67
4
3
296,066
4
L
Tsukuyomi
10,999
687
55
3
4
253,936
2
L
Morgan Le Fay
10,183
636
32
2
0
253,370
4
L
Cthulhu
11,614
726
65
4
1
284,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role