Player Matchup

Sobek
Sobek
Chaoticmaple
Sobek
Level 67
God Stats
8W - 3L
1,500 SR
Queue Stats
154W - 28L
1,736 Elo+
Party 1
Nemesis
Nemesis
Lunesya
Nemesis
Level 143
God Stats
5W - 0L
1,722 SR
Queue Stats
228W - 43L
1,938 Elo+
Party 1
Poseidon
Poseidon
goofySchmoofy
Poseidon
Level 18
God Stats
10W - 1L
1,500 SR
Queue Stats
348W - 59L
1,956 Elo+
Party 1
Team Averages
Level 76
1,574 SR
1,877 Elo+

VS

Team Averages
Level 92
1,340 SR
1,521 Elo+
Chernobog
Chernobog
Blassi03
Chernobog
Level 26
God Stats
6W - 11L
1,344 SR
Queue Stats
56W - 61L
1,524 Elo+
Party 2
Khepri
Khepri
Boogie the OG
Khepri
Level 127
God Stats
1W - 2L
1,235 SR
Queue Stats
529W - 471L
1,552 Elo+
Party 2
Merlin
Merlin
KnightOfCatarina
Merlin
Level 124
God Stats
5W - 8L
1,442 SR
Queue Stats
62W - 74L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 10
7,662
766
2,203
8,583
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Lunesya
Nemesis
12
3 / 1 / 6
7,474
747
4,515
7,815
6,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
goofySchmoofy
Poseidon
13
7 / 0 / 3
8,164
816
10,872
4,205
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Blassi03
Chernobog
10
0 / 3 / 2
6,142
614
4,174
5,036
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
2 / 3 / 0
6,742
674
3,103
9,503
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 2
6,292
629
4,097
5,374
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Blassi03
Chernobog
0
3
2
0.33
L
2
3
0
0.67
W
0
1
10
5
L
0
4
2
0.25
W
Nemesis
Lunesya
Nemesis
3
1
6
6
W
Poseidon
goofySchmoofy
Poseidon
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,590
Damage
11,374
20,603
Taken
19,913
17,787
Mitigated
9,200
5,780
Healing
2,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Blassi03
Chernobog
4,174
1,766
0
345
5,036
1,322
0
2,896
2,140
0
15,833
L
3,103
448
0
1,088
9,503
6,724
0
5,950
3,553
7,973
0
W
2,203
269
0
1,739
8,583
9,097
48
1,884
6,455
8,060
0
L
4,097
110
0
750
5,374
1,154
0
4,428
946
23,084
0
W
Nemesis
Lunesya
Nemesis
4,515
2,012
428
2,319
7,815
6,954
951
2,760
4,841
0
17,176
W
Poseidon
goofySchmoofy
Poseidon
10,872
2,112
0
1,294
4,205
1,736
437
2,073
1,914
42,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,300
Gold Earned
19,176
126
Minions Killed
103
6
Camps Cleared
2
535,939
Distance Traveled
523,879
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,142
614
29
3
0
173,997
2
L
Khepri
6,742
674
11
1
0
184,370
0
W
Sobek
7,662
766
10
1
0
186,536
1
L
Merlin
6,292
629
63
6
2
165,512
0
W
Nemesis
7,474
747
36
4
3
173,074
3
W
Poseidon
8,164
816
80
8
3
176,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role