Player Matchup

Raijin
Raijin
BaltoGaminG
Raijin
Level 128
God Stats
2W - 1L
1,693 SR
Queue Stats
87W - 105L
1,493 Elo+
Solo
Janus
Janus
I Jeff King I
Janus
Level 90
God Stats
3W - 0L
1,844 SR
Queue Stats
29W - 17L
1,604 Elo+
Solo
Chaac
Chaac
Tekkađan
Chaac
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sternwardruby
Morgan Le Fay
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,436 Elo+
Solo
Yemoja
Yemoja
wonkaz
Yemoja
Level 147
God Stats
15W - 17L
1,314 SR
Queue Stats
903W - 942L
1,491 Elo+
Solo
Team Averages
Level 105
1,570 SR
1,519 Elo+

VS

Team Averages
Level 62
1,508 SR
1,495 Elo+
Athena
Athena
Coldßlood
Athena
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
201W - 196L
1,577 Elo+
Party 1
Yemoja
Yemoja
Dakzta
Yemoja
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,501 Elo+
Solo
Ullr
Ullr
Melzis
Ullr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 43L
1,403 Elo+
Party 1
Khepri
Khepri
ThirdSmiteAcc
Khepri
Level 36
God Stats
1W - 2L
1,542 SR
Queue Stats
27W - 31L
1,493 Elo+
Solo
Cliodhna
Cliodhna
zhammer9
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
8 / 3 / 8
12,447
778
20,029
14,484
6,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 1 / 14
11,501
719
18,121
8,677
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Tekkađan
Chaac
19
3 / 2 / 17
11,179
699
13,142
23,097
28,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
sternwardruby
Morgan Le Fay
18
5 / 4 / 12
11,358
710
15,339
13,779
6,491
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
wonkaz
Yemoja
17
2 / 1 / 16
11,360
710
5,805
18,007
19,184
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Coldßlood
Athena
19
3 / 4 / 6
10,847
678
19,292
21,665
31,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Dakzta
Yemoja
19
3 / 2 / 7
11,502
719
10,997
14,250
20,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Melzis
Ullr
16
1 / 4 / 4
9,286
580
8,271
12,629
6,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 3
9,492
593
11,388
19,247
26,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
zhammer9
Cliodhna
17
3 / 7 / 3
10,304
644
9,180
18,839
8,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
21
Kills
11
11
Deaths
21
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
8
3
8
4
L
Athena
Coldßlood
Athena
3
4
6
1.5
L
Yemoja
Dakzta
Yemoja
3
2
7
3.25
W
3
1
14
10
L
Ullr
Melzis
Ullr
1
4
4
0.75
W
Chaac
Tekkađan
Chaac
3
2
17
5.75
L
1
4
3
0.63
W
Morgan Le Fay
sternwardruby
Morgan Le Fay
5
4
12
2.75
W
Yemoja
wonkaz
Yemoja
2
1
16
10
L
Cliodhna
zhammer9
Cliodhna
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,436
Damage
59,128
78,044
Taken
86,630
65,011
Mitigated
93,696
42,522
Healing
36,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
20,029
2,029
2,217
3,487
14,484
6,952
1,294
9,489
4,995
46,231
0
L
Athena
Coldßlood
Athena
19,292
2,769
4,823
5,611
21,665
31,515
14
11,412
10,253
25,441
0
L
Yemoja
Dakzta
Yemoja
10,997
1,881
10,266
3,198
14,250
20,150
0
10,408
3,842
22,787
0
W
18,121
1,683
2,004
1,150
8,677
4,138
1,088
5,987
2,690
47,899
0
L
Ullr
Melzis
Ullr
8,271
3,793
0
1,250
12,629
6,426
0
9,987
2,642
0
22,901
W
Chaac
Tekkađan
Chaac
13,142
3,482
2,510
7,346
23,097
28,246
817
8,128
14,969
0
30,474
L
11,388
611
3,974
3,353
19,247
26,704
0
13,419
5,828
32,246
0
W
Morgan Le Fay
sternwardruby
Morgan Le Fay
15,339
2,091
1,314
1,491
13,779
6,491
1,038
8,822
4,957
23,528
0
W
Yemoja
wonkaz
Yemoja
5,805
1,142
14,073
6,930
18,007
19,184
866
9,251
8,756
13,029
0
L
Cliodhna
zhammer9
Cliodhna
9,180
763
81
4,166
18,839
8,901
0
14,068
4,771
0
26,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,845
Gold Earned
51,431
173
Minions Killed
136
0
Camps Cleared
0
1,465,362
Distance Traveled
1,398,131
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,447
778
56
4
0
257,366
0
L
Athena
10,847
678
19
1
0
312,659
4
L
Yemoja
11,502
719
24
2
0
271,724
5
W
Janus
11,501
719
68
4
0
317,666
1
L
Ullr
9,286
580
30
2
0
263,001
0
W
Chaac
11,179
699
25
2
0
303,732
1
L
Khepri
9,492
593
28
2
0
254,378
0
W
Morgan Le Fay
11,358
710
13
1
0
316,573
0
W
Yemoja
11,360
710
11
1
0
270,025
5
L
Cliodhna
10,304
644
35
2
0
296,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role