Player Matchup

Sol
Sol
ForeverFalling
Sol
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 3L
1,545 Elo+
Party 1
Ares
Ares
Hector
Ares
Level 127
God Stats
1W - 0L
1,659 SR
Queue Stats
34W - 18L
1,751 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kamblitionist
Cu Chulainn
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 21L
1,728 Elo+
Party 1
Team Averages
Level 120
1,481 SR
1,675 Elo+

VS

Team Averages
Level 78
1,495 SR
1,444 Elo+
Artemis
Artemis
AfricaWorthless
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,433 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pearsh
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Khepri
Khepri
lllRanger
Khepri
Level 84
God Stats
0W - 2L
1,485 SR
Queue Stats
7W - 14L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 10
8,410
841
10,202
9,723
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Hector
Ares
13
4 / 0 / 9
8,355
836
8,740
12,060
15,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
Kamblitionist
Cu Chulainn
12
6 / 3 / 6
8,509
851
9,320
11,070
10,315
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,607
761
8,508
7,390
2,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Pearsh
Tsukuyomi
10
4 / 5 / 3
7,471
747
11,602
14,436
6,162
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
lllRanger
Khepri
11
0 / 5 / 5
7,165
717
3,706
10,770
8,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
13
Kills
7
7
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
3
4
10
2
W
Ares
Hector
Ares
4
0
9
8.5
W
Cu Chulainn
Kamblitionist
Cu Chulainn
6
3
6
3
L
Tsukuyomi
Pearsh
Tsukuyomi
4
5
3
1.1
L
Khepri
lllRanger
Khepri
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
23,816
32,853
Taken
32,596
30,531
Mitigated
17,912
5,763
Healing
1,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,508
4,809
0
255
7,390
2,842
0
5,013
2,234
0
25,505
W
10,202
4,582
0
3,140
9,723
4,294
2,092
1,257
8,466
34,016
4,006
W
Ares
Hector
Ares
8,740
673
0
2,327
12,060
15,922
293
1,569
10,491
22,258
0
W
Cu Chulainn
Kamblitionist
Cu Chulainn
9,320
2,156
0
296
11,070
10,315
83
1,292
9,778
0
24,422
L
Tsukuyomi
Pearsh
Tsukuyomi
11,602
3,090
0
499
14,436
6,162
0
6,265
7,891
0
23,608
L
Khepri
lllRanger
Khepri
3,706
608
0
582
10,770
8,908
0
6,103
4,485
11,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,274
Gold Earned
22,243
111
Minions Killed
75
5
Camps Cleared
2
587,203
Distance Traveled
560,018
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,607
761
43
4
0
178,102
0
W
Sol
8,410
841
49
5
4
173,307
2
W
Ares
8,355
836
37
4
1
213,908
4
W
Cu Chulainn
8,509
851
25
3
0
199,988
1
L
Tsukuyomi
7,471
747
17
2
2
192,614
1
L
Khepri
7,165
717
15
2
0
189,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role