Player Matchup

Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Arthurgg6964
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,108 Elo+
Party 2
Ymir
Ymir
Itz DarkGold
Ymir
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
41W - 59L
1,108 Elo+
Party 2
Kukulkan
Kukulkan
Marcolatcp
Kukulkan
Level 5
God Stats
1W - 3L
1,449 SR
Queue Stats
1W - 9L
1,239 Elo+
Party 2
Achilles
Achilles
x FJ Goat x
Achilles
Level 94
God Stats
2W - 6L
1,500 SR
Queue Stats
209W - 261L
1,390 Elo+
Party 2
Team Averages
Level 48
1,490 SR
1,269 Elo+

VS

Team Averages
Level 61
1,549 SR
1,461 Elo+
Fenrir
Fenrir
 
Fenrir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Guih_00
Artemis
Level 69
God Stats
42W - 34L
1,630 SR
Queue Stats
327W - 376L
1,362 Elo+
Party 3
Persephone
Persephone
Tamarindo1076
Persephone
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 101L
1,386 Elo+
Party 3
Cthulhu
Cthulhu
TheLukeNow
Cthulhu
Level 121
God Stats
10W - 6L
1,491 SR
Queue Stats
607W - 518L
1,506 Elo+
Party 1
Athena
Athena
VoidTK57
Athena
Level 25
God Stats
41W - 22L
1,625 SR
Queue Stats
172W - 103L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 3 / 1
8,452
528
10,135
13,910
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 7 / 0
5,994
375
4,344
8,353
2,646
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 0
6,132
383
3,681
16,231
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Marcolatcp
Kukulkan
11
0 / 5 / 2
6,681
418
3,645
9,345
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
x FJ Goat x
Achilles
12
2 / 8 / 2
7,632
477
7,797
16,310
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
9 / 3 / 3
9,834
615
7,420
12,891
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Guih_00
Artemis
14
8 / 1 / 5
9,016
564
12,017
8,428
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Tamarindo1076
Persephone
12
2 / 2 / 1
8,029
502
8,067
6,408
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TheLukeNow
Cthulhu
16
6 / 0 / 8
9,681
605
16,438
10,311
10,822
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
VoidTK57
Athena
12
4 / 1 / 13
8,816
551
4,493
13,262
13,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
7
Kills
29
29
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
3
1
1.83
W
Fenrir
 
Fenrir
9
3
3
3.5
L
0
7
0
0
W
Artemis
Guih_00
Artemis
8
1
5
10.5
L
0
6
0
0
L
Kukulkan
Marcolatcp
Kukulkan
0
5
2
0.2
W
Persephone
Tamarindo1076
Persephone
2
2
1
1.25
W
Cthulhu
TheLukeNow
Cthulhu
6
0
8
10
W
Athena
VoidTK57
Athena
4
1
13
10.5
L
Achilles
x FJ Goat x
Achilles
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,602
Damage
48,435
64,149
Taken
51,300
28,219
Mitigated
35,317
13,201
Healing
16,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,135
3,002
0
4,058
13,910
4,122
0
5,469
8,441
0
52,038
W
Fenrir
 
Fenrir
7,420
2,313
0
2,837
12,891
5,654
2,341
530
12,294
0
67,120
L
4,344
2,038
0
557
8,353
2,646
1,048
2,484
5,869
0
27,242
W
Artemis
Guih_00
Artemis
12,017
7,099
0
3,790
8,428
3,105
2,737
1,670
6,723
0
47,884
L
3,681
181
585
2,426
16,231
9,291
156
5,181
11,050
25,199
0
L
Kukulkan
Marcolatcp
Kukulkan
3,645
748
0
250
9,345
2,976
0
5,987
3,358
28,521
0
W
Persephone
Tamarindo1076
Persephone
8,067
1,187
0
1,129
6,408
2,678
1,478
1,224
5,147
38,950
0
W
Cthulhu
TheLukeNow
Cthulhu
16,438
1,448
352
3,019
10,311
10,822
45
703
9,080
60,768
0
W
Athena
VoidTK57
Athena
4,493
1,378
2,152
3,620
13,262
13,058
565
3,199
9,952
14,737
0
L
Achilles
x FJ Goat x
Achilles
7,797
1,899
0
5,325
16,310
9,184
0
9,877
6,433
0
26,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
45,376
263
Minions Killed
381
0
Camps Cleared
0
1,397,351
Distance Traveled
1,532,817
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,452
528
78
5
0
315,544
7
W
Fenrir
9,834
615
107
7
0
320,384
6
L
Neith
5,994
375
47
3
0
257,624
0
W
Artemis
9,016
564
85
5
0
281,889
3
L
Ymir
6,132
383
34
2
0
269,677
3
L
Kukulkan
6,681
418
62
4
0
276,190
0
W
Persephone
8,029
502
54
3
0
293,979
1
W
Cthulhu
9,681
605
105
7
0
341,477
3
W
Athena
8,816
551
30
2
0
295,088
4
L
Achilles
7,632
477
42
3
0
278,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role