Player Matchup

Shiva
Shiva
Casey1412
Shiva
Level 92
God Stats
30W - 27L
1,520 SR
Queue Stats
152W - 151L
1,440 Elo+
Solo
Tiamat
Tiamat
CruddierBeast97
Tiamat
Level 109
God Stats
2W - 2L
1,230 SR
Queue Stats
41W - 50L
1,433 Elo+
Party 2
Izanami
Izanami
Inari_Okami9
Izanami
Level 156
God Stats
4W - 2L
1,485 SR
Queue Stats
89W - 105L
1,367 Elo+
Solo
Eset
Eset
Limbweaver
Eset
Level 159
God Stats
3W - 7L
1,527 SR
Queue Stats
81W - 76L
1,430 Elo+
Solo
Khepri
Khepri
PlaugeDoctor520
Khepri
Level 126
God Stats
3W - 0L
1,708 SR
Queue Stats
39W - 51L
1,397 Elo+
Party 2
Team Averages
Level 128
1,494 SR
1,413 Elo+

VS

Team Averages
Level 66
1,500 SR
1,500 Elo+
King Arthur
King Arthur
 
King Arthur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DenseFella
Tiamat
Level 16
God Stats
5W - 6L
1,562 SR
Queue Stats
5W - 6L
1,626 Elo+
Party 1
Xing Tian
Xing Tian
IncensedBeast29
Xing Tian
Level 65
God Stats
1W - 3L
1,095 SR
Queue Stats
25W - 66L
1,125 Elo+
Solo
Baron Samedi
Baron Samedi
akakj7
Baron Samedi
Level 65
God Stats
9W - 11L
1,650 SR
Queue Stats
34W - 25L
1,600 Elo+
Party 1
Apollo
Apollo
kevdog3535
Apollo
Level 88
God Stats
1W - 1L
1,695 SR
Queue Stats
69W - 52L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Casey1412
Shiva
17
6 / 5 / 3
9,744
812
8,696
14,859
11,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 1 / 13
9,321
777
13,295
9,613
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Inari_Okami9
Izanami
17
4 / 4 / 6
9,505
792
8,738
10,107
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 1 / 7
9,708
809
6,032
8,695
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 2 / 8
9,512
793
4,722
10,380
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 4 / 2
8,896
741
9,052
16,118
11,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
DenseFella
Tiamat
15
2 / 3 / 3
8,685
724
5,558
6,942
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
IncensedBeast29
Xing Tian
13
0 / 9 / 1
7,319
610
1,422
12,789
5,538
Baron Samedi
akakj7
Baron Samedi
16
3 / 2 / 3
8,743
729
11,936
8,257
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
kevdog3535
Apollo
17
3 / 2 / 8
9,378
782
12,707
8,596
3,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
20
Kills
13
13
Deaths
20
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
4
2
1.5
W
Shiva
Casey1412
Shiva
6
5
3
1.5
W
3
1
13
9.5
L
Tiamat
DenseFella
Tiamat
2
3
3
1.17
W
Izanami
Inari_Okami9
Izanami
4
4
6
1.75
L
Xing Tian
IncensedBeast29
Xing Tian
0
9
1
0.06
W
5
1
7
8.5
W
2
2
8
3
L
Baron Samedi
akakj7
Baron Samedi
3
2
3
2.25
L
Apollo
kevdog3535
Apollo
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,483
Damage
40,675
53,654
Taken
52,702
35,560
Mitigated
29,110
9,376
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,052
2,031
229
4,845
16,118
11,677
0
8,732
7,386
108
16,422
W
Shiva
Casey1412
Shiva
8,696
838
113
1,044
14,859
11,474
256
3,804
10,967
0
27,545
W
13,295
1,332
334
2,366
9,613
6,061
491
3,143
6,335
29,017
0
L
Tiamat
DenseFella
Tiamat
5,558
349
0
1,106
6,942
4,765
0
3,602
3,340
21,403
0
W
Izanami
Inari_Okami9
Izanami
8,738
6,133
0
2,063
10,107
5,267
2,081
2,314
7,644
0
39,203
L
Xing Tian
IncensedBeast29
Xing Tian
1,422
282
0
0
12,789
5,538
125
3,398
9,391
5,789
0
W
6,032
262
491
2,086
8,695
4,108
580
2,957
5,644
25,838
0
W
4,722
842
0
879
10,380
8,650
422
6,095
4,040
20,651
0
L
Baron Samedi
akakj7
Baron Samedi
11,936
317
1,727
3,673
8,257
3,716
378
5,261
2,996
32,651
0
L
Apollo
kevdog3535
Apollo
12,707
7,934
0
1,773
8,596
3,414
79
3,056
5,540
0
46,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
43,021
222
Minions Killed
191
0
Camps Cleared
0
1,233,788
Distance Traveled
1,188,074
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,896
741
4
0
0
232,717
0
W
Shiva
9,744
812
43
4
0
241,131
1
W
Tiamat
9,321
777
33
3
0
253,737
0
L
Tiamat
8,685
724
47
4
0
236,657
0
W
Izanami
9,505
792
78
7
0
213,658
2
L
Xing Tian
7,319
610
3
0
0
206,341
0
W
Eset
9,708
809
37
3
0
250,080
2
W
Khepri
9,512
793
31
3
0
275,182
0
L
Baron Samedi
8,743
729
56
5
0
261,941
2
L
Apollo
9,378
782
81
7
0
250,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role