Player Matchup

Zhong Kui
Zhong Kui
Gabeen_MarT
Zhong Kui
Level 69
God Stats
10W - 3L
1,604 SR
Queue Stats
26W - 29L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
SaucyMclover
Cthulhu
Level 106
God Stats
2W - 1L
1,828 SR
Queue Stats
42W - 37L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
erorrE
Erlang Shen
Level 119
God Stats
1W - 1L
1,545 SR
Queue Stats
25W - 22L
1,573 Elo+
Party 2
Team Averages
Level 98
1,659 SR
1,538 Elo+

VS

Team Averages
Level 95
1,672 SR
1,851 Elo+
Neith
Neith
HercSoloMain
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 0L
1,927 Elo+
Party 1
Yu Huang
Yu Huang
JinNixx
Yu Huang
Level 154
God Stats
11W - 5L
1,701 SR
Queue Stats
42W - 24L
1,809 Elo+
Party 1
Sobek
Sobek
Opal392
Sobek
Level 123
God Stats
23W - 9L
1,816 SR
Queue Stats
538W - 241L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gabeen_MarT
Zhong Kui
12
1 / 7 / 1
8,179
584
8,223
16,359
8,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SaucyMclover
Cthulhu
12
0 / 4 / 2
7,994
571
12,011
13,557
10,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
erorrE
Erlang Shen
13
2 / 5 / 1
8,824
630
8,769
21,122
14,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 6
10,551
754
16,864
12,552
4,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
JinNixx
Yu Huang
14
2 / 1 / 13
9,624
687
19,432
6,274
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Opal392
Sobek
14
5 / 0 / 10
10,061
719
8,494
15,297
15,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Gabeen_MarT
Zhong Kui
1
7
1
0.21
W
9
2
6
6
W
Yu Huang
JinNixx
Yu Huang
2
1
13
8.5
W
Sobek
Opal392
Sobek
5
0
10
10
L
Cthulhu
SaucyMclover
Cthulhu
0
4
2
0.25
L
Erlang Shen
erorrE
Erlang Shen
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,003
Damage
44,790
51,038
Taken
34,123
33,463
Mitigated
22,864
10,332
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Gabeen_MarT
Zhong Kui
8,223
911
0
3,220
16,359
8,400
0
9,782
6,171
21,009
0
W
16,864
6,283
0
2,976
12,552
4,950
488
7,055
4,704
0
37,201
W
Yu Huang
JinNixx
Yu Huang
19,432
2,340
51
1,730
6,274
2,456
72
3,694
2,338
49,928
0
W
Sobek
Opal392
Sobek
8,494
774
518
6,344
15,297
15,458
0
8,833
5,626
20,339
0
L
Cthulhu
SaucyMclover
Cthulhu
12,011
716
228
1,007
13,557
10,492
0
6,411
6,949
23,717
0
L
Erlang Shen
erorrE
Erlang Shen
8,769
2,368
0
5,877
21,122
14,571
0
11,116
9,591
0
21,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,997
Gold Earned
30,236
98
Minions Killed
145
3
Camps Cleared
9
774,410
Distance Traveled
770,633
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,179
584
45
3
3
243,632
0
W
Neith
10,551
754
51
4
2
244,199
1
W
Yu Huang
9,624
687
75
5
6
251,804
2
W
Sobek
10,061
719
19
1
1
274,630
2
L
Cthulhu
7,994
571
27
2
0
259,698
2
L
Erlang Shen
8,824
630
26
2
0
271,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role