Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Birfclaw
Atlas
Level 29
God Stats
3W - 3L
1,803 SR
Queue Stats
33W - 24L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DispelMe
Morgan Le Fay
Level 66
God Stats
5W - 5L
1,774 SR
Queue Stats
55W - 44L
1,574 Elo+
Party 1
Neith
Neith
SickSixthSense
Neith
Level 69
God Stats
7W - 4L
1,406 SR
Queue Stats
101W - 65L
1,644 Elo+
Party 1
Tsukuyomi
Tsukuyomi
marvinator92
Tsukuyomi
Level 160
God Stats
1W - 0L
1,582 SR
Queue Stats
29W - 20L
1,568 Elo+
Party 1
Team Averages
Level 78
1,613 SR
1,579 Elo+

VS

Team Averages
Level 45
1,506 SR
1,518 Elo+
Olorun
Olorun
TexMexTaco225
Olorun
Level 22
God Stats
0W - 1L
1,342 SR
Queue Stats
5W - 6L
1,491 Elo+
Party 3
Osiris
Osiris
badboyMTZ
Osiris
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,623 Elo+
Party 3
Camazotz
Camazotz
chaotic_spiral
Camazotz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,691 Elo+
Party 3
Skadi
Skadi
itsmoky
Skadi
Level 23
God Stats
0W - 1L
1,450 SR
Queue Stats
2W - 3L
1,416 Elo+
Party 2
Yemoja
Yemoja
jay_delirious
Yemoja
Level 88
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 2L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
10 / 1 / 4
9,277
618
9,504
11,245
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Birfclaw
Atlas
12
2 / 3 / 4
7,928
529
4,990
13,113
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
DispelMe
Morgan Le Fay
16
7 / 2 / 4
10,148
677
9,979
5,800
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 4
8,675
578
8,286
6,186
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
marvinator92
Tsukuyomi
16
3 / 1 / 5
9,708
647
8,969
11,354
10,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,304
487
3,024
9,262
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
badboyMTZ
Osiris
11
2 / 8 / 2
6,834
456
4,675
12,411
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
12
0 / 6 / 1
7,296
486
4,255
12,688
7,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
itsmoky
Skadi
9
1 / 4 / 1
5,951
397
7,455
9,720
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
6,222
415
3,521
8,660
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
27
Kills
5
7
Deaths
27
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
1
4
12
W
Atlas
Birfclaw
Atlas
2
3
4
1.33
W
Morgan Le Fay
DispelMe
Morgan Le Fay
7
2
4
4.5
W
5
0
4
7
L
2
7
1
0.36
L
Osiris
badboyMTZ
Osiris
2
8
2
0.38
L
Camazotz
0
6
1
0.08
L
Skadi
itsmoky
Skadi
1
4
1
0.38
L
0
2
1
0.25
W
Tsukuyomi
marvinator92
Tsukuyomi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,728
Damage
22,930
47,698
Taken
52,741
29,516
Mitigated
26,379
14,473
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,504
2,409
0
4,714
11,245
4,156
989
1,151
9,788
0
45,927
W
Atlas
Birfclaw
Atlas
4,990
1,812
0
3,220
13,113
9,929
114
2,766
10,347
16,277
0
W
Morgan Le Fay
DispelMe
Morgan Le Fay
9,979
940
0
1,313
5,800
2,320
0
1,406
4,394
64,782
0
W
8,286
2,986
0
2,180
6,186
2,486
2,596
1,100
5,086
0
60,380
L
3,024
1,109
0
1,633
9,262
3,016
0
5,886
3,376
30,785
2,165
L
Osiris
badboyMTZ
Osiris
4,675
1,387
0
1,949
12,411
6,655
0
2,817
9,594
0
32,416
L
Camazotz
4,255
1,650
0
3,625
12,688
7,452
0
0
12,688
0
39,938
L
Skadi
itsmoky
Skadi
7,455
3,901
0
2,065
9,720
2,734
288
3,299
6,421
0
36,242
L
3,521
790
1,102
1,749
8,660
6,522
58
2,967
5,693
22,060
0
W
Tsukuyomi
marvinator92
Tsukuyomi
8,969
3,827
0
3,046
11,354
10,625
1,273
0
11,354
0
63,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
33,607
452
Minions Killed
311
0
Camps Cleared
0
1,508,316
Distance Traveled
1,347,668
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,277
618
72
5
0
313,918
7
W
Atlas
7,928
529
16
1
0
278,788
1
W
Morgan Le Fay
10,148
677
119
8
0
320,544
7
W
Neith
8,675
578
122
8
0
270,736
2
L
Olorun
7,304
487
65
4
0
280,494
1
L
Osiris
6,834
456
64
4
0
295,693
4
L
Camazotz
7,296
486
94
6
0
288,818
3
L
Skadi
5,951
397
54
4
0
242,694
0
L
Yemoja
6,222
415
34
2
0
239,969
0
W
Tsukuyomi
9,708
647
123
8
0
324,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role