Player Matchup

Danzaburou
Danzaburou
GlacialLotus
Danzaburou
Level 37
God Stats
9W - 7L
1,429 SR
Queue Stats
17W - 19L
1,476 Elo+
Solo
Tyr
Tyr
LUC1F33R
Tyr
Level 118
God Stats
3W - 5L
1,260 SR
Queue Stats
462W - 534L
1,506 Elo+
Solo
Zeus
Zeus
TheShadowgamer01
Zeus
Level 51
God Stats
2W - 1L
1,693 SR
Queue Stats
28W - 30L
1,432 Elo+
Solo
Team Averages
Level 69
1,461 SR
1,471 Elo+

VS

Team Averages
Level 107
1,500 SR
1,392 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CptBlackFrost
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Geb
Geb
iDaRkPeeP
Geb
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GlacialLotus
Danzaburou
12
3 / 0 / 6
7,816
782
6,498
4,295
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 6
7,484
748
3,629
4,944
4,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 1 / 4
7,778
778
10,184
5,397
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 2 / 0
6,111
611
4,292
7,828
2,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
CptBlackFrost
Yu Huang
9
0 / 4 / 1
5,755
576
2,667
5,823
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
6,201
620
2,547
9,122
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
0
0.5
L
Yu Huang
CptBlackFrost
Yu Huang
0
4
1
0.13
W
Danzaburou
GlacialLotus
Danzaburou
3
0
6
6
W
3
0
6
6
W
4
1
4
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
9,506
14,636
Taken
22,773
7,431
Mitigated
10,326
5,739
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,292
1,154
0
750
7,828
2,633
0
3,356
4,045
0
24,308
L
Yu Huang
CptBlackFrost
Yu Huang
2,667
394
0
576
5,823
1,735
0
1,795
3,762
9,792
0
W
Danzaburou
GlacialLotus
Danzaburou
6,498
1,685
0
1,213
4,295
1,856
1,172
1,595
2,700
0
26,844
W
3,629
336
0
2,269
4,944
4,006
493
1,809
3,135
0
14,902
W
10,184
1,325
0
2,257
5,397
1,569
328
2,431
2,966
29,146
0
L
2,547
164
136
1,797
9,122
5,958
0
4,421
4,263
5,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,078
Gold Earned
18,067
128
Minions Killed
79
8
Camps Cleared
2
546,459
Distance Traveled
475,154
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,111
611
49
5
2
162,154
4
L
Yu Huang
5,755
576
23
2
0
142,296
1
W
Danzaburou
7,816
782
58
6
5
175,516
3
W
Tyr
7,484
748
29
3
1
197,643
4
W
Zeus
7,778
778
41
4
2
173,300
0
L
Geb
6,201
620
7
1
0
170,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role