Player Matchup

Odin
Odin
FeloniousPunk
Odin
Level 67
God Stats
8W - 1L
1,780 SR
Queue Stats
72W - 32L
1,796 Elo+
Party 1
Agni
Agni
SkinnyMFC
Agni
Level 101
God Stats
3W - 1L
1,884 SR
Queue Stats
125W - 56L
1,852 Elo+
Party 1
Ganesha
Ganesha
Yung-Crust
Ganesha
Level 156
God Stats
5W - 2L
1,439 SR
Queue Stats
156W - 67L
1,874 Elo+
Party 1
Team Averages
Level 108
1,701 SR
1,841 Elo+

VS

Team Averages
Level 30
1,573 SR
1,626 Elo+
Kali
Kali
AlaskanTsk
Kali
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 41L
1,605 Elo+
Party 2
Bacchus
Bacchus
FrenchToast01
Bacchus
Level 25
God Stats
2W - 4L
1,528 SR
Queue Stats
32W - 21L
1,691 Elo+
Party 2
Zeus
Zeus
MATTSAC619
Zeus
Level 28
God Stats
3W - 3L
1,692 SR
Queue Stats
44W - 32L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
7,176
718
3,330
7,194
4,293
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
13
7 / 2 / 2
8,247
825
13,035
5,576
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Yung-Crust
Ganesha
12
0 / 0 / 9
7,933
793
5,843
7,494
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,961
696
4,692
8,392
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
10
0 / 2 / 1
6,809
681
1,993
10,163
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 5 / 1
6,411
641
8,162
6,713
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
2
0
3
3.5
L
Bacchus
0
2
1
0.25
L
0
5
1
0.1
W
Agni
7
2
2
4
W
Ganesha
Yung-Crust
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,208
Damage
14,847
20,264
Taken
25,268
10,321
Mitigated
13,821
5,537
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,692
826
0
3,476
8,392
2,943
0
6,368
2,024
0
20,251
W
3,330
290
677
1,658
7,194
4,293
0
3,183
3,713
0
15,834
L
Bacchus
1,993
160
0
2,800
10,163
9,270
0
7,081
3,082
5,163
0
L
8,162
739
0
390
6,713
1,608
0
5,576
1,137
23,633
0
W
Agni
13,035
1,048
0
358
5,576
1,660
136
2,192
3,126
34,268
0
W
Ganesha
Yung-Crust
Ganesha
5,843
615
0
2,844
7,494
4,368
0
4,186
2,966
22,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
20,181
119
Minions Killed
88
6
Camps Cleared
3
638,678
Distance Traveled
585,882
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,961
696
24
2
1
203,024
3
W
Odin
7,176
718
41
4
3
225,725
4
L
Bacchus
6,809
681
9
1
0
193,845
5
L
Zeus
6,411
641
55
6
2
189,013
3
W
Agni
8,247
825
78
8
3
210,197
2
W
Ganesha
7,933
793
0
0
0
202,756
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role