Player Matchup

Eset
Eset
AssistMan99
Eset
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,708 Elo+
Party 3
Hou Yi
Hou Yi
FGL WARRIOR
Hou Yi
Level 108
God Stats
6W - 6L
1,785 SR
Queue Stats
259W - 268L
1,529 Elo+
Party 3
Arachne
Arachne
K00ZKO
Arachne
Level 40
God Stats
1W - 5L
1,285 SR
Queue Stats
125W - 156L
1,495 Elo+
Party 2
Thoth
Thoth
Mrtoboggan7397
Thoth
Level 28
God Stats
0W - 1L
1,198 SR
Queue Stats
18W - 46L
1,409 Elo+
Party 2
Athena
Athena
OpticSunflower
Athena
Level 27
God Stats
4W - 2L
1,714 SR
Queue Stats
168W - 176L
1,474 Elo+
Solo
Team Averages
Level 46
1,496 SR
1,523 Elo+

VS

Team Averages
Level 51
1,500 SR
1,398 Elo+
Jormungandr
Jormungandr
Ismario
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
RevolioClockburg
Artemis
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 1
Xing Tian
Xing Tian
Vyaeken
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,337 Elo+
Solo
Vulcan
Vulcan
chompajr
Vulcan
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 131L
1,285 Elo+
Solo
Geb
Geb
tomm711
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 242L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 14
8,789
676
6,470
11,784
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
15
5 / 6 / 9
9,996
769
11,172
13,911
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
K00ZKO
Arachne
17
8 / 5 / 8
10,232
787
11,503
17,755
8,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 6 / 11
9,681
745
10,699
10,802
5,163
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 3 / 12
10,724
825
7,844
15,855
18,263
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ismario
Jormungandr
16
4 / 6 / 12
9,906
762
11,308
15,217
15,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 6 / 10
11,267
867
17,552
12,638
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Vyaeken
Xing Tian
16
6 / 4 / 10
10,135
780
6,917
13,521
15,917
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
chompajr
Vulcan
19
8 / 4 / 10
11,905
916
17,755
9,834
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Geb
17
0 / 5 / 16
10,409
801
7,448
15,621
17,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
83
23
Kills
25
26
Deaths
25
54
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
6
14
1.33
L
Hou Yi
5
6
9
1.58
W
Jormungandr
Ismario
Jormungandr
4
6
12
1.67
L
Arachne
K00ZKO
Arachne
8
5
8
2.4
L
3
6
11
1.42
L
6
3
12
4
W
7
6
10
2
W
Xing Tian
Vyaeken
Xing Tian
6
4
10
2.75
W
Vulcan
chompajr
Vulcan
8
4
10
3.25
W
Geb
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,688
Damage
60,980
70,107
Taken
66,831
43,082
Mitigated
58,945
21,416
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,470
871
1,456
1,545
11,784
5,282
0
7,332
4,452
15,731
0
L
Hou Yi
11,172
5,656
1,586
1,653
13,911
5,846
1,129
9,027
4,884
0
26,370
W
Jormungandr
Ismario
Jormungandr
11,308
2,228
694
1,597
15,217
15,345
225
5,825
9,222
25,385
0
L
Arachne
K00ZKO
Arachne
11,503
8,437
597
6,626
17,755
8,528
456
10,817
6,938
0
26,009
L
10,699
1,396
945
1,693
10,802
5,163
0
8,293
2,509
17,290
0
L
7,844
2,158
1,387
3,928
15,855
18,263
28
7,959
7,896
13,305
0
W
17,552
8,052
50
2,043
12,638
5,308
2,099
4,837
7,705
0
27,780
W
Xing Tian
Vyaeken
Xing Tian
6,917
1,143
1,419
773
13,521
15,917
597
3,849
9,438
12,513
0
W
Vulcan
chompajr
Vulcan
17,755
3,607
659
1,235
9,834
4,621
475
3,461
6,227
48,573
0
W
Geb
7,448
112
0
970
15,621
17,754
408
6,011
9,226
15,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,422
Gold Earned
53,622
103
Minions Killed
164
0
Camps Cleared
0
1,131,429
Distance Traveled
1,141,273
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,789
676
21
2
0
208,838
0
L
Hou Yi
9,996
769
32
2
0
206,708
0
W
Jormungandr
9,906
762
28
2
0
230,433
0
L
Arachne
10,232
787
30
2
0
248,654
0
L
Thoth
9,681
745
16
1
0
208,936
0
L
Athena
10,724
825
4
0
0
258,293
0
W
Artemis
11,267
867
24
2
0
170,677
2
W
Xing Tian
10,135
780
15
1
0
243,954
1
W
Vulcan
11,905
916
80
6
0
248,067
0
W
Geb
10,409
801
17
1
0
248,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role