Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Dcarr_03
Jing Wei
Level 124
God Stats
5W - 4L
1,361 SR
Queue Stats
158W - 169L
1,476 Elo+
Party 1
Cerberus
Cerberus
YourSilentWaifu
Cerberus
Level 61
God Stats
10W - 6L
1,769 SR
Queue Stats
88W - 76L
1,466 Elo+
Party 1
Persephone
Persephone
iYummyOreos
Persephone
Level 81
God Stats
15W - 16L
1,388 SR
Queue Stats
111W - 113L
1,470 Elo+
Party 1
Arachne
Arachne
tokisaki1
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 29L
1,686 Elo+
Party 1
Team Averages
Level 84
1,504 SR
1,520 Elo+

VS

Team Averages
Level 64
1,584 SR
1,592 Elo+
Rama
Rama
AML528
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 122L
1,521 Elo+
Party 3
Shiva
Shiva
IM BIG TURBO
Shiva
Level 71
God Stats
7W - 5L
1,516 SR
Queue Stats
340W - 333L
1,533 Elo+
Party 3
Achilles
Achilles
Profbiggielil
Achilles
Level 46
God Stats
1W - 2L
1,683 SR
Queue Stats
153W - 115L
1,619 Elo+
Party 2
Ganesha
Ganesha
RandytheCasual
Ganesha
Level 16
God Stats
15W - 6L
1,750 SR
Queue Stats
42W - 27L
1,731 Elo+
Party 2
Agni
Agni
SwankTomcat810
Agni
Level 141
God Stats
1W - 2L
1,469 SR
Queue Stats
159W - 164L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 1 / 2
8,609
538
5,558
11,271
9,592
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Dcarr_03
Jing Wei
14
2 / 1 / 4
8,342
521
6,268
9,290
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
13
1 / 1 / 5
7,799
487
3,103
9,454
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
iYummyOreos
Persephone
12
2 / 1 / 2
8,158
510
2,648
3,379
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
tokisaki1
Arachne
14
3 / 0 / 6
8,575
536
5,712
12,153
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AML528
Rama
11
0 / 5 / 1
6,863
429
5,051
11,890
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 1
7,788
487
5,238
10,945
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Profbiggielil
Achilles
16
1 / 0 / 0
9,050
566
4,641
8,979
7,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 1 / 1
7,366
460
3,784
6,837
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 2 / 1
8,972
561
7,738
7,350
2,922
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
4
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
2
3
L
Rama
AML528
Rama
0
5
1
0.1
W
Jing Wei
Dcarr_03
Jing Wei
2
1
4
4
L
2
3
1
0.83
L
Achilles
Profbiggielil
Achilles
1
0
0
1
L
0
1
1
0.5
L
1
2
1
0.75
W
Cerberus
1
1
5
3.5
W
Persephone
iYummyOreos
Persephone
2
1
2
3
W
Arachne
tokisaki1
Arachne
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,289
Damage
26,452
45,547
Taken
46,001
23,404
Mitigated
23,818
14,569
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,558
264
506
3,860
11,271
9,592
0
1,025
10,246
60,343
0
L
Rama
AML528
Rama
5,051
4,272
0
4,464
11,890
3,176
0
1,417
10,473
0
39,335
W
Jing Wei
Dcarr_03
Jing Wei
6,268
4,810
0
4,195
9,290
2,722
407
1,817
7,473
0
55,295
L
5,238
1,021
165
2,060
10,945
4,698
49
1,794
9,151
0
54,414
L
Achilles
Profbiggielil
Achilles
4,641
1,098
0
5,182
8,979
7,486
0
3,565
5,414
0
65,765
L
3,784
265
0
2,152
6,837
5,536
0
1,490
5,347
21,955
0
L
7,738
525
0
4,068
7,350
2,922
0
3,043
4,307
68,333
0
W
Cerberus
3,103
87
60
2,847
9,454
6,289
0
3,828
5,626
21,704
0
W
Persephone
iYummyOreos
Persephone
2,648
56
0
709
3,379
877
31
1,665
1,713
36,514
0
W
Arachne
tokisaki1
Arachne
5,712
4,042
0
2,392
12,153
3,924
0
3,187
8,966
0
63,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,483
Gold Earned
40,039
456
Minions Killed
493
0
Camps Cleared
0
1,532,684
Distance Traveled
1,535,448
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,609
538
123
8
0
330,221
2
L
Rama
6,863
429
77
5
0
266,355
3
W
Jing Wei
8,342
521
93
6
0
296,542
3
L
Shiva
7,788
487
93
6
0
323,253
0
L
Achilles
9,050
566
142
9
0
306,412
3
L
Ganesha
7,366
460
26
2
0
329,696
6
L
Agni
8,972
561
155
10
0
309,732
3
W
Cerberus
7,799
487
47
3
0
305,395
2
W
Persephone
8,158
510
78
5
0
218,402
2
W
Arachne
8,575
536
115
7
0
382,124
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role