Player Matchup

Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Homemade
Sobek
Level 5
God Stats
3W - 1L
1,404 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Awilix
Awilix
Raahv
Awilix
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,439 Elo+
Party 1
Team Averages
Level 63
1,468 SR
1,480 Elo+

VS

Team Averages
Level 49
1,494 SR
1,260 Elo+
Tiamat
Tiamat
Crowe E7
Tiamat
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,215 Elo+
Solo
Amaterasu
Amaterasu
dave_euro
Amaterasu
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,276 Elo+
Party 2
Cthulhu
Cthulhu
djboxhead
Cthulhu
Level 38
God Stats
5W - 14L
1,481 SR
Queue Stats
9W - 19L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
7 / 1 / 18
11,550
825
20,115
13,344
12,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Homemade
Sobek
14
3 / 1 / 18
11,215
801
6,383
10,510
13,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Raahv
Awilix
17
15 / 1 / 9
12,065
862
22,794
14,378
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crowe E7
Tiamat
14
3 / 7 / 0
9,701
693
11,255
16,004
8,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
dave_euro
Amaterasu
11
0 / 10 / 1
7,811
558
5,253
20,064
8,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
djboxhead
Cthulhu
12
0 / 8 / 1
8,627
616
8,071
23,149
20,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
25
Kills
3
3
Deaths
25
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
18
16
L
Tiamat
Crowe E7
Tiamat
3
7
0
0.43
W
Sobek
Homemade
Sobek
3
1
18
12
W
Awilix
Raahv
Awilix
15
1
9
19.5
L
Amaterasu
dave_euro
Amaterasu
0
10
1
0.05
L
Cthulhu
djboxhead
Cthulhu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,292
Damage
24,579
38,232
Taken
59,217
33,681
Mitigated
37,959
14,021
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
20,115
3,243
3,264
5,131
13,344
12,458
632
8,592
4,752
58,027
0
L
Tiamat
Crowe E7
Tiamat
11,255
540
0
2,840
16,004
8,730
0
6,753
8,676
48,204
0
W
Sobek
Homemade
Sobek
6,383
657
335
2,123
10,510
13,017
411
4,385
5,148
11,935
0
W
Awilix
Raahv
Awilix
22,794
10,009
280
2,888
14,378
8,206
872
6,706
7,672
0
49,903
L
Amaterasu
dave_euro
Amaterasu
5,253
3,085
0
1,910
20,064
8,758
122
8,477
10,915
0
10,702
L
Cthulhu
djboxhead
Cthulhu
8,071
104
268
1,153
23,149
20,471
72
10,340
11,689
25,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,830
Gold Earned
26,139
138
Minions Killed
124
7
Camps Cleared
3
834,651
Distance Traveled
702,342
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,550
825
92
7
3
263,160
1
L
Tiamat
9,701
693
74
5
3
235,896
4
W
Sobek
11,215
801
6
0
0
269,915
0
W
Awilix
12,065
862
40
3
4
301,576
1
L
Amaterasu
7,811
558
16
1
0
226,357
0
L
Cthulhu
8,627
616
34
2
0
240,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role