Player Matchup

Cu Chulainn
Cu Chulainn
DoggFather181
Cu Chulainn
Level 87
God Stats
6W - 3L
1,704 SR
Queue Stats
78W - 73L
1,473 Elo+
Party 3
Hel
Hel
PlasticMacca
Hel
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 440L
1,453 Elo+
Party 2
Jormungandr
Jormungandr
WolfAlexza
Jormungandr
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 165L
1,396 Elo+
Solo
Sol
Sol
jjafea
Sol
Level 49
God Stats
6W - 10L
1,445 SR
Queue Stats
272W - 318L
1,434 Elo+
Party 2
Agni
Agni
thatguydown
Agni
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 71L
1,481 Elo+
Party 3
Team Averages
Level 84
1,530 SR
1,447 Elo+

VS

Team Averages
Level 101
1,584 SR
1,413 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlackCatCultTTV
Ymir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,404 Elo+
Solo
Aphrodite
Aphrodite
MaddMann86
Aphrodite
Level 122
God Stats
3W - 3L
1,722 SR
Queue Stats
525W - 583L
1,354 Elo+
Solo
Kumbhakarna
Kumbhakarna
Spellbound1077
Kumbhakarna
Level 88
God Stats
1W - 1L
1,700 SR
Queue Stats
64W - 63L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
mercuriiiii
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DoggFather181
Cu Chulainn
18
5 / 5 / 13
11,012
734
16,564
20,330
13,995
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 2 / 16
10,485
699
7,583
10,183
8,421
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
WolfAlexza
Jormungandr
20
12 / 5 / 15
13,682
912
18,197
25,574
27,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
jjafea
Sol
18
3 / 6 / 18
11,532
769
23,095
18,614
7,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
6 / 5 / 16
11,482
765
26,324
14,192
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
4 / 7 / 3
10,925
728
15,723
23,277
18,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 7 / 12
10,241
683
9,011
21,864
24,261
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
MaddMann86
Aphrodite
19
5 / 4 / 13
11,559
771
24,294
21,173
10,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Spellbound1077
Kumbhakarna
20
10 / 2 / 8
12,013
801
12,886
24,711
32,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
16
3 / 9 / 9
10,556
704
10,058
18,623
6,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
68
29
Kills
23
23
Deaths
29
78
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
7
3
0.79
L
1
7
12
1
W
Cu Chulainn
DoggFather181
Cu Chulainn
5
5
13
2.3
L
Aphrodite
MaddMann86
Aphrodite
5
4
13
2.88
W
3
2
16
5.5
L
Kumbhakarna
Spellbound1077
Kumbhakarna
10
2
8
7
W
Jormungandr
WolfAlexza
Jormungandr
12
5
15
3.9
W
Sol
jjafea
Sol
3
6
18
2
L
Ne Zha
3
9
9
0.83
W
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,763
Damage
71,972
88,893
Taken
109,648
63,919
Mitigated
92,467
29,513
Healing
53,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,723
574
3,149
7,675
23,277
18,867
339
15,526
7,751
0
35,263
L
9,011
1,752
1,950
1,072
21,864
24,261
279
14,777
7,087
16,039
0
W
Cu Chulainn
DoggFather181
Cu Chulainn
16,564
5,065
1,461
3,803
20,330
13,995
452
11,173
9,157
0
29,090
L
Aphrodite
MaddMann86
Aphrodite
24,294
2,767
16,742
12,988
21,173
10,215
1,146
17,206
3,967
42,918
0
W
7,583
1,172
6,291
3,296
10,183
8,421
254
6,796
3,387
18,451
0
L
Kumbhakarna
Spellbound1077
Kumbhakarna
12,886
1,274
2,502
4,282
24,711
32,400
545
13,346
11,365
26,930
0
W
Jormungandr
WolfAlexza
Jormungandr
18,197
2,335
1,424
3,685
25,574
27,487
771
11,929
13,645
36,244
0
W
Sol
jjafea
Sol
23,095
10,545
1,121
4,882
18,614
7,753
2,341
10,874
7,740
38,907
0
L
Ne Zha
10,058
3,322
1,198
1,705
18,623
6,724
240
14,344
4,279
0
14,070
W
26,324
839
2,125
1,425
14,192
6,263
682
5,419
8,773
47,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,193
Gold Earned
55,294
159
Minions Killed
137
0
Camps Cleared
0
1,288,417
Distance Traveled
1,403,035
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,925
728
42
3
0
276,730
0
L
Ymir
10,241
683
16
1
0
249,037
1
W
Cu Chulainn
11,012
734
20
1
0
257,612
0
L
Aphrodite
11,559
771
39
3
0
299,646
0
W
Hel
10,485
699
15
1
0
281,722
0
L
Kumbhakarna
12,013
801
35
2
0
316,551
1
W
Jormungandr
13,682
912
33
2
0
237,036
0
W
Sol
11,532
769
39
3
0
240,093
0
L
Ne Zha
10,556
704
5
0
0
261,071
0
W
Agni
11,482
765
52
3
0
271,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role