Player Matchup

Hades
Hades
HeII Knight
Hades
Level 29
God Stats
5W - 1L
1,671 SR
Queue Stats
44W - 55L
1,393 Elo+
Party 1
Artemis
Artemis
KariUsagi
Artemis
Level 104
God Stats
5W - 4L
1,499 SR
Queue Stats
75W - 93L
1,389 Elo+
Party 1
Shiva
Shiva
chepegold
Shiva
Level 40
God Stats
2W - 1L
1,437 SR
Queue Stats
45W - 58L
1,383 Elo+
Party 1
Bacchus
Bacchus
lts The viper
Bacchus
Level 27
God Stats
2W - 2L
1,432 SR
Queue Stats
23W - 37L
1,324 Elo+
Party 1
Aphrodite
Aphrodite
sS BomBChief
Aphrodite
Level 67
God Stats
2W - 0L
1,681 SR
Queue Stats
46W - 58L
1,383 Elo+
Party 1
Team Averages
Level 53
1,544 SR
1,375 Elo+

VS

Team Averages
Level 94
1,411 SR
1,425 Elo+
Apollo
Apollo
 
Apollo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CosmicAs16
Khepri
Level 109
God Stats
9W - 4L
1,517 SR
Queue Stats
89W - 70L
1,404 Elo+
Party 2
Achilles
Achilles
Enlitenmint
Achilles
Level 66
God Stats
1W - 3L
1,368 SR
Queue Stats
144W - 187L
1,380 Elo+
Party 3
Thoth
Thoth
PR0FES0RCHICKEN
Thoth
Level 39
God Stats
8W - 5L
1,243 SR
Queue Stats
64W - 47L
1,462 Elo+
Party 2
Fenrir
Fenrir
Spookscito
Fenrir
Level 121
God Stats
17W - 20L
1,429 SR
Queue Stats
150W - 187L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
8,023
501
8,010
7,845
3,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
KariUsagi
Artemis
10
2 / 3 / 3
7,143
446
6,439
7,024
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
chepegold
Shiva
14
6 / 4 / 3
8,964
560
11,953
13,683
13,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
11
0 / 4 / 10
7,298
456
4,666
12,883
12,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
sS BomBChief
Aphrodite
14
10 / 0 / 8
9,111
569
10,512
8,816
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 4 / 0
7,667
479
7,173
10,982
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
CosmicAs16
Khepri
10
0 / 4 / 3
6,619
414
2,687
12,478
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Enlitenmint
Achilles
11
1 / 5 / 3
7,342
459
4,665
14,503
10,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 0
7,627
477
6,240
5,250
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Spookscito
Fenrir
12
3 / 6 / 3
7,361
460
5,280
15,192
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
21
Kills
10
11
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
4
0
1.25
L
Khepri
CosmicAs16
Khepri
0
4
3
0.38
L
Achilles
Enlitenmint
Achilles
1
5
3
0.5
W
3
0
9
7.5
W
Artemis
KariUsagi
Artemis
2
3
3
1.17
L
1
3
0
0.33
L
Fenrir
Spookscito
Fenrir
3
6
3
0.75
W
Shiva
chepegold
Shiva
6
4
3
1.88
W
Bacchus
0
4
10
1.25
W
Aphrodite
sS BomBChief
Aphrodite
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,580
Damage
26,045
50,251
Taken
58,405
35,342
Mitigated
28,575
20,217
Healing
14,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,173
3,968
0
3,993
10,982
3,437
1,000
4,143
6,839
0
43,270
L
Khepri
CosmicAs16
Khepri
2,687
139
396
3,194
12,478
7,660
0
6,611
5,867
16,085
0
L
Achilles
Enlitenmint
Achilles
4,665
1,488
0
2,808
14,503
10,300
0
3,814
10,689
1,485
24,870
W
8,010
382
215
4,369
7,845
3,342
418
2,709
5,136
39,772
0
W
Artemis
KariUsagi
Artemis
6,439
2,586
0
1,480
7,024
2,005
486
1,336
5,688
0
31,975
L
6,240
503
0
520
5,250
1,652
473
3,345
1,905
51,242
0
L
Fenrir
Spookscito
Fenrir
5,280
660
0
3,322
15,192
5,526
0
5,978
9,214
0
37,483
W
Shiva
chepegold
Shiva
11,953
1,813
144
2,299
13,683
13,818
270
1,030
12,022
3,015
47,268
W
Bacchus
4,666
473
589
1,618
12,883
12,829
351
3,034
9,849
15,695
0
W
Aphrodite
sS BomBChief
Aphrodite
10,512
1,978
4,367
5,136
8,816
3,348
947
1,261
7,459
44,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
36,616
321
Minions Killed
277
0
Camps Cleared
0
1,470,054
Distance Traveled
1,452,668
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,667
479
68
4
0
283,821
2
L
Khepri
6,619
414
23
1
0
298,661
1
L
Achilles
7,342
459
59
4
0
253,305
4
W
Hades
8,023
501
76
5
0
310,089
0
W
Artemis
7,143
446
57
4
0
172,991
0
L
Thoth
7,627
477
73
5
0
297,892
0
L
Fenrir
7,361
460
54
3
0
318,989
3
W
Shiva
8,964
560
84
5
0
341,643
4
W
Bacchus
7,298
456
21
1
0
324,364
0
W
Aphrodite
9,111
569
83
5
0
320,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role