Player Matchup

Athena
Athena
InvasiveAbyss
Athena
Level 156
God Stats
3W - 3L
1,495 SR
Queue Stats
269W - 210L
1,669 Elo+
Party 1
Awilix
Awilix
Oriem
Awilix
Level 127
God Stats
35W - 16L
1,500 SR
Queue Stats
57W - 49L
1,352 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RegalChinchilla
Cu Chulainn
Level 151
God Stats
3W - 0L
2,054 SR
Queue Stats
75W - 41L
1,775 Elo+
Party 1
Cthulhu
Cthulhu
SillyLilScamp
Cthulhu
Level 160
God Stats
6W - 3L
1,712 SR
Queue Stats
233W - 195L
1,697 Elo+
Party 1
Freya
Freya
slushiersaucepan
Freya
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 171L
1,835 Elo+
Party 1
Team Averages
Level 125
1,652 SR
1,666 Elo+

VS

Team Averages
Level 63
1,573 SR
1,655 Elo+
Scylla
Scylla
AGEReality
Scylla
Level 29
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
Cammmmmmmmmmm
Atlas
Level 15
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DamageGeb
Jormungandr
Level 149
God Stats
0W - 1L
1,599 SR
Queue Stats
5W - 3L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
H3AD5HOT50
Gilgamesh
Level 89
God Stats
2W - 1L
1,517 SR
Queue Stats
19W - 10L
1,827 Elo+
Party 2
Charybdis
Charybdis
Mjewsgur
Charybdis
Level 32
God Stats
1W - 1L
1,557 SR
Queue Stats
4W - 1L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 14
10,033
590
7,513
11,222
12,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Oriem
Awilix
17
7 / 0 / 4
9,961
586
9,358
9,105
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
RegalChinchilla
Cu Chulainn
18
6 / 3 / 4
10,555
621
8,272
12,737
6,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
14
2 / 5 / 1
9,681
569
10,977
15,917
16,196
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
9 / 1 / 2
10,740
632
12,789
12,259
5,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AGEReality
Scylla
13
1 / 7 / 3
7,923
466
4,379
8,531
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
7,427
437
3,265
10,247
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DamageGeb
Jormungandr
14
3 / 4 / 3
8,702
512
10,265
18,173
18,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
H3AD5HOT50
Gilgamesh
14
5 / 7 / 2
8,964
527
9,076
15,106
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Mjewsgur
Charybdis
9
0 / 6 / 0
6,041
355
4,635
11,452
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
28
Kills
9
9
Deaths
28
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
AGEReality
Scylla
1
7
3
0.36
L
0
4
1
0.13
L
Jormungandr
DamageGeb
Jormungandr
3
4
3
1.13
L
Gilgamesh
H3AD5HOT50
Gilgamesh
5
7
2
0.86
W
4
0
14
11
L
Charybdis
Mjewsgur
Charybdis
0
6
0
0
W
Awilix
Oriem
Awilix
7
0
4
9
W
Cu Chulainn
RegalChinchilla
Cu Chulainn
6
3
4
2.67
W
Cthulhu
2
5
1
0.5
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,909
Damage
31,620
61,240
Taken
63,509
44,760
Mitigated
33,168
15,730
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AGEReality
Scylla
4,379
1,066
0
241
8,531
2,270
940
1,988
6,543
46,623
0
L
3,265
2,053
0
1,024
10,247
4,612
0
8,304
1,943
23,799
0
L
Jormungandr
DamageGeb
Jormungandr
10,265
3,540
0
5,013
18,173
18,023
0
10,331
7,842
50,008
0
L
Gilgamesh
H3AD5HOT50
Gilgamesh
9,076
3,071
0
1,261
15,106
5,286
0
3,781
11,325
0
44,710
W
7,513
1,676
0
1,654
11,222
12,108
30
2,850
8,290
30,976
836
L
Charybdis
Mjewsgur
Charybdis
4,635
3,038
0
2,199
11,452
2,977
0
6,814
4,638
0
30,415
W
Awilix
Oriem
Awilix
9,358
4,449
0
692
9,105
5,277
0
1,284
7,780
0
81,681
W
Cu Chulainn
RegalChinchilla
Cu Chulainn
8,272
848
0
2,692
12,737
6,112
0
3,623
9,059
0
82,438
W
Cthulhu
10,977
2,167
0
4,800
15,917
16,196
0
6,845
8,336
59,495
0
W
12,789
5,396
0
5,892
12,259
5,067
675
2,544
9,715
69,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,970
Gold Earned
39,057
557
Minions Killed
358
0
Camps Cleared
0
1,700,825
Distance Traveled
1,519,095
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,923
466
89
5
0
297,675
0
L
Atlas
7,427
437
39
2
0
311,255
0
L
Jormungandr
8,702
512
104
6
0
276,250
1
L
Gilgamesh
8,964
527
77
5
0
336,805
1
W
Athena
10,033
590
43
3
0
344,895
1
L
Charybdis
6,041
355
49
3
0
297,110
3
W
Awilix
9,961
586
120
7
0
383,873
2
W
Cu Chulainn
10,555
621
138
8
0
360,180
4
W
Cthulhu
9,681
569
131
8
0
292,651
1
W
Freya
10,740
632
125
7
0
319,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role