Player Matchup

Danzaburou
Danzaburou
Brumple_
Danzaburou
Level 28
God Stats
16W - 22L
1,743 SR
Queue Stats
60W - 95L
1,292 Elo+
Party 1
Chaac
Chaac
DragonLord_100
Chaac
Level 125
God Stats
9W - 15L
1,491 SR
Queue Stats
446W - 502L
1,323 Elo+
Party 1
Camazotz
Camazotz
JangoKirby
Camazotz
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 153L
1,304 Elo+
Party 1
Hera
Hera
MinaBell
Hera
Level 128
God Stats
45W - 45L
1,488 SR
Queue Stats
366W - 422L
1,311 Elo+
Party 1
Cerberus
Cerberus
rookrulz
Cerberus
Level 92
God Stats
12W - 9L
1,540 SR
Queue Stats
176W - 216L
1,319 Elo+
Party 1
Team Averages
Level 84
1,553 SR
1,310 Elo+

VS

Team Averages
Level 93
1,439 SR
1,271 Elo+
Nox
Nox
Ceijay
Nox
Level 157
God Stats
2W - 4L
1,347 SR
Queue Stats
119W - 118L
1,301 Elo+
Solo
Apollo
Apollo
L1m1tless1949
Apollo
Level 66
God Stats
1W - 5L
1,417 SR
Queue Stats
19W - 25L
1,247 Elo+
Solo
Ares
Ares
Nulgath141
Ares
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 71L
1,222 Elo+
Solo
Neith
Neith
caseyshay
Neith
Level 69
God Stats
255W - 255L
1,431 SR
Queue Stats
278W - 280L
1,299 Elo+
Solo
Nike
Nike
emperadorcrack
Nike
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brumple_
Danzaburou
6
2 / 1 / 1
4,231
604
1,412
3,060
751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,597
657
1,645
3,679
2,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Camazotz
JangoKirby
Camazotz
7
1 / 0 / 1
4,202
600
1,714
4,008
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
9
1 / 0 / 0
4,702
672
1,644
1,701
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
rookrulz
Cerberus
5
1 / 3 / 3
4,444
635
1,601
5,462
2,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ceijay
Nox
7
0 / 0 / 0
3,940
563
1,322
1,480
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
3 / 2 / 0
3,996
571
2,387
3,336
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

2
0 / 2 / 2
3,140
449
1,146
2,375
615
Magic Focus

Magic Focus

+20
Magical Power

Neith
caseyshay
Neith
7
1 / 0 / 0
3,962
566
1,661
1,960
673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 1 / 2
3,973
568
1,624
4,530
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
4
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brumple_
Danzaburou
2
1
1
2.5
L
Nox
Ceijay
Nox
0
0
0
0
W
0
1
0
0
W
Camazotz
JangoKirby
Camazotz
1
0
1
1.5
L
3
2
0
1.5
W
Hera
1
0
0
1
L
0
2
2
0.5
L
Neith
caseyshay
Neith
1
0
0
1
L
0
1
2
1
W
Cerberus
rookrulz
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,016
Damage
8,140
17,910
Taken
13,681
6,673
Mitigated
3,670
8,238
Healing
2,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brumple_
Danzaburou
1,412
983
65
942
3,060
751
1,759
234
2,826
0
12,939
L
Nox
Ceijay
Nox
1,322
173
0
250
1,480
395
0
803
577
18,581
0
W
1,645
383
0
1,137
3,679
2,214
0
0
3,679
0
23,006
W
Camazotz
JangoKirby
Camazotz
1,714
457
0
3,121
4,008
1,038
0
948
3,060
0
14,539
L
2,387
1,801
0
458
3,336
733
0
551
2,785
0
10,214
W
Hera
1,644
0
0
1,047
1,701
395
123
526
1,175
23,746
0
L
1,146
362
18
643
2,375
615
0
777
1,598
2,835
0
L
Neith
caseyshay
Neith
1,661
529
0
264
1,960
673
0
0
1,960
0
14,939
L
1,624
345
0
383
4,530
1,254
0
970
3,516
0
16,505
W
Cerberus
rookrulz
Cerberus
1,601
368
0
1,926
5,462
2,275
749
760
4,702
7,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,176
Gold Earned
19,011
202
Minions Killed
117
0
Camps Cleared
0
656,767
Distance Traveled
591,771
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,231
604
34
5
0
114,006
0
L
Nox
3,940
563
42
6
0
141,892
4
W
Chaac
4,597
657
53
8
0
134,264
1
W
Camazotz
4,202
600
35
5
0
160,477
0
L
Apollo
3,996
571
11
2
0
124,066
2
W
Hera
4,702
672
66
9
0
126,104
3
L
Ares
3,140
449
5
1
0
63,783
1
L
Neith
3,962
566
30
4
0
117,614
0
L
Nike
3,973
568
29
4
0
144,416
2
W
Cerberus
4,444
635
14
2
0
121,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role