Player Matchup

Awilix
Awilix
Gizmo999
Awilix
Level 126
God Stats
13W - 9L
1,705 SR
Queue Stats
326W - 300L
1,494 Elo+
Party 1
Poseidon
Poseidon
NathanVentus
Poseidon
Level 128
God Stats
21W - 12L
1,549 SR
Queue Stats
401W - 383L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
ObedMarsh
Cthulhu
Level 26
God Stats
33W - 15L
1,734 SR
Queue Stats
69W - 57L
1,524 Elo+
Party 2
Medusa
Medusa
dondon97
Medusa
Level 46
God Stats
18W - 26L
1,433 SR
Queue Stats
460W - 470L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
menticidal
Aphrodite
Level 103
God Stats
7W - 7L
1,416 SR
Queue Stats
343W - 312L
1,521 Elo+
Party 2
Team Averages
Level 86
1,568 SR
1,497 Elo+

VS

Team Averages
Level 50
1,561 SR
1,518 Elo+
Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
KillerGuy650
Freya
Level 47
God Stats
21W - 14L
1,586 SR
Queue Stats
34W - 42L
1,535 Elo+
Party 3
Ao Kuang
Ao Kuang
Mrbrightside06
Ao Kuang
Level 66
God Stats
14W - 18L
1,481 SR
Queue Stats
39W - 48L
1,501 Elo+
Party 3
Yu Huang
Yu Huang
SteadyingMonk50
Yu Huang
Level 59
God Stats
2W - 2L
1,739 SR
Queue Stats
32W - 34L
1,548 Elo+
Party 3
Chaac
Chaac
TOKO20
Chaac
Level 29
God Stats
30W - 44L
1,501 SR
Queue Stats
33W - 44L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gizmo999
Awilix
17
8 / 0 / 11
11,660
1,166
18,868
10,254
9,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
NathanVentus
Poseidon
16
6 / 2 / 14
11,161
1,116
15,140
9,003
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
ObedMarsh
Cthulhu
16
2 / 0 / 18
11,108
1,111
10,077
13,910
16,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
dondon97
Medusa
17
4 / 1 / 17
10,501
1,050
8,671
6,721
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
menticidal
Aphrodite
16
3 / 2 / 14
10,236
1,024
10,559
11,516
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

291

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 4 / 2
10,131
1,013
11,772
14,868
5,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 2
10,207
1,021
14,177
11,165
3,828
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
15
1 / 9 / 2
9,158
916
6,845
18,637
6,889
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
15
0 / 4 / 3
9,235
924
10,450
11,217
3,842
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
TOKO20
Chaac
15
0 / 2 / 3
9,190
919
3,672
10,330
11,457
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
23
Kills
5
5
Deaths
23
74
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
2
0.5
W
Awilix
Gizmo999
Awilix
8
0
11
13.5
L
3
4
2
1
L
Ao Kuang
1
9
2
0.22
W
Poseidon
NathanVentus
Poseidon
6
2
14
6.5
W
Cthulhu
ObedMarsh
Cthulhu
2
0
18
11
L
Yu Huang
0
4
3
0.38
L
Chaac
TOKO20
Chaac
0
2
3
0.75
W
Medusa
dondon97
Medusa
4
1
17
12.5
W
Aphrodite
menticidal
Aphrodite
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,315
Damage
46,916
51,404
Taken
66,217
39,187
Mitigated
31,319
17,609
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,772
7,222
0
747
14,868
5,303
0
8,743
6,125
0
50,640
W
Awilix
Gizmo999
Awilix
18,868
8,626
0
454
10,254
9,154
0
6,554
3,700
0
27,857
L
14,177
4,176
0
1,674
11,165
3,828
0
5,494
5,671
22,803
0
L
Ao Kuang
6,845
2,782
0
2,077
18,637
6,889
0
9,988
8,649
13,299
0
W
Poseidon
NathanVentus
Poseidon
15,140
2,784
0
363
9,003
4,092
0
4,778
4,225
44,762
0
W
Cthulhu
ObedMarsh
Cthulhu
10,077
2,025
1,000
2,069
13,910
16,153
0
7,976
5,934
20,214
0
L
Yu Huang
10,450
703
0
122
11,217
3,842
0
6,950
4,267
25,478
0
L
Chaac
TOKO20
Chaac
3,672
168
32
1,766
10,330
11,457
0
4,601
5,729
0
12,722
W
Medusa
dondon97
Medusa
8,671
3,508
0
1,671
6,721
3,078
0
4,566
2,155
0
20,840
W
Aphrodite
menticidal
Aphrodite
10,559
2,089
5,777
6,275
11,516
6,710
0
7,598
3,918
24,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,666
Gold Earned
47,921
189
Minions Killed
179
8
Camps Cleared
9
998,147
Distance Traveled
917,432
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,131
1,013
88
9
0
177,161
4
W
Awilix
11,660
1,166
22
2
5
229,775
0
L
Freya
10,207
1,021
20
2
2
171,222
0
L
Ao Kuang
9,158
916
9
1
3
175,502
0
W
Poseidon
11,161
1,116
65
7
1
185,022
2
W
Cthulhu
11,108
1,111
31
3
0
202,257
0
L
Yu Huang
9,235
924
42
4
1
185,669
2
L
Chaac
9,190
919
20
2
3
207,878
3
W
Medusa
10,501
1,050
34
3
0
203,693
0
W
Aphrodite
10,236
1,024
37
4
2
177,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role