Player Matchup

Ullr
Ullr
AvgSizedBear
Ullr
Level 12
God Stats
3W - 1L
1,864 SR
Queue Stats
16W - 5L
1,681 Elo+
Party 1
Vamana
Vamana
So_zinsComet
Vamana
Level 126
God Stats
60W - 41L
1,634 SR
Queue Stats
235W - 180L
1,668 Elo+
Party 1
Hades
Hades
m-lantern
Hades
Level 128
God Stats
17W - 11L
1,634 SR
Queue Stats
489W - 387L
1,606 Elo+
Party 1
Team Averages
Level 89
1,710 SR
1,652 Elo+

VS

Team Averages
Level 56
1,456 SR
1,344 Elo+
Bastet
Bastet
Abruhcudabruh
Bastet
Level 23
God Stats
4W - 12L
1,359 SR
Queue Stats
25W - 34L
1,192 Elo+
Party 2
King Arthur
King Arthur
Sanctus Noctis
King Arthur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 57L
1,261 Elo+
Party 2
Merlin
Merlin
Yesi-v224
Merlin
Level 83
God Stats
5W - 8L
1,509 SR
Queue Stats
300W - 330L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,755
776
4,329
7,106
2,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
14
10 / 4 / 6
9,556
956
13,155
12,898
13,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
m-lantern
Hades
12
4 / 3 / 9
8,586
859
3,578
9,630
6,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 4
8,360
836
5,493
9,765
3,507
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Sanctus Noctis
King Arthur
11
0 / 7 / 4
6,409
641
4,496
9,712
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Yesi-v224
Merlin
12
5 / 5 / 4
8,328
833
12,198
7,697
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
17
Kills
10
10
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
W
3
3
4
1.67
L
King Arthur
Sanctus Noctis
King Arthur
0
7
4
0.29
W
Vamana
10
4
6
3.25
L
Merlin
Yesi-v224
Merlin
5
5
4
1.4
W
Hades
m-lantern
Hades
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,062
Damage
22,187
29,634
Taken
27,174
22,311
Mitigated
15,438
7,357
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,493
1,324
0
342
9,765
3,507
16
2,154
7,611
0
12,180
W
4,329
2,184
0
395
7,106
2,601
907
3,181
3,803
0
27,437
L
King Arthur
Sanctus Noctis
King Arthur
4,496
930
0
450
9,712
9,120
63
975
8,737
39
12,934
W
Vamana
13,155
7,301
0
3,340
12,898
13,217
294
3,814
8,839
0
22,218
L
Merlin
Yesi-v224
Merlin
12,198
774
0
1,994
7,697
2,811
0
764
6,933
34,187
0
W
Hades
m-lantern
Hades
3,578
467
70
3,552
9,630
6,493
20
6,057
3,445
16,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,897
Gold Earned
23,097
114
Minions Killed
86
5
Camps Cleared
4
542,121
Distance Traveled
555,166
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,360
836
17
2
1
196,743
0
W
Ullr
7,755
776
64
6
3
176,318
1
L
King Arthur
6,409
641
23
2
0
200,475
1
W
Vamana
9,556
956
27
3
0
185,764
1
L
Merlin
8,328
833
46
5
3
157,948
2
W
Hades
8,586
859
23
2
2
180,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role