Player Matchup

Sylvanus
Sylvanus
Blazingadam117
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,216 Elo+
Party 1
Skadi
Skadi
Fadeddrool
Skadi
Level 25
God Stats
0W - 2L
1,319 SR
Queue Stats
7W - 16L
1,161 Elo+
Party 1
Fenrir
Fenrir
Flowerboy2k
Fenrir
Level 10
God Stats
7W - 8L
1,067 SR
Queue Stats
45W - 51L
1,259 Elo+
Party 1
Team Averages
Level 27
1,295 SR
1,212 Elo+

VS

Team Averages
Level 67
1,552 SR
1,343 Elo+
Mulan
Mulan
Criner24
Mulan
Level 82
God Stats
28W - 34L
1,404 SR
Queue Stats
509W - 607L
1,452 Elo+
Solo
Merlin
Merlin
Kuro_Susanoo
Merlin
Level 62
God Stats
8W - 6L
1,638 SR
Queue Stats
40W - 63L
1,259 Elo+
Party 2
Gilgamesh
Gilgamesh
Ree_DV9
Gilgamesh
Level 57
God Stats
3W - 6L
1,615 SR
Queue Stats
60W - 75L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 2 / 1
8,918
595
5,896
17,273
19,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
13
0 / 5 / 2
8,799
587
7,011
12,808
5,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
13
2 / 4 / 0
8,953
597
3,645
11,364
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Criner24
Mulan
16
6 / 1 / 5
11,087
739
9,061
13,013
13,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
16
3 / 1 / 7
10,617
708
18,471
7,638
2,844
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ree_DV9
Gilgamesh
15
2 / 0 / 8
11,012
734
5,144
8,617
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
2
1
0.25
W
Mulan
Criner24
Mulan
6
1
5
8.5
L
Skadi
0
5
2
0.2
L
Fenrir
2
4
0
0.5
W
Merlin
3
1
7
6.5
W
Gilgamesh
Ree_DV9
Gilgamesh
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,552
Damage
32,676
41,445
Taken
29,268
32,914
Mitigated
24,022
10,245
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,896
2,134
2,407
6,464
17,273
19,058
162
8,803
8,470
22,697
0
W
Mulan
Criner24
Mulan
9,061
610
329
1,554
13,013
13,035
946
2,962
9,880
0
36,790
L
Skadi
7,011
2,126
0
933
12,808
5,170
0
5,669
7,139
0
30,589
L
Fenrir
3,645
585
0
441
11,364
8,686
0
4,039
7,325
0
11,831
W
Merlin
18,471
823
670
1,828
7,638
2,844
605
1,091
6,463
57,850
0
W
Gilgamesh
Ree_DV9
Gilgamesh
5,144
1,220
0
1,030
8,617
8,143
452
2,548
5,948
0
14,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,670
Gold Earned
32,716
101
Minions Killed
190
1
Camps Cleared
9
743,487
Distance Traveled
817,450
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,918
595
36
2
1
224,768
0
W
Mulan
11,087
739
72
5
1
269,910
0
L
Skadi
8,799
587
50
3
0
232,801
5
L
Fenrir
8,953
597
15
1
0
285,918
0
W
Merlin
10,617
708
96
6
5
276,780
2
W
Gilgamesh
11,012
734
22
1
3
270,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role