Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BREXIT0R
Merlin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,690 Elo+
Party 1
Serqet
Serqet
MangelPort
Serqet
Level 145
God Stats
1W - 0L
1,508 SR
Queue Stats
25W - 6L
1,672 Elo+
Party 1
Chaac
Chaac
Migan117
Chaac
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,436 Elo+
Party 1
Nox
Nox
Pinkuu12
Nox
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,706 Elo+
Party 1
Team Averages
Level 91
1,502 SR
1,601 Elo+

VS

Team Averages
Level 112
1,340 SR
1,434 Elo+
Thanatos
Thanatos
ArapahoSlayer
Thanatos
Level 109
God Stats
2W - 2L
1,271 SR
Queue Stats
32W - 27L
1,502 Elo+
Solo
Hou Yi
Hou Yi
DARKASSASS1N525
Hou Yi
Level 105
God Stats
2W - 5L
1,555 SR
Queue Stats
96W - 124L
1,462 Elo+
Party 2
The Morrigan
The Morrigan
IriaZeph
The Morrigan
Level 156
God Stats
3W - 7L
1,321 SR
Queue Stats
29W - 39L
1,390 Elo+
Solo
Cerberus
Cerberus
PAPi CHUL0 6969
Cerberus
Level 68
God Stats
1W - 3L
1,180 SR
Queue Stats
64W - 107L
1,387 Elo+
Party 2
Ra
Ra
Xylo Lakumee
Ra
Level 121
God Stats
2W - 3L
1,375 SR
Queue Stats
27W - 41L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 3 / 11
8,460
846
7,904
10,454
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
BREXIT0R
Merlin
15
4 / 2 / 11
8,174
817
14,261
5,117
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
MangelPort
Serqet
15
8 / 2 / 4
8,649
865
7,482
7,042
3,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Migan117
Chaac
15
2 / 1 / 5
7,883
788
4,020
7,273
9,882
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 8
7,924
792
3,256
2,761
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArapahoSlayer
Thanatos
15
4 / 6 / 2
8,158
816
5,392
8,701
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 1
6,938
694
3,898
7,385
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
IriaZeph
The Morrigan
14
2 / 4 / 4
7,715
772
3,616
7,635
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
13
1 / 5 / 5
7,320
732
1,635
12,948
11,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 3
7,517
752
5,171
7,470
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
22
Kills
8
8
Deaths
22
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
11
3.17
L
Thanatos
ArapahoSlayer
Thanatos
4
6
2
0.83
W
Merlin
BREXIT0R
Merlin
4
2
11
4.75
L
0
3
1
0.17
L
The Morrigan
IriaZeph
The Morrigan
2
4
4
1
W
Serqet
MangelPort
Serqet
8
2
4
5
W
Chaac
Migan117
Chaac
2
1
5
4.5
L
Cerberus
1
5
5
0.7
W
4
0
8
8
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,923
Damage
19,712
32,647
Taken
44,139
25,234
Mitigated
21,989
2,461
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,904
2,334
0
1,209
10,454
8,745
0
4,812
5,642
19,754
0
L
Thanatos
ArapahoSlayer
Thanatos
5,392
921
0
3,183
8,701
3,236
0
5,294
3,349
0
14,522
W
Merlin
BREXIT0R
Merlin
14,261
1,404
0
0
5,117
2,264
784
1,801
3,316
36,691
0
L
3,898
1,336
0
870
7,385
2,571
0
3,813
3,422
0
19,833
L
The Morrigan
IriaZeph
The Morrigan
3,616
496
0
508
7,635
2,480
0
6,212
1,423
13,627
1,582
W
Serqet
MangelPort
Serqet
7,482
1,228
0
323
7,042
3,399
65
1,303
5,739
0
21,784
W
Chaac
Migan117
Chaac
4,020
222
0
630
7,273
9,882
353
811
6,462
0
22,043
L
Cerberus
1,635
111
94
1,183
12,948
11,774
0
6,336
6,587
8,154
0
W
3,256
82
0
299
2,761
944
399
1,305
1,456
12,579
0
L
5,171
333
543
579
7,470
1,928
260
3,766
2,767
26,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
37,648
173
Minions Killed
172
0
Camps Cleared
0
1,034,266
Distance Traveled
938,561
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,460
846
18
2
0
215,091
2
L
Thanatos
8,158
816
25
3
0
194,048
0
W
Merlin
8,174
817
57
6
0
195,093
0
L
Hou Yi
6,938
694
49
5
0
196,124
3
L
The Morrigan
7,715
772
23
2
0
181,678
1
W
Serqet
8,649
865
27
3
0
236,999
1
W
Chaac
7,883
788
42
4
0
192,379
0
L
Cerberus
7,320
732
17
2
0
170,197
0
W
Nox
7,924
792
29
3
0
194,704
0
L
Ra
7,517
752
58
6
0
196,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role