Player Matchup

Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BreadThorne
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
Ch1mpo
Jormungandr
Level 50
God Stats
4W - 1L
1,801 SR
Queue Stats
73W - 70L
1,487 Elo+
Solo
Danzaburou
Danzaburou
SwAnSoN2828
Danzaburou
Level 85
God Stats
9W - 7L
1,447 SR
Queue Stats
64W - 51L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
prohazors
Gilgamesh
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 36L
1,503 Elo+
Party 2
Team Averages
Level 87
1,550 SR
1,499 Elo+

VS

Team Averages
Level 108
1,511 SR
1,505 Elo+
Ullr
Ullr
BroodSole
Ullr
Level 119
God Stats
4W - 5L
1,537 SR
Queue Stats
40W - 39L
1,539 Elo+
Party 1
Chronos
Chronos
FeloVaz
Chronos
Level 133
God Stats
62W - 38L
1,613 SR
Queue Stats
506W - 514L
1,436 Elo+
Solo
Da Ji
Da Ji
ReptileYoshi2
Da Ji
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
227W - 223L
1,451 Elo+
Solo
Eset
Eset
Wingedcatts
Eset
Level 62
God Stats
0W - 1L
1,294 SR
Queue Stats
33W - 32L
1,551 Elo+
Party 1
Bacchus
Bacchus
cmh09
Bacchus
Level 97
God Stats
2W - 4L
1,609 SR
Queue Stats
32W - 29L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 0 / 4
6,458
587
5,725
5,143
1,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 5
6,928
630
3,498
4,739
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Ch1mpo
Jormungandr
10
1 / 2 / 5
5,846
531
3,840
8,481
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SwAnSoN2828
Danzaburou
11
6 / 1 / 4
7,064
642
4,659
5,371
1,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
prohazors
Gilgamesh
11
4 / 2 / 2
6,520
593
3,817
7,418
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 3 / 3
5,490
499
4,114
6,235
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
FeloVaz
Chronos
3
0 / 1 / 2
4,164
379
776
1,170
332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 6 / 1
6,115
556
7,202
9,124
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 5 / 1
5,992
545
3,463
5,931
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
cmh09
Bacchus
7
1 / 2 / 2
4,783
435
2,345
7,555
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
17
Kills
7
7
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
4
5
W
3
2
5
2.75
L
Ullr
1
3
3
0.83
W
Jormungandr
Ch1mpo
Jormungandr
1
2
5
1.75
L
Chronos
FeloVaz
Chronos
0
1
2
1
L
3
6
1
0.58
W
Danzaburou
SwAnSoN2828
Danzaburou
6
1
4
8
L
2
5
1
0.5
L
Bacchus
cmh09
Bacchus
1
2
2
1
W
Gilgamesh
prohazors
Gilgamesh
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
17,900
31,152
Taken
30,015
11,188
Mitigated
10,937
6,892
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,725
2,201
0
834
5,143
1,652
385
988
4,155
0
39,375
W
3,498
1,194
0
504
4,739
1,316
749
961
3,778
39,925
0
L
Ullr
4,114
2,230
0
205
6,235
1,482
0
1,405
4,830
0
29,762
W
Jormungandr
Ch1mpo
Jormungandr
3,840
992
101
2,670
8,481
4,225
0
2,021
6,460
19,562
0
L
Chronos
FeloVaz
Chronos
776
382
0
159
1,170
332
0
130
1,040
4,301
647
L
7,202
1,955
0
300
9,124
2,801
0
676
8,448
0
31,812
W
Danzaburou
SwAnSoN2828
Danzaburou
4,659
2,885
0
1,218
5,371
1,529
330
1,219
4,152
0
27,960
L
3,463
273
52
866
5,931
1,464
0
2,219
3,712
24,240
0
L
Bacchus
cmh09
Bacchus
2,345
180
188
1,360
7,555
4,858
0
2,908
4,647
9,108
0
W
Gilgamesh
prohazors
Gilgamesh
3,817
1,446
0
1,565
7,418
2,466
0
1,269
6,149
0
26,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,816
Gold Earned
26,544
313
Minions Killed
180
0
Camps Cleared
0
1,041,532
Distance Traveled
865,054
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,458
587
78
7
0
187,432
2
W
Hera
6,928
630
83
8
0
210,580
1
L
Ullr
5,490
499
57
5
0
206,878
1
W
Jormungandr
5,846
531
27
2
0
219,301
4
L
Chronos
4,164
379
11
1
0
44,551
1
L
Da Ji
6,115
556
54
5
0
195,618
3
W
Danzaburou
7,064
642
58
5
0
216,655
6
L
Eset
5,992
545
49
4
0
200,218
2
L
Bacchus
4,783
435
9
1
0
217,789
3
W
Gilgamesh
6,520
593
67
6
0
207,564
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role