Player Matchup

Tiamat
Tiamat
DenseFella
Tiamat
Level 16
God Stats
5W - 6L
1,567 SR
Queue Stats
5W - 6L
1,660 Elo+
Party 2
Neith
Neith
FlannelTops19
Neith
Level 86
God Stats
3W - 1L
1,824 SR
Queue Stats
60W - 40L
1,693 Elo+
Party 2
Tyr
Tyr
GeorgeFloydHurt
Tyr
Level 45
God Stats
12W - 4L
1,785 SR
Queue Stats
66W - 33L
1,722 Elo+
Party 2
He Bo
He Bo
akakj7
He Bo
Level 65
God Stats
7W - 4L
1,714 SR
Queue Stats
34W - 25L
1,605 Elo+
Party 2
Fafnir
Fafnir
kevdog3535
Fafnir
Level 88
God Stats
1W - 1L
1,754 SR
Queue Stats
69W - 52L
1,658 Elo+
Party 2
Team Averages
Level 60
1,729 SR
1,668 Elo+

VS

Team Averages
Level 109
1,628 SR
1,575 Elo+
Jing Wei
Jing Wei
Branserr
Jing Wei
Level 13
God Stats
4W - 1L
1,773 SR
Queue Stats
6W - 3L
1,589 Elo+
Party 1
Awilix
Awilix
Butterrer
Awilix
Level 127
God Stats
4W - 3L
1,346 SR
Queue Stats
199W - 178L
1,611 Elo+
Party 1
Eset
Eset
Nakata_mito
Eset
Level 160
God Stats
1W - 0L
1,848 SR
Queue Stats
406W - 444L
1,493 Elo+
Solo
Mulan
Mulan
dannypoof000
Mulan
Level 139
God Stats
6W - 3L
1,795 SR
Queue Stats
32W - 13L
1,718 Elo+
Party 1
Agni
Agni
impantherlu
Agni
Level 108
God Stats
14W - 16L
1,377 SR
Queue Stats
197W - 219L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DenseFella
Tiamat
13
2 / 3 / 4
7,102
710
3,798
6,029
3,534
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 2 / 5
7,569
757
7,860
5,728
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 3
6,525
653
3,109
12,002
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
akakj7
He Bo
14
4 / 4 / 2
7,499
750
6,485
6,650
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
kevdog3535
Fafnir
13
0 / 2 / 5
7,166
717
3,563
9,381
10,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Branserr
Jing Wei
15
8 / 2 / 4
8,424
842
8,010
10,272
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Butterrer
Awilix
14
3 / 2 / 3
7,774
777
1,972
7,126
2,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 6
7,642
764
4,242
5,842
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 10
7,679
768
6,491
8,653
6,422
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 1 / 9
8,026
803
8,886
4,370
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
8
Kills
17
17
Deaths
8
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Branserr
Jing Wei
8
2
4
5
W
Awilix
Butterrer
Awilix
3
2
3
2.25
L
Tiamat
DenseFella
Tiamat
2
3
4
1.33
L
1
2
5
1.75
L
1
6
3
0.42
W
1
2
6
2
L
He Bo
akakj7
He Bo
4
4
2
1.25
W
2
1
10
7
W
3
1
9
7.5
L
Fafnir
kevdog3535
Fafnir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,815
Damage
29,601
39,790
Taken
36,263
27,723
Mitigated
15,607
4,875
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Branserr
Jing Wei
8,010
5,515
0
1,873
10,272
3,436
258
4,200
5,883
0
28,212
W
Awilix
Butterrer
Awilix
1,972
704
0
1,091
7,126
2,514
1,396
1,375
5,554
0
21,761
L
Tiamat
DenseFella
Tiamat
3,798
110
0
986
6,029
3,534
0
3,781
2,248
14,146
0
L
7,860
1,968
0
1,929
5,728
2,284
451
1,876
3,852
0
34,265
L
3,109
53
0
371
12,002
8,747
229
2,013
9,989
211
4,664
W
4,242
238
68
680
5,842
1,925
799
3,105
2,679
19,855
0
L
He Bo
akakj7
He Bo
6,485
255
0
160
6,650
2,308
0
2,081
4,569
18,963
0
W
6,491
968
0
1,508
8,653
6,422
0
2,763
5,778
0
19,567
W
8,886
556
0
778
4,370
1,310
0
2,131
2,115
31,196
0
L
Fafnir
kevdog3535
Fafnir
3,563
833
0
1,429
9,381
10,850
150
3,377
6,004
8,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
39,545
135
Minions Killed
204
0
Camps Cleared
0
1,010,492
Distance Traveled
1,037,413
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,424
842
47
5
0
206,998
2
W
Awilix
7,774
777
44
4
0
223,135
4
L
Tiamat
7,102
710
18
2
0
182,035
1
L
Neith
7,569
757
69
7
0
205,517
0
L
Tyr
6,525
653
6
1
0
204,373
0
W
Eset
7,642
764
32
3
0
199,217
2
L
He Bo
7,499
750
36
4
0
205,321
2
W
Mulan
7,679
768
33
3
0
202,481
0
W
Agni
8,026
803
48
5
0
205,582
3
L
Fafnir
7,166
717
6
1
0
213,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role