Player Matchup

Artemis
Artemis
BlackValkyrie99
Artemis
Level 120
God Stats
12W - 11L
1,493 SR
Queue Stats
155W - 246L
1,427 Elo+
Party 2
Odin
Odin
eaglebird15
Odin
Level 99
God Stats
0W - 1L
1,288 SR
Queue Stats
10W - 5L
1,626 Elo+
Party 3
Yemoja
Yemoja
ms_rarity
Yemoja
Level 144
God Stats
38W - 78L
1,323 SR
Queue Stats
438W - 698L
1,305 Elo+
Party 2
Awilix
Awilix
rollinthehay
Awilix
Level 139
God Stats
0W - 1L
1,526 SR
Queue Stats
4W - 8L
1,536 Elo+
Party 3
Olorun
Olorun
skyhigh1226
Olorun
Level 160
God Stats
2W - 6L
1,445 SR
Queue Stats
73W - 109L
1,368 Elo+
Party 2
Team Averages
Level 132
1,415 SR
1,453 Elo+

VS

Team Averages
Level 65
1,546 SR
1,603 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BarackORama2020
Hercules
Level 125
God Stats
6W - 3L
1,765 SR
Queue Stats
204W - 143L
1,639 Elo+
Party 1
Kukulkan
Kukulkan
ECBrophy
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,510 Elo+
Party 1
Anhur
Anhur
JiminyCriminal
Anhur
Level 25
God Stats
7W - 4L
1,610 SR
Queue Stats
48W - 29L
1,705 Elo+
Party 1
Atlas
Atlas
RealHornyGirl69
Atlas
Level 25
God Stats
1W - 2L
1,355 SR
Queue Stats
36W - 26L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
7,914
719
9,431
9,943
3,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 2
7,858
714
4,739
11,559
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
ms_rarity
Yemoja
14
1 / 0 / 3
7,915
720
6,347
7,161
4,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
12
0 / 8 / 1
6,844
622
2,422
10,109
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
0 / 4 / 2
7,460
678
5,799
8,656
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
8 / 0 / 4
9,935
903
10,644
4,444
1,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
15
1 / 0 / 13
8,147
741
8,056
8,985
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
ECBrophy
Kukulkan
13
1 / 3 / 7
7,409
674
5,897
6,146
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 5
8,399
764
8,694
9,323
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 0 / 9
8,691
790
7,950
9,893
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
5
Kills
16
16
Deaths
5
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
4
10
W
Hercules
1
0
13
7.5
L
1
3
3
0.83
W
Kukulkan
ECBrophy
Kukulkan
1
3
7
1.5
W
3
2
5
2.75
W
3
0
9
7.5
L
3
1
2
4
L
Yemoja
ms_rarity
Yemoja
1
0
3
2.5
L
Awilix
0
8
1
0.06
L
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,738
Damage
41,241
47,428
Taken
38,791
24,029
Mitigated
26,862
9,402
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,644
543
0
109
4,444
1,650
288
1,445
2,999
49,515
0
W
Hercules
8,056
1,572
0
4,167
8,985
8,977
0
3,132
5,601
0
18,657
L
9,431
4,211
0
2,366
9,943
3,365
0
5,851
4,054
0
33,506
W
Kukulkan
ECBrophy
Kukulkan
5,897
641
0
100
6,146
2,326
122
2,297
3,748
20,202
0
W
8,694
3,176
0
2,953
9,323
3,933
215
2,234
6,910
0
35,841
W
7,950
2,115
0
1,652
9,893
9,976
0
3,038
6,737
21,373
0
L
4,739
302
0
525
11,559
9,444
0
5,708
5,573
0
16,786
L
Yemoja
ms_rarity
Yemoja
6,347
469
2,173
1,947
7,161
4,590
0
4,305
2,789
21,135
0
L
Awilix
2,422
489
0
186
10,109
3,517
0
5,399
4,603
0
5,294
L
Olorun
5,799
3,361
623
1,582
8,656
3,113
0
3,228
5,248
25,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,991
Gold Earned
42,581
195
Minions Killed
245
0
Camps Cleared
0
1,009,425
Distance Traveled
1,169,197
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,935
903
99
9
0
262,146
2
W
Hercules
8,147
741
34
3
0
238,481
1
L
Artemis
7,914
719
61
6
0
164,860
0
W
Kukulkan
7,409
674
30
3
0
200,384
0
W
Anhur
8,399
764
62
6
0
222,475
4
W
Atlas
8,691
790
20
2
0
245,711
1
L
Odin
7,858
714
40
4
0
257,893
1
L
Yemoja
7,915
720
30
3
0
221,765
3
L
Awilix
6,844
622
11
1
0
160,978
0
L
Olorun
7,460
678
53
5
0
203,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role