Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Spartan MarsN
Chaac
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 24L
1,624 Elo+
Party 1
Ares
Ares
Spartan t4c0
Ares
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Team Averages
Level 117
1,500 SR
1,541 Elo+

VS

Team Averages
Level 91
1,475 SR
1,467 Elo+
Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dre_Stay_Fresh
Chang'e
Level 146
God Stats
32W - 29L
1,564 SR
Queue Stats
133W - 141L
1,519 Elo+
Solo
Geb
Geb
TD_Mustii
Geb
Level 83
God Stats
3W - 8L
1,362 SR
Queue Stats
26W - 42L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 10
9,587
737
7,317
3,228
1,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 0 / 4
10,607
816
15,287
19,133
16,951
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 0 / 12
10,100
777
5,166
12,742
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 7 / 0
7,403
569
4,617
12,672
5,418
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
7,567
582
11,976
10,139
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 0
8,062
620
4,791
11,285
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
10
8
L
Fenrir
 
Fenrir
0
7
0
0
L
0
3
0
0
W
9
0
4
11
W
1
0
12
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,770
Damage
21,384
35,103
Taken
34,096
31,514
Mitigated
18,692
17,561
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,317
97
3,443
729
3,228
1,577
947
846
2,382
37,182
0
L
Fenrir
 
Fenrir
4,617
852
0
1,000
12,672
5,418
0
5,443
7,229
0
22,797
L
11,976
994
1,579
3,014
10,139
3,805
0
3,500
6,639
42,165
0
W
15,287
2,114
630
8,586
19,133
16,951
677
10,660
8,473
414
48,139
W
5,166
553
195
3,978
12,742
12,986
558
6,268
6,474
11,814
0
L
4,791
198
419
2,442
11,285
9,469
0
4,480
6,805
12,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,294
Gold Earned
23,032
134
Minions Killed
119
7
Camps Cleared
5
791,838
Distance Traveled
707,607
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,587
737
75
6
3
262,576
1
L
Fenrir
7,403
569
35
3
0
237,137
3
L
Chang'e
7,567
582
76
6
4
224,849
2
W
Chaac
10,607
816
51
4
4
273,528
2
W
Ares
10,100
777
8
1
0
255,734
1
L
Geb
8,062
620
8
1
1
245,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role