Player Matchup

Horus
Horus
PIKAMEW Z
Horus
Level 108
God Stats
2W - 2L
1,340 SR
Queue Stats
498W - 357L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Saxxnir
Kumbhakarna
Level 135
God Stats
18W - 14L
1,668 SR
Queue Stats
586W - 441L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
XAngeIDustX9675
Nu Wa
Level 147
God Stats
21W - 19L
1,450 SR
Queue Stats
504W - 377L
1,546 Elo+
Party 1
Team Averages
Level 130
1,486 SR
1,540 Elo+

VS

Team Averages
Level 103
1,624 SR
1,546 Elo+
Ra
Ra
A11ied
Ra
Level 101
God Stats
3W - 0L
1,873 SR
Queue Stats
9W - 5L
1,670 Elo+
Party 2
Xbalanque
Xbalanque
Saijjain
Xbalanque
Level 53
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 24L
1,326 Elo+
Solo
Tyr
Tyr
xBaeyx
Tyr
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 38L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PIKAMEW Z
Horus
14
0 / 4 / 10
11,254
592
4,405
23,301
30,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
Saxxnir
Kumbhakarna
16
2 / 0 / 8
11,132
586
9,713
23,730
28,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 8 / 1
12,533
660
16,929
17,297
7,293
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
5 / 3 / 4
12,848
676
15,146
10,733
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Saijjain
Xbalanque
16
3 / 7 / 7
11,866
625
15,611
14,422
4,854
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
xBaeyx
Tyr
19
4 / 0 / 8
13,015
685
21,484
18,732
16,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
10
Kills
12
12
Deaths
10
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
5
3
4
2.33
L
Horus
PIKAMEW Z
Horus
0
4
10
1.25
W
Xbalanque
Saijjain
Xbalanque
3
7
7
0.93
L
Kumbhakarna
Saxxnir
Kumbhakarna
2
0
8
6
L
8
8
1
1.06
W
Tyr
xBaeyx
Tyr
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,047
Damage
52,241
64,328
Taken
43,887
66,607
Mitigated
25,496
26,995
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,146
1,431
2,274
2,258
10,733
4,158
745
7,217
3,382
68,749
0
L
Horus
PIKAMEW Z
Horus
4,405
1,838
7,130
10,396
23,301
30,728
36
4,304
18,248
0
12,715
W
Xbalanque
Saijjain
Xbalanque
15,611
7,707
72
1,457
14,422
4,854
55
8,769
5,431
0
45,108
L
Kumbhakarna
Saxxnir
Kumbhakarna
9,713
1,767
0
8,332
23,730
28,586
423
8,003
15,369
33,839
0
L
16,929
3,703
146
991
17,297
7,293
854
2,839
14,078
48,924
0
W
Tyr
xBaeyx
Tyr
21,484
2,539
364
6,054
18,732
16,484
450
10,745
7,673
0
65,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
37,729
120
Minions Killed
252
0
Camps Cleared
17
960,729
Distance Traveled
973,363
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,848
676
117
6
4
329,717
2
L
Horus
11,254
592
10
1
0
355,272
0
W
Xbalanque
11,866
625
51
3
6
257,651
2
L
Kumbhakarna
11,132
586
41
2
0
342,607
2
L
Nu Wa
12,533
660
69
4
0
262,850
3
W
Tyr
13,015
685
84
4
7
385,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role