Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Eset
Eset
GregTheLovemaker
Eset
Level 124
God Stats
5W - 0L
1,713 SR
Queue Stats
121W - 99L
1,712 Elo+
Solo
Cu Chulainn
Cu Chulainn
XPIWXDELTA
Cu Chulainn
Level 158
God Stats
2W - 0L
1,764 SR
Queue Stats
165W - 172L
1,672 Elo+
Party 3
Nemesis
Nemesis
mehkittens
Nemesis
Level 107
God Stats
1W - 2L
1,323 SR
Queue Stats
129W - 129L
1,684 Elo+
Party 3
Team Averages
Level 135
1,560 SR
1,614 Elo+

VS

Team Averages
Level 134
1,587 SR
1,694 Elo+
He Bo
He Bo
EBoyJuice
He Bo
Level 121
God Stats
10W - 4L
1,852 SR
Queue Stats
546W - 274L
1,760 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jampher
Ah Muzen Cab
Level 159
God Stats
2W - 2L
1,527 SR
Queue Stats
38W - 47L
1,591 Elo+
Solo
Chronos
Chronos
Osphate
Chronos
Level 148
God Stats
1W - 6L
1,260 SR
Queue Stats
295W - 240L
1,666 Elo+
Party 2
Osiris
Osiris
PutativeRibz
Osiris
Level 128
God Stats
3W - 3L
1,344 SR
Queue Stats
153W - 172L
1,658 Elo+
Party 2
Khepri
Khepri
Ratagillna
Khepri
Level 114
God Stats
53W - 18L
1,952 SR
Queue Stats
357W - 190L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 3
7,518
683
6,107
6,112
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
 
Sobek
9
3 / 0 / 9
6,468
588
2,562
8,164
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 4
6,862
624
6,052
4,969
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
XPIWXDELTA
Cu Chulainn
13
2 / 0 / 1
7,414
674
6,746
9,231
7,146
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
mehkittens
Nemesis
12
6 / 2 / 2
7,233
658
6,468
7,983
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EBoyJuice
He Bo
8
1 / 5 / 1
5,493
499
4,257
7,080
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Jampher
Ah Muzen Cab
9
2 / 4 / 1
6,025
548
5,693
7,096
2,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Osphate
Chronos
8
0 / 5 / 0
5,062
460
3,436
6,793
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
11
0 / 2 / 0
6,048
550
3,778
8,950
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Ratagillna
Khepri
8
0 / 1 / 1
5,137
467
2,152
5,822
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
3
3
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
W
Sobek
 
Sobek
3
0
9
7.5
L
He Bo
EBoyJuice
He Bo
1
5
1
0.3
W
2
1
4
4
L
Ah Muzen Cab
Jampher
Ah Muzen Cab
2
4
1
0.63
L
Chronos
Osphate
Chronos
0
5
0
0
L
Osiris
0
2
0
0
L
Khepri
Ratagillna
Khepri
0
1
1
0.5
W
Cu Chulainn
XPIWXDELTA
Cu Chulainn
2
0
1
2.5
W
Nemesis
mehkittens
Nemesis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
19,316
36,459
Taken
35,741
20,123
Mitigated
17,681
11,232
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,107
4,012
0
3,910
6,112
2,131
1,411
2,699
3,413
55,453
0
W
Sobek
 
Sobek
2,562
419
0
2,396
8,164
6,357
0
3,661
4,281
7,343
0
L
He Bo
EBoyJuice
He Bo
4,257
242
0
1,334
7,080
1,559
0
1,951
5,129
22,105
0
W
6,052
572
257
1,286
4,969
1,458
0
1,281
3,688
45,829
0
L
Ah Muzen Cab
Jampher
Ah Muzen Cab
5,693
2,219
0
1,325
7,096
2,261
0
3,483
3,613
0
36,958
L
Chronos
Osphate
Chronos
3,436
1,028
0
932
6,793
1,557
0
4,770
2,023
26,021
0
L
Osiris
3,778
2,250
0
3,395
8,950
7,307
0
1,233
7,717
0
39,165
L
Khepri
Ratagillna
Khepri
2,152
461
0
1,306
5,822
4,997
0
4,580
1,242
9,763
0
W
Cu Chulainn
XPIWXDELTA
Cu Chulainn
6,746
1,148
0
3,009
9,231
7,146
211
493
8,738
7,950
45,378
W
Nemesis
mehkittens
Nemesis
6,468
2,611
0
374
7,983
3,031
0
1,711
6,272
0
42,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
27,765
413
Minions Killed
264
0
Camps Cleared
0
1,209,942
Distance Traveled
1,136,537
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,518
683
99
9
0
223,372
4
W
Sobek
6,468
588
13
1
0
229,799
7
L
He Bo
5,493
499
42
4
0
234,894
3
W
Eset
6,862
624
97
9
0
231,082
4
L
Ah Muzen Cab
6,025
548
72
7
0
210,778
1
L
Chronos
5,062
460
48
4
0
241,094
3
L
Osiris
6,048
550
84
8
0
224,611
5
L
Khepri
5,137
467
18
2
0
225,160
2
W
Cu Chulainn
7,414
674
131
12
0
250,628
2
W
Nemesis
7,233
658
73
7
0
275,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role