Player Matchup

Baron Samedi
Baron Samedi
ARGEE T8
Baron Samedi
Level 46
God Stats
12W - 10L
1,657 SR
Queue Stats
161W - 148L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FibrousTwo285
Ah Muzen Cab
Level 79
God Stats
20W - 15L
1,725 SR
Queue Stats
251W - 233L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
JUGULAR SMASH
Ne Zha
Level 89
God Stats
9W - 10L
1,715 SR
Queue Stats
89W - 82L
1,439 Elo+
Party 3
Gilgamesh
Gilgamesh
NJYeet52
Gilgamesh
Level 37
God Stats
4W - 4L
1,405 SR
Queue Stats
241W - 251L
1,441 Elo+
Party 3
Sylvanus
Sylvanus
nekozum
Sylvanus
Level 86
God Stats
51W - 23L
1,647 SR
Queue Stats
852W - 781L
1,550 Elo+
Party 1
Team Averages
Level 67
1,630 SR
1,487 Elo+

VS

Team Averages
Level 63
1,364 SR
1,370 Elo+
Skadi
Skadi
AceFrizzy1097
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Ra
Ra
Jalejo_57
Ra
Level 120
God Stats
13W - 20L
1,098 SR
Queue Stats
297W - 323L
1,394 Elo+
Solo
Bacchus
Bacchus
WolfLink13247
Bacchus
Level 16
God Stats
0W - 2L
1,468 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
King Arthur
King Arthur
XIaMxPaiNX
King Arthur
Level 122
God Stats
1W - 2L
1,447 SR
Queue Stats
6W - 16L
1,238 Elo+
Party 2
Loki
Loki
xXRosieXx6337
Loki
Level 43
God Stats
3W - 6L
1,308 SR
Queue Stats
7W - 15L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARGEE T8
Baron Samedi
17
8 / 2 / 6
11,327
472
13,016
10,839
5,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
FibrousTwo285
Ah Muzen Cab
20
7 / 2 / 11
14,422
601
20,607
15,971
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 1 / 8
13,652
569
13,218
23,051
10,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
NJYeet52
Gilgamesh
18
9 / 1 / 14
12,109
505
18,939
18,914
15,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
nekozum
Sylvanus
18
7 / 2 / 17
13,210
550
7,889
19,979
23,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 1
11,466
478
11,458
13,484
2,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 0
11,240
468
19,743
16,443
6,714
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
11
0 / 12 / 1
8,056
336
3,737
19,265
17,649
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
XIaMxPaiNX
King Arthur
12
1 / 11 / 1
8,512
355
9,320
22,393
20,973
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 11 / 1
8,224
343
3,836
17,380
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
12
41
Kills
8
8
Deaths
41
56
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ARGEE T8
Baron Samedi
8
2
6
5.5
L
3
3
1
1.17
W
Ah Muzen Cab
FibrousTwo285
Ah Muzen Cab
7
2
11
6.25
W
10
1
8
14
L
4
4
0
1
W
Gilgamesh
NJYeet52
Gilgamesh
9
1
14
16
L
Bacchus
0
12
1
0.04
L
King Arthur
XIaMxPaiNX
King Arthur
1
11
1
0.14
W
Sylvanus
nekozum
Sylvanus
7
2
17
7.75
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,669
Damage
48,094
88,754
Taken
88,965
61,763
Mitigated
52,238
40,583
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ARGEE T8
Baron Samedi
13,016
1,013
2,164
3,976
10,839
5,254
582
5,798
5,041
59,563
0
L
11,458
3,975
0
3,171
13,484
2,895
0
2,027
11,411
0
88,119
W
Ah Muzen Cab
FibrousTwo285
Ah Muzen Cab
20,607
7,368
0
7,383
15,971
7,072
2,123
2,414
13,557
0
146,541
W
13,218
7,817
0
7,909
23,051
10,760
174
5,690
17,361
0
134,962
L
19,743
1,287
488
5,881
16,443
6,714
0
6,746
9,574
80,473
0
W
Gilgamesh
NJYeet52
Gilgamesh
18,939
4,689
0
5,008
18,914
15,006
2,218
5,290
13,624
0
63,840
L
Bacchus
3,737
488
1,627
1,229
19,265
17,649
0
5,816
13,262
10,875
0
L
King Arthur
XIaMxPaiNX
King Arthur
9,320
404
0
250
22,393
20,973
187
3,624
18,082
0
40,070
W
Sylvanus
nekozum
Sylvanus
7,889
2,159
6,718
7,425
19,979
23,671
591
4,288
15,691
44,316
4,356
L
3,836
1,048
0
2,754
17,380
4,007
0
2,409
14,703
0
46,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,720
Gold Earned
47,498
661
Minions Killed
488
0
Camps Cleared
0
2,297,908
Distance Traveled
1,996,379
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,327
472
102
4
0
399,140
3
L
Skadi
11,466
478
178
7
0
451,111
2
W
Ah Muzen Cab
14,422
601
216
9
0
451,236
3
W
Ne Zha
13,652
569
184
8
0
531,679
0
L
Ra
11,240
468
154
6
0
383,449
4
W
Gilgamesh
12,109
505
85
4
0
487,006
4
L
Bacchus
8,056
336
24
1
0
380,512
0
L
King Arthur
8,512
355
71
3
0
376,467
1
W
Sylvanus
13,210
550
74
3
0
428,847
2
L
Loki
8,224
343
61
3
0
404,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role