Player Matchup

Baron Samedi
Baron Samedi
ChromieHomie890
Baron Samedi
Level 49
God Stats
2W - 4L
1,340 SR
Queue Stats
12W - 23L
1,286 Elo+
Party 1
Athena
Athena
Shedneck Rean
Athena
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,327 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xMLGxSLOTHx
Ah Muzen Cab
Level 66
God Stats
1W - 6L
1,339 SR
Queue Stats
15W - 27L
1,295 Elo+
Party 1
Team Averages
Level 78
1,393 SR
1,303 Elo+

VS

Team Averages
Level 73
1,390 SR
1,487 Elo+
Mercury
Mercury
 
Mercury
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Runner123678
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 77L
1,431 Elo+
Party 2
Chronos
Chronos
Warlord7617
Chronos
Level 71
God Stats
0W - 3L
1,171 SR
Queue Stats
20W - 16L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChromieHomie890
Baron Samedi
14
10 / 0 / 6
8,897
890
8,417
7,100
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 0 / 13
8,372
837
4,775
12,226
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
xMLGxSLOTHx
Ah Muzen Cab
12
4 / 1 / 9
7,995
800
9,937
7,840
3,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 7 / 0
5,749
575
3,373
8,837
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
10
1 / 4 / 0
7,036
704
3,195
9,852
9,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Warlord7617
Chronos
10
0 / 5 / 0
6,044
604
9,765
7,809
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
16
Kills
1
1
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
7
0
0
W
Baron Samedi
ChromieHomie890
Baron Samedi
10
0
6
13
L
Fafnir
1
4
0
0.25
W
2
0
13
8.5
L
Chronos
Warlord7617
Chronos
0
5
0
0
W
Ah Muzen Cab
xMLGxSLOTHx
Ah Muzen Cab
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,129
Damage
16,333
27,166
Taken
26,498
19,690
Mitigated
15,391
12,193
Healing
1,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,373
1,308
0
100
8,837
3,329
0
4,770
4,067
0
13,799
W
Baron Samedi
ChromieHomie890
Baron Samedi
8,417
890
3,338
3,813
7,100
2,985
382
4,367
2,417
25,037
0
L
Fafnir
3,195
1,305
0
1,761
9,852
9,464
0
4,830
5,022
8,308
0
W
4,775
789
326
3,129
12,226
13,574
442
4,386
7,526
16,225
0
L
Chronos
Warlord7617
Chronos
9,765
814
0
32
7,809
2,598
0
3,740
4,069
24,005
0
W
Ah Muzen Cab
xMLGxSLOTHx
Ah Muzen Cab
9,937
2,995
0
1,587
7,840
3,131
574
3,906
3,760
0
31,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
18,829
113
Minions Killed
92
7
Camps Cleared
1
588,759
Distance Traveled
514,724
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,749
575
24
2
1
191,722
0
W
Baron Samedi
8,897
890
53
5
2
192,056
2
L
Fafnir
7,036
704
24
2
0
149,399
0
W
Athena
8,372
837
17
2
1
207,245
1
L
Chronos
6,044
604
44
4
0
173,603
0
W
Ah Muzen Cab
7,995
800
43
4
4
189,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role