Player Matchup

Shiva
Shiva
AFI_SpookY
Shiva
Level 18
God Stats
1W - 1L
1,369 SR
Queue Stats
4W - 5L
1,507 Elo+
Party 2
Cabrakan
Cabrakan
CursedSensei-
Cabrakan
Level 68
God Stats
27W - 12L
1,810 SR
Queue Stats
178W - 146L
1,579 Elo+
Party 2
Nemesis
Nemesis
ImStillDreaming
Nemesis
Level 82
God Stats
1W - 0L
1,280 SR
Queue Stats
39W - 38L
1,435 Elo+
Party 2
Team Averages
Level 56
1,486 SR
1,507 Elo+

VS

Team Averages
Level 40
1,457 SR
1,381 Elo+
Sun Wukong
Sun Wukong
NOTW Hawkbra
Sun Wukong
Level 74
God Stats
0W - 1L
1,372 SR
Queue Stats
7W - 9L
1,459 Elo+
Party 1
Chaac
Chaac
Shootingstar991
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 63L
1,444 Elo+
Party 1
Hades
Hades
VxExplicitxV768
Hades
Level 19
God Stats
0W - 1L
1,498 SR
Queue Stats
1W - 2L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
3 / 6 / 7
13,128
625
20,749
21,610
13,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
CursedSensei-
Cabrakan
17
7 / 1 / 10
14,764
703
14,387
24,786
43,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 5 / 7
14,035
668
20,448
24,136
12,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NOTW Hawkbra
Sun Wukong
17
3 / 7 / 7
13,282
632
13,752
25,271
25,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
9 / 2 / 3
14,511
691
24,486
27,457
28,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 9 / 6
11,903
567
15,007
21,864
10,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
16
Kills
12
12
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
3
6
7
1.08
W
Cabrakan
CursedSensei-
Cabrakan
7
1
10
12
W
6
5
7
1.9
L
Sun Wukong
NOTW Hawkbra
Sun Wukong
3
7
7
0.93
L
9
2
3
5.25
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,584
Damage
53,245
70,532
Taken
74,592
69,789
Mitigated
64,822
20,472
Healing
23,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
20,749
4,359
1,363
3,197
21,610
13,741
509
5,639
15,459
0
55,495
W
Cabrakan
CursedSensei-
Cabrakan
14,387
3,126
0
5,606
24,786
43,160
38
5,675
18,424
35,594
0
W
20,448
10,884
567
9,739
24,136
12,888
1,053
5,275
18,595
0
60,181
L
Sun Wukong
NOTW Hawkbra
Sun Wukong
13,752
3,896
0
3,783
25,271
25,226
882
6,187
19,084
10
42,031
L
24,486
2,084
509
14,324
27,457
28,597
179
3,985
23,472
831
59,461
L
15,007
1,625
1,326
3,588
21,864
10,999
204
4,977
16,887
49,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
39,696
174
Minions Killed
170
7
Camps Cleared
8
1,103,624
Distance Traveled
1,016,750
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,128
625
56
3
0
345,564
2
W
Cabrakan
14,764
703
26
1
4
375,709
1
W
Nemesis
14,035
668
92
4
3
382,351
4
L
Sun Wukong
13,282
632
45
2
1
307,987
0
L
Chaac
14,511
691
68
3
3
455,827
0
L
Hades
11,903
567
57
3
4
252,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role