Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Alt Snoopy
Agni
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,190 Elo+
Solo
Danzaburou
Danzaburou
PeachyBoyOnion12
Danzaburou
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,260 Elo+
Party 2
Artio
Artio
ToXC Big Fella
Artio
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
122W - 153L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
blueslayingbeef
Cu Chulainn
Level 67
God Stats
2W - 6L
1,323 SR
Queue Stats
40W - 39L
1,273 Elo+
Solo
Team Averages
Level 47
1,465 SR
1,309 Elo+

VS

Team Averages
Level 73
1,501 SR
1,332 Elo+
Ymir
Ymir
GBO_510
Ymir
Level 43
God Stats
1W - 2L
1,502 SR
Queue Stats
156W - 202L
1,321 Elo+
Party 1
Terra
Terra
Milk2900
Terra
Level 29
God Stats
4W - 2L
1,695 SR
Queue Stats
127W - 163L
1,334 Elo+
Party 1
Skadi
Skadi
Mrklngkong
Skadi
Level 41
God Stats
29W - 26L
1,583 SR
Queue Stats
433W - 496L
1,347 Elo+
Solo
Sol
Sol
Stxcko
Sol
Level 110
God Stats
1W - 1L
1,292 SR
Queue Stats
66W - 74L
1,326 Elo+
Solo
Bastet
Bastet
ca-saintete
Bastet
Level 140
God Stats
17W - 16L
1,432 SR
Queue Stats
540W - 577L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 5 / 4
6,348
488
6,944
7,795
1,966
11
1 / 7 / 2
6,450
496
6,395
8,101
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
PeachyBoyOnion12
Danzaburou
9
2 / 5 / 1
6,022
463
4,943
10,638
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 8 / 1
5,760
443
1,989
12,665
5,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
blueslayingbeef
Cu Chulainn
11
4 / 5 / 2
6,787
522
6,587
11,282
5,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GBO_510
Ymir
11
1 / 5 / 4
6,694
515
1,377
8,914
6,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Milk2900
Terra
11
0 / 2 / 13
7,448
573
1,321
12,395
11,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
13
6 / 1 / 4
7,959
612
6,989
7,887
2,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Stxcko
Sol
13
15 / 1 / 1
8,837
680
14,858
12,815
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
12
7 / 1 / 4
7,459
574
8,396
9,032
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
10
Kills
29
30
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
4
0.8
L
1
7
2
0.29
W
Ymir
GBO_510
Ymir
1
5
4
0.6
W
Terra
Milk2900
Terra
0
2
13
3.25
W
Skadi
6
1
4
8
L
Danzaburou
PeachyBoyOnion12
Danzaburou
2
5
1
0.5
W
Sol
Stxcko
Sol
15
1
1
15.5
L
1
8
1
0.19
L
Cu Chulainn
blueslayingbeef
Cu Chulainn
4
5
2
1
W
Bastet
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,858
Damage
32,941
50,481
Taken
51,043
17,056
Mitigated
27,415
8,899
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,944
2,823
0
1,064
7,795
1,966
0
2,321
5,474
0
33,932
L
6,395
501
0
1,669
8,101
1,981
0
1,445
6,656
32,594
0
W
Ymir
GBO_510
Ymir
1,377
231
0
929
8,914
6,325
554
342
8,572
28,014
0
W
Terra
Milk2900
Terra
1,321
358
2,415
2,452
12,395
11,762
0
2,301
10,094
15,393
0
W
Skadi
6,989
3,859
273
472
7,887
2,777
882
2,684
5,203
0
43,387
L
Danzaburou
PeachyBoyOnion12
Danzaburou
4,943
1,743
141
3,072
10,638
2,844
0
3,991
6,647
0
23,199
W
Sol
Stxcko
Sol
14,858
9,245
0
5,184
12,815
3,776
1,602
2,391
10,424
54,161
0
L
1,989
149
255
1,692
12,665
5,132
0
7,455
5,210
17,714
0
L
Cu Chulainn
blueslayingbeef
Cu Chulainn
6,587
1,697
0
1,006
11,282
5,133
351
2,344
8,938
0
29,986
W
Bastet
8,396
3,011
0
3,532
9,032
2,775
0
666
8,366
0
33,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
38,397
250
Minions Killed
327
0
Camps Cleared
0
1,193,104
Distance Traveled
1,262,720
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,348
488
60
5
0
267,119
0
L
Agni
6,450
496
64
5
0
230,393
0
W
Ymir
6,694
515
64
5
0
214,185
0
W
Terra
7,448
573
35
3
0
265,946
2
W
Skadi
7,959
612
88
7
0
252,536
1
L
Danzaburou
6,022
463
37
3
0
247,253
4
W
Sol
8,837
680
87
7
0
238,253
2
L
Artio
5,760
443
32
2
0
228,191
4
L
Cu Chulainn
6,787
522
57
4
0
220,148
3
W
Bastet
7,459
574
53
4
0
291,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role