Player Matchup

Gilgamesh
Gilgamesh
O_oMoMo-17_
Gilgamesh
Level 85
God Stats
16W - 24L
1,302 SR
Queue Stats
1,131W - 1,382L
1,381 Elo+
Party 2
Ne Zha
Ne Zha
SenjuBean_Kai
Ne Zha
Level 25
God Stats
57W - 67L
1,486 SR
Queue Stats
160W - 223L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
Teburr
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,321 Elo+
Party 1
Ra
Ra
caromay96
Ra
Level 49
God Stats
2W - 4L
1,437 SR
Queue Stats
158W - 184L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
tG JuanD
Tsukuyomi
Level 4
God Stats
1W - 2L
1,185 SR
Queue Stats
2W - 4L
1,195 Elo+
Party 1
Team Averages
Level 42
1,382 SR
1,345 Elo+

VS

Team Averages
Level 57
1,508 SR
1,439 Elo+
Chaac
Chaac
DVS KUSH
Chaac
Level 87
God Stats
16W - 13L
1,366 SR
Queue Stats
68W - 65L
1,434 Elo+
Party 3
Zeus
Zeus
KrimsonRogue727
Zeus
Level 80
God Stats
6W - 1L
1,540 SR
Queue Stats
164W - 134L
1,530 Elo+
Party 4
Thor
Thor
Little Plete
Thor
Level 28
God Stats
1W - 1L
1,297 SR
Queue Stats
51W - 49L
1,433 Elo+
Party 4
Izanami
Izanami
S Kyubey
Izanami
Level 44
God Stats
3W - 0L
1,431 SR
Queue Stats
21W - 29L
1,356 Elo+
Solo
Atlas
Atlas
squintychainbro
Atlas
Level 46
God Stats
4W - 4L
1,905 SR
Queue Stats
37W - 48L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
O_oMoMo-17_
Gilgamesh
14
1 / 7 / 3
9,488
1,054
6,466
17,056
15,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 7 / 2
8,706
967
5,021
14,058
3,223
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Teburr
Jormungandr
14
6 / 10 / 1
10,460
1,162
8,051
15,330
4,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 6 / 5
8,894
988
5,899
8,089
2,699
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
tG JuanD
Tsukuyomi
16
1 / 14 / 7
10,000
1,111
11,943
20,426
5,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DVS KUSH
Chaac
18
12 / 2 / 24
12,600
1,400
15,129
11,368
7,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
21 / 0 / 16
13,817
1,535
24,173
3,505
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 3 / 23
10,950
1,217
8,883
7,784
3,184
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
S Kyubey
Izanami
17
3 / 1 / 27
10,747
1,194
9,238
8,831
3,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 29
10,745
1,194
9,504
10,877
6,907
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
163
8
Kills
44
44
Deaths
8
18
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Chaac
DVS KUSH
Chaac
12
2
24
12
W
21
0
16
29
W
6
3
23
5.83
L
Gilgamesh
O_oMoMo-17_
Gilgamesh
1
7
3
0.36
W
Izanami
S Kyubey
Izanami
3
1
27
16.5
L
0
7
2
0.14
L
Jormungandr
Teburr
Jormungandr
6
10
1
0.65
L
0
6
5
0.42
W
2
2
29
8.25
L
Tsukuyomi
tG JuanD
Tsukuyomi
1
14
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,380
Damage
66,927
74,959
Taken
42,365
31,779
Mitigated
21,619
946
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DVS KUSH
Chaac
15,129
2,520
314
4,664
11,368
7,037
0
2,395
8,973
0
31,938
W
24,173
3,261
0
499
3,505
1,229
0
1,044
2,461
40,451
0
W
8,883
969
0
250
7,784
3,184
0
2,658
5,126
0
22,061
L
Gilgamesh
O_oMoMo-17_
Gilgamesh
6,466
1,135
0
145
17,056
15,918
0
7,432
9,053
0
26,667
W
Izanami
S Kyubey
Izanami
9,238
5,927
111
370
8,831
3,262
0
4,514
4,317
0
25,296
L
5,021
1,936
0
231
14,058
3,223
0
6,255
7,586
0
15,996
L
Jormungandr
Teburr
Jormungandr
8,051
2,716
0
64
15,330
4,602
0
7,145
7,954
18,786
0
L
5,899
1,017
283
144
8,089
2,699
0
4,592
3,435
17,518
0
W
9,504
3,446
0
1,710
10,877
6,907
0
3,339
7,538
18,547
0
L
Tsukuyomi
tG JuanD
Tsukuyomi
11,943
2,978
0
79
20,426
5,337
0
7,291
12,962
0
20,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,548
Gold Earned
58,859
125
Minions Killed
189
2
Camps Cleared
5
651,781
Distance Traveled
817,033
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,600
1,400
34
4
0
176,335
0
W
Zeus
13,817
1,535
51
6
4
173,929
0
W
Thor
10,950
1,217
40
4
1
152,414
0
L
Gilgamesh
9,488
1,054
47
5
2
125,119
0
W
Izanami
10,747
1,194
46
5
0
156,082
0
L
Ne Zha
8,706
967
16
2
0
150,384
1
L
Jormungandr
10,460
1,162
18
2
0
104,693
0
L
Ra
8,894
988
30
3
0
109,401
0
W
Atlas
10,745
1,194
18
2
0
158,273
0
L
Tsukuyomi
10,000
1,111
14
2
0
162,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role