Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Drtrey222
Poseidon
Level 123
God Stats
4W - 3L
1,601 SR
Queue Stats
182W - 155L
1,598 Elo+
Party 1
Thanatos
Thanatos
Glenvel
Thanatos
Level 139
God Stats
40W - 14L
1,761 SR
Queue Stats
67W - 34L
1,677 Elo+
Party 1
Sun Wukong
Sun Wukong
Hypnhos
Sun Wukong
Level 109
God Stats
22W - 11L
1,769 SR
Queue Stats
788W - 704L
1,607 Elo+
Party 1
Odin
Odin
Papaw0lf
Odin
Level 146
God Stats
1W - 1L
1,203 SR
Queue Stats
293W - 215L
1,655 Elo+
Party 1
Team Averages
Level 125
1,567 SR
1,607 Elo+

VS

Team Averages
Level 132
1,586 SR
1,609 Elo+
Neith
Neith
Bewga
Neith
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 268L
1,538 Elo+
Party 2
Loki
Loki
Cole88y
Loki
Level 118
God Stats
165W - 140L
1,640 SR
Queue Stats
262W - 246L
1,588 Elo+
Solo
Zeus
Zeus
ManlyCookie
Zeus
Level 160
God Stats
2W - 1L
1,692 SR
Queue Stats
193W - 163L
1,735 Elo+
Solo
Cerberus
Cerberus
lmmortall
Cerberus
Level 130
God Stats
3W - 2L
1,834 SR
Queue Stats
294W - 289L
1,663 Elo+
Solo
Pele
Pele
xPattyIce
Pele
Level 107
God Stats
3W - 7L
1,265 SR
Queue Stats
262W - 235L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
10 / 3 / 4
11,319
566
13,599
14,257
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Drtrey222
Poseidon
17
4 / 8 / 7
10,853
543
9,906
12,879
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Glenvel
Thanatos
16
5 / 3 / 12
10,624
531
10,616
16,155
16,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Hypnhos
Sun Wukong
19
5 / 2 / 7
12,389
619
16,384
20,893
12,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
15
4 / 8 / 7
9,998
500
8,857
15,105
5,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bewga
Neith
16
4 / 7 / 3
10,175
509
11,572
13,834
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Cole88y
Loki
16
3 / 5 / 5
10,004
500
9,859
17,568
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 6 / 3
11,518
576
16,249
14,633
9,420
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
lmmortall
Cerberus
15
1 / 2 / 11
9,753
488
7,928
13,039
14,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
15
5 / 8 / 7
9,947
497
8,914
18,828
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
53
28
Kills
24
24
Deaths
28
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
3
4
4
L
Neith
Bewga
Neith
4
7
3
0.79
L
Loki
Cole88y
Loki
3
5
5
1.1
W
Poseidon
Drtrey222
Poseidon
4
8
7
0.94
W
Thanatos
Glenvel
Thanatos
5
3
12
3.67
W
Sun Wukong
Hypnhos
Sun Wukong
5
2
7
4.25
L
11
6
3
2.08
W
Odin
4
8
7
0.94
L
Cerberus
lmmortall
Cerberus
1
2
11
3.25
L
Pele
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,362
Damage
54,522
79,289
Taken
77,902
43,942
Mitigated
40,741
23,699
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,599
6,445
0
5,306
14,257
4,931
2,160
2,344
11,913
0
74,744
L
Neith
Bewga
Neith
11,572
4,262
0
2,452
13,834
4,573
460
388
13,446
0
74,634
L
Loki
Cole88y
Loki
9,859
3,108
0
5,659
17,568
6,747
784
2,617
14,951
0
64,663
W
Poseidon
Drtrey222
Poseidon
9,906
631
0
370
12,879
4,081
1,386
3,656
9,223
83,445
0
W
Thanatos
Glenvel
Thanatos
10,616
1,367
0
10,387
16,155
16,720
0
4,677
11,478
0
39,481
W
Sun Wukong
Hypnhos
Sun Wukong
16,384
4,262
0
7,259
20,893
12,722
315
5,508
15,385
0
83,482
L
16,249
2,950
0
2,244
14,633
9,420
0
1,304
13,329
91,540
0
W
Odin
8,857
3,436
0
377
15,105
5,488
324
7,479
7,199
0
49,035
L
Cerberus
lmmortall
Cerberus
7,928
409
0
3,897
13,039
14,088
0
1,213
11,826
36,816
5,219
L
Pele
8,914
1,947
0
5,939
18,828
5,913
0
4,384
14,444
0
44,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,183
Gold Earned
51,397
501
Minions Killed
557
0
Camps Cleared
0
1,957,526
Distance Traveled
1,856,969
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,319
566
99
5
0
363,010
5
L
Neith
10,175
509
122
6
0
367,399
6
L
Loki
10,004
500
124
6
0
364,440
7
W
Poseidon
10,853
543
135
7
0
372,002
4
W
Thanatos
10,624
531
41
2
0
422,035
7
W
Sun Wukong
12,389
619
149
7
0
394,204
4
L
Zeus
11,518
576
154
8
0
350,047
5
W
Odin
9,998
500
77
4
0
406,275
3
L
Cerberus
9,753
488
88
4
0
386,183
9
L
Pele
9,947
497
69
3
0
388,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role