Player Matchup

Kali
Kali
Ambíent
Kali
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 56L
1,504 Elo+
Party 2
Cernunnos
Cernunnos
HeRRMaNNaTeR
Cernunnos
Level 82
God Stats
12W - 4L
1,796 SR
Queue Stats
64W - 65L
1,531 Elo+
Party 2
Jormungandr
Jormungandr
IXBuLLeTPr00FIX
Jormungandr
Level 78
God Stats
12W - 14L
1,504 SR
Queue Stats
98W - 91L
1,499 Elo+
Party 2
Anubis
Anubis
Robbman22
Anubis
Level 49
God Stats
20W - 19L
1,532 SR
Queue Stats
79W - 94L
1,463 Elo+
Party 2
Chaac
Chaac
Xbl ViiSioNN
Chaac
Level 61
God Stats
29W - 26L
1,669 SR
Queue Stats
152W - 171L
1,412 Elo+
Party 2
Team Averages
Level 68
1,600 SR
1,482 Elo+

VS

Team Averages
Level 48
1,471 SR
1,482 Elo+
Ravana
Ravana
CrimsonRiot8168
Ravana
Level 48
God Stats
6W - 6L
1,500 SR
Queue Stats
403W - 393L
1,460 Elo+
Party 1
Jing Wei
Jing Wei
N_amarl04
Jing Wei
Level 18
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
SheLuvDro-
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,519 Elo+
Party 3
Geb
Geb
SheLuvTeeo-
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,519 Elo+
Party 3
Nu Wa
Nu Wa
swimmerguyDJ
Nu Wa
Level 47
God Stats
8W - 2L
1,545 SR
Queue Stats
227W - 233L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
5 / 3 / 2
9,242
578
6,843
15,272
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
HeRRMaNNaTeR
Cernunnos
15
1 / 0 / 3
9,028
564
5,573
9,136
3,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
IXBuLLeTPr00FIX
Jormungandr
14
2 / 0 / 2
8,369
523
5,185
8,957
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Robbman22
Anubis
15
4 / 1 / 1
9,173
573
9,022
10,002
4,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 4
9,107
569
7,938
11,513
9,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,275
455
5,416
11,072
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
N_amarl04
Jing Wei
10
0 / 3 / 0
5,601
350
1,903
6,466
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
SheLuvDro-
Gilgamesh
12
1 / 3 / 1
7,226
452
7,398
10,495
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 1
6,429
402
5,915
10,578
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 4 / 0
7,383
461
8,808
7,471
1,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
5
5
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kali
5
3
2
2
L
1
3
3
0.83
W
Cernunnos
HeRRMaNNaTeR
Cernunnos
1
0
3
2.5
W
Jormungandr
IXBuLLeTPr00FIX
Jormungandr
2
0
2
3
L
Jing Wei
N_amarl04
Jing Wei
0
3
0
0
W
Anubis
Robbman22
Anubis
4
1
1
4.5
L
Gilgamesh
SheLuvDro-
Gilgamesh
1
3
1
0.5
L
0
1
1
0.5
W
2
1
4
4
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,561
Damage
29,440
54,880
Taken
46,082
27,565
Mitigated
23,689
22,298
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
6,843
3,239
0
4,017
15,272
5,270
210
2,350
12,637
0
66,936
L
5,416
1,354
94
4,318
11,072
3,643
171
2,828
8,244
0
43,921
W
Cernunnos
HeRRMaNNaTeR
Cernunnos
5,573
2,821
0
5,369
9,136
3,280
2,552
2,973
6,163
0
70,147
W
Jormungandr
IXBuLLeTPr00FIX
Jormungandr
5,185
1,303
203
2,480
8,957
5,325
170
3,435
5,486
27,622
1,966
L
Jing Wei
N_amarl04
Jing Wei
1,903
1,187
0
1,221
6,466
1,779
0
1,568
4,898
0
17,601
W
Anubis
Robbman22
Anubis
9,022
356
99
6,378
10,002
4,158
324
4,504
5,498
63,825
0
L
Gilgamesh
SheLuvDro-
Gilgamesh
7,398
2,034
0
1,388
10,495
10,899
0
936
9,559
1,524
38,760
L
5,915
326
0
3,546
10,578
5,825
0
2,862
7,716
26,365
0
W
7,938
1,682
0
3,752
11,513
9,532
0
1,923
8,971
0
54,670
L
8,808
1,886
0
1,033
7,471
1,543
156
5,819
1,652
34,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
33,914
522
Minions Killed
274
0
Camps Cleared
0
1,535,305
Distance Traveled
1,505,689
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,242
578
109
7
0
325,908
5
L
Ravana
7,275
455
90
6
0
314,448
1
W
Cernunnos
9,028
564
133
8
0
272,767
5
W
Jormungandr
8,369
523
40
3
0
321,779
3
L
Jing Wei
5,601
350
40
3
0
290,213
1
W
Anubis
9,173
573
113
7
0
285,637
3
L
Gilgamesh
7,226
452
77
5
0
299,535
7
L
Geb
6,429
402
22
1
0
333,363
5
W
Chaac
9,107
569
127
8
0
329,214
1
L
Nu Wa
7,383
461
45
3
0
268,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role