Player Matchup

Vulcan
Vulcan
FLOW_santided
Vulcan
Level 49
God Stats
2W - 1L
1,300 SR
Queue Stats
22W - 25L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
Lamp1427
Gilgamesh
Level 25
God Stats
5W - 10L
1,248 SR
Queue Stats
54W - 84L
1,230 Elo+
Party 4
Skadi
Skadi
Mcrowd
Skadi
Level 44
God Stats
85W - 67L
1,399 SR
Queue Stats
142W - 164L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
PutinGoHam
Tsukuyomi
Level 43
God Stats
4W - 2L
1,644 SR
Queue Stats
44W - 82L
1,230 Elo+
Party 4
Ymir
Ymir
Tomsnap
Ymir
Level 21
God Stats
4W - 6L
1,478 SR
Queue Stats
7W - 10L
1,289 Elo+
Party 1
Team Averages
Level 36
1,414 SR
1,296 Elo+

VS

Team Averages
Level 73
1,490 SR
1,414 Elo+
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Adrian6940
Freya
Level 42
God Stats
14W - 18L
1,363 SR
Queue Stats
280W - 374L
1,377 Elo+
Party 3
Ymir
Ymir
DepthSoLucky
Ymir
Level 24
God Stats
2W - 2L
1,725 SR
Queue Stats
16W - 32L
1,408 Elo+
Party 2
Gilgamesh
Gilgamesh
Im_Sxyy
Gilgamesh
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 113L
1,408 Elo+
Party 2
Rama
Rama
obiyop
Rama
Level 158
God Stats
2W - 7L
1,363 SR
Queue Stats
276W - 367L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
8,834
552
9,411
9,235
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Lamp1427
Gilgamesh
12
1 / 2 / 1
7,378
461
6,015
11,208
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Mcrowd
Skadi
14
6 / 3 / 5
8,739
546
9,334
8,468
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
PutinGoHam
Tsukuyomi
15
12 / 1 / 2
9,445
590
10,513
9,190
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Tomsnap
Ymir
12
2 / 1 / 6
7,682
480
4,765
12,566
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 3 / 2
9,025
564
12,384
14,139
9,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
9
0 / 8 / 1
6,356
397
1,438
8,997
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 3
6,387
399
2,331
13,370
9,113
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
Im_Sxyy
Gilgamesh
10
0 / 6 / 2
6,775
423
5,267
12,634
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
obiyop
Rama
13
5 / 2 / 0
8,330
521
8,796
9,221
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
26
Kills
10
11
Deaths
26
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
3
2
2
L
Freya
0
8
1
0.06
L
0
7
3
0.21
W
5
4
7
2.13
L
Gilgamesh
Im_Sxyy
Gilgamesh
0
6
2
0.17
W
Gilgamesh
Lamp1427
Gilgamesh
1
2
1
0.75
W
Skadi
Mcrowd
Skadi
6
3
5
2.83
W
Tsukuyomi
PutinGoHam
Tsukuyomi
12
1
2
13
W
Ymir
Tomsnap
Ymir
2
1
6
5
L
Rama
obiyop
Rama
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,038
Damage
30,216
50,667
Taken
58,361
26,405
Mitigated
28,169
10,701
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,384
2,858
0
5,092
14,139
9,527
111
1,592
12,104
0
54,808
L
Freya
1,438
615
0
930
8,997
2,807
392
2,780
6,217
18,529
0
L
2,331
570
0
680
13,370
9,113
282
3,627
9,707
15,369
0
W
9,411
2,667
118
1,592
9,235
3,121
310
210
9,025
36,478
0
L
Gilgamesh
Im_Sxyy
Gilgamesh
5,267
1,104
0
2,379
12,634
4,084
0
3,171
9,430
0
32,967
W
Gilgamesh
Lamp1427
Gilgamesh
6,015
1,937
0
785
11,208
7,118
744
278
10,930
0
36,664
W
Skadi
Mcrowd
Skadi
9,334
4,556
0
2,647
8,468
2,740
1,061
706
7,762
0
49,936
W
Tsukuyomi
PutinGoHam
Tsukuyomi
10,513
3,667
0
2,478
9,190
4,389
714
1,067
8,123
0
59,485
W
Ymir
Tomsnap
Ymir
4,765
1,214
108
2,973
12,566
9,037
288
1,508
11,058
16,023
0
L
Rama
obiyop
Rama
8,796
7,722
0
4,429
9,221
2,638
830
3,006
6,182
0
52,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,078
Gold Earned
36,873
337
Minions Killed
313
0
Camps Cleared
0
1,513,904
Distance Traveled
1,347,840
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,025
564
96
6
0
331,754
8
L
Freya
6,356
397
33
2
0
225,407
1
L
Ymir
6,387
399
27
2
0
266,810
0
W
Vulcan
8,834
552
62
4
0
286,655
1
L
Gilgamesh
6,775
423
70
4
0
305,020
1
W
Gilgamesh
7,378
461
74
5
0
323,196
0
W
Skadi
8,739
546
93
6
0
260,979
4
W
Tsukuyomi
9,445
590
80
5
0
343,872
0
W
Ymir
7,682
480
28
2
0
299,202
1
L
Rama
8,330
521
87
5
0
218,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role