Player Matchup

Sun Wukong
Sun Wukong
AlmightyWeWe
Sun Wukong
Level 151
God Stats
23W - 13L
1,750 SR
Queue Stats
475W - 259L
1,783 Elo+
Party 2
Neith
Neith
ImpulseAqua
Neith
Level 43
God Stats
13W - 5L
1,780 SR
Queue Stats
19W - 7L
1,674 Elo+
Party 2
Ra
Ra
OnyxEssence
Ra
Level 12
God Stats
18W - 4L
1,783 SR
Queue Stats
66W - 11L
1,889 Elo+
Party 2
Team Averages
Level 69
1,771 SR
1,782 Elo+

VS

Team Averages
Level 40
1,282 SR
1,251 Elo+
Ymir
Ymir
Joey_ZahZah
Ymir
Level 25
God Stats
0W - 1L
1,206 SR
Queue Stats
4W - 13L
1,214 Elo+
Party 1
Charybdis
Charybdis
ORyu-jinO
Charybdis
Level 29
God Stats
3W - 7L
970 SR
Queue Stats
29W - 44L
1,261 Elo+
Party 1
Yu Huang
Yu Huang
nimnsty324
Yu Huang
Level 65
God Stats
2W - 1L
1,670 SR
Queue Stats
95W - 132L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlmightyWeWe
Sun Wukong
15
4 / 2 / 9
10,158
726
14,536
16,159
10,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 0 / 8
9,774
698
3,690
4,483
1,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 6
11,089
792
13,814
9,132
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
8,707
622
3,185
20,355
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
ORyu-jinO
Charybdis
11
1 / 4 / 2
8,330
595
6,209
10,474
2,936
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
nimnsty324
Yu Huang
15
2 / 3 / 1
9,587
685
8,240
7,278
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
3
3
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlmightyWeWe
Sun Wukong
4
2
9
4.25
W
2
0
8
6
L
0
7
3
0.21
L
Charybdis
ORyu-jinO
Charybdis
1
4
2
0.5
W
8
1
6
11
L
Yu Huang
nimnsty324
Yu Huang
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,040
Damage
17,634
29,774
Taken
38,107
15,661
Mitigated
22,396
12,906
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlmightyWeWe
Sun Wukong
14,536
2,140
0
2,977
16,159
10,583
337
4,909
10,314
59
28,878
W
3,690
1,302
0
2,936
4,483
1,469
1,093
2,639
1,594
0
41,355
L
3,185
939
239
2,377
20,355
17,167
0
8,506
10,504
8,831
0
L
Charybdis
ORyu-jinO
Charybdis
6,209
3,820
0
1,045
10,474
2,936
0
3,512
6,582
0
24,099
W
13,814
1,870
2,722
4,271
9,132
3,609
476
3,786
4,970
47,579
0
L
Yu Huang
nimnsty324
Yu Huang
8,240
431
0
125
7,278
2,293
0
1,329
5,475
30,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,021
Gold Earned
26,624
174
Minions Killed
110
10
Camps Cleared
2
845,348
Distance Traveled
654,739
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,158
726
36
3
4
278,930
1
W
Neith
9,774
698
66
5
3
266,096
2
L
Ymir
8,707
622
11
1
0
186,426
6
L
Charybdis
8,330
595
46
3
1
228,161
4
W
Ra
11,089
792
72
5
3
300,322
2
L
Yu Huang
9,587
685
53
4
1
240,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role