Player Matchup

Ymir
Ymir
AbsoluteH3R0
Ymir
Level 86
God Stats
19W - 20L
1,522 SR
Queue Stats
109W - 84L
1,517 Elo+
Party 3
Achilles
Achilles
ArmaGeddOon666
Achilles
Level 128
God Stats
10W - 6L
1,580 SR
Queue Stats
113W - 99L
1,363 Elo+
Solo
Hera
Hera
Rkhuu
Hera
Level 66
God Stats
3W - 1L
1,806 SR
Queue Stats
29W - 20L
1,593 Elo+
Party 3
Thanatos
Thanatos
YungCanto
Thanatos
Level 116
God Stats
4W - 6L
1,128 SR
Queue Stats
109W - 83L
1,533 Elo+
Party 3
Izanami
Izanami
leliban
Izanami
Level 40
God Stats
18W - 16L
1,575 SR
Queue Stats
44W - 38L
1,490 Elo+
Party 3
Team Averages
Level 87
1,522 SR
1,499 Elo+

VS

Team Averages
Level 64
1,453 SR
1,428 Elo+
Chernobog
Chernobog
 
Chernobog
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SadDobs
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 173L
1,305 Elo+
Party 2
Skadi
Skadi
WeeziBoi
Skadi
Level 108
God Stats
0W - 7L
1,064 SR
Queue Stats
358W - 364L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
jwig12345678910
Erlang Shen
Level 28
God Stats
6W - 5L
1,702 SR
Queue Stats
63W - 67L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,195
546
4,720
10,674
7,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
16
3 / 2 / 0
9,231
615
12,638
17,655
14,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
Rkhuu
Hera
15
5 / 1 / 2
8,683
579
8,801
6,652
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
YungCanto
Thanatos
14
6 / 3 / 3
8,521
568
6,882
10,706
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
leliban
Izanami
15
9 / 6 / 4
10,020
668
18,152
11,598
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
4 / 5 / 3
8,406
560
9,182
12,537
3,723
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
10
3 / 3 / 2
6,985
466
6,464
16,319
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
SadDobs
Janus
13
1 / 4 / 0
7,609
507
3,062
8,852
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
WeeziBoi
Skadi
11
2 / 9 / 4
7,324
488
6,841
11,289
863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
jwig12345678910
Erlang Shen
12
2 / 4 / 2
7,481
499
9,863
17,319
16,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
25
Kills
12
13
Deaths
25
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
5
3
1.1
L
Cthulhu
 
Cthulhu
3
3
2
1.33
W
2
1
6
5
W
Achilles
3
2
0
1.5
W
Hera
Rkhuu
Hera
5
1
2
6
L
Janus
SadDobs
Janus
1
4
0
0.25
L
Skadi
WeeziBoi
Skadi
2
9
4
0.44
W
Thanatos
YungCanto
Thanatos
6
3
3
2.5
L
Erlang Shen
jwig12345678910
Erlang Shen
2
4
2
0.75
W
Izanami
leliban
Izanami
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
35,412
57,285
Taken
66,316
33,763
Mitigated
31,244
20,526
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,182
5,120
0
1,303
12,537
3,723
0
3,104
9,433
0
54,013
L
Cthulhu
 
Cthulhu
6,464
796
152
3,554
16,319
8,295
0
3,784
12,535
22,762
798
W
4,720
1,266
377
2,519
10,674
7,957
0
4,360
6,314
20,249
0
W
Achilles
12,638
6,015
0
4,873
17,655
14,576
108
583
17,072
0
59,112
W
Hera
Rkhuu
Hera
8,801
1,755
0
2,054
6,652
2,089
210
2,614
4,038
47,584
0
L
Janus
SadDobs
Janus
3,062
371
0
2,148
8,852
2,350
0
5,206
3,646
49,562
0
L
Skadi
WeeziBoi
Skadi
6,841
3,741
0
305
11,289
863
0
773
10,516
0
33,100
W
Thanatos
YungCanto
Thanatos
6,882
1,079
0
8,585
10,706
5,020
565
604
10,102
0
45,035
L
Erlang Shen
jwig12345678910
Erlang Shen
9,863
7,035
0
7,686
17,319
16,013
0
976
16,343
0
41,351
W
Izanami
leliban
Izanami
18,152
12,991
0
2,118
11,598
4,121
4,141
2,016
9,582
0
70,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,650
Gold Earned
37,805
422
Minions Killed
347
0
Camps Cleared
0
1,530,050
Distance Traveled
1,404,171
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,406
560
89
6
0
289,943
0
L
Cthulhu
6,985
466
29
2
0
291,939
1
W
Ymir
8,195
546
14
1
0
303,910
6
W
Achilles
9,231
615
120
8
0
318,614
4
W
Hera
8,683
579
90
6
0
309,994
7
L
Janus
7,609
507
101
7
0
268,461
3
L
Skadi
7,324
488
57
4
0
266,055
4
W
Thanatos
8,521
568
74
5
0
321,558
6
L
Erlang Shen
7,481
499
71
5
0
287,773
0
W
Izanami
10,020
668
124
8
0
275,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role