Player Matchup

Awilix
Awilix
Actualtro
Awilix
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,575 Elo+
Party 3
Nu Wa
Nu Wa
PsychoBonnie12
Nu Wa
Level 41
God Stats
11W - 6L
1,368 SR
Queue Stats
172W - 185L
1,393 Elo+
Party 2
Chaac
Chaac
SBR Silent
Chaac
Level 103
God Stats
2W - 3L
1,508 SR
Queue Stats
455W - 425L
1,466 Elo+
Party 2
Ullr
Ullr
Stokeleyy
Ullr
Level 149
God Stats
20W - 13L
1,589 SR
Queue Stats
43W - 40L
1,543 Elo+
Party 3
Ganesha
Ganesha
XbXav
Ganesha
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,653 Elo+
Party 3
Team Averages
Level 91
1,493 SR
1,526 Elo+

VS

Team Averages
Level 60
1,539 SR
1,504 Elo+
Artio
Artio
ARGEE T8
Artio
Level 46
God Stats
2W - 2L
1,642 SR
Queue Stats
161W - 148L
1,472 Elo+
Party 1
Sol
Sol
FibrousTwo285
Sol
Level 79
God Stats
5W - 3L
1,571 SR
Queue Stats
251W - 233L
1,556 Elo+
Party 1
Amaterasu
Amaterasu
IvanDrago_99
Amaterasu
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
67W - 105L
1,394 Elo+
Solo
Nike
Nike
ProdigyZilla
Nike
Level 46
God Stats
1W - 3L
1,363 SR
Queue Stats
61W - 48L
1,540 Elo+
Solo
Chiron
Chiron
nekozum
Chiron
Level 86
God Stats
97W - 51L
1,619 SR
Queue Stats
852W - 781L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Actualtro
Awilix
20
10 / 3 / 2
12,967
564
12,853
16,607
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
3 / 8 / 10
10,862
472
14,763
13,424
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
17
4 / 1 / 9
11,564
503
12,166
23,793
29,541
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
20
10 / 1 / 3
13,323
579
17,652
15,800
7,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
XbXav
Ganesha
16
1 / 1 / 19
11,573
503
10,161
18,121
23,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ARGEE T8
Artio
14
2 / 6 / 6
9,823
427
6,311
22,192
25,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
4 / 6 / 0
10,513
457
8,357
16,909
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
IvanDrago_99
Amaterasu
17
2 / 5 / 4
10,331
449
7,352
21,339
15,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 1
9,156
398
8,056
17,257
14,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
nekozum
Chiron
18
5 / 6 / 3
11,188
486
18,711
20,082
7,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
28
Kills
14
14
Deaths
28
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
ARGEE T8
Artio
2
6
6
0.83
W
Awilix
Actualtro
Awilix
10
3
2
3.67
L
4
6
0
0.67
L
Amaterasu
IvanDrago_99
Amaterasu
2
5
4
0.8
L
1
5
1
0.3
W
3
8
10
1
W
Chaac
4
1
9
8.5
W
Ullr
10
1
3
11.5
W
Ganesha
XbXav
Ganesha
1
1
19
10.5
L
Chiron
nekozum
Chiron
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,595
Damage
48,787
87,745
Taken
97,779
72,667
Mitigated
67,965
18,330
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ARGEE T8
Artio
6,311
1,120
260
3,462
22,192
25,599
221
6,862
15,330
17,017
3,459
W
Awilix
Actualtro
Awilix
12,853
5,301
0
346
16,607
7,369
1,307
1,963
14,476
0
111,514
L
8,357
3,717
0
3,855
16,909
4,584
553
4,930
11,979
66,548
0
L
Amaterasu
IvanDrago_99
Amaterasu
7,352
3,732
0
2,193
21,339
15,970
503
5,599
15,740
0
73,210
L
8,056
340
0
2,292
17,257
14,038
0
5,820
11,437
0
38,808
W
14,763
4,317
55
1,872
13,424
4,569
2,180
3,059
10,330
47,728
0
W
Chaac
12,166
1,506
0
10,176
23,793
29,541
1,124
2,985
20,172
0
60,986
W
Ullr
17,652
6,370
0
1,717
15,800
7,276
2,928
3,851
11,874
0
122,548
W
Ganesha
XbXav
Ganesha
10,161
1,482
507
3,657
18,121
23,912
236
5,222
12,759
34,668
0
L
Chiron
nekozum
Chiron
18,711
5,524
903
6,270
20,082
7,774
0
8,742
11,340
0
110,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,289
Gold Earned
51,011
513
Minions Killed
497
0
Camps Cleared
0
2,306,375
Distance Traveled
2,238,308
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,823
427
20
1
0
426,675
0
W
Awilix
12,967
564
151
7
0
530,831
1
L
Sol
10,513
457
116
5
0
395,352
3
L
Amaterasu
10,331
449
121
5
0
515,330
4
L
Nike
9,156
398
69
3
0
477,969
0
W
Nu Wa
10,862
472
65
3
0
408,418
5
W
Chaac
11,564
503
123
5
0
438,745
7
W
Ullr
13,323
579
160
7
0
462,524
11
W
Ganesha
11,573
503
14
1
0
465,857
1
L
Chiron
11,188
486
171
7
0
422,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role