Player Matchup

Kumbhakarna
Kumbhakarna
JinDanSaint
Kumbhakarna
Level 147
God Stats
24W - 13L
1,587 SR
Queue Stats
389W - 364L
1,519 Elo+
Party 1
Jormungandr
Jormungandr
KillerCrocsDad
Jormungandr
Level 17
God Stats
34W - 24L
1,638 SR
Queue Stats
58W - 58L
1,520 Elo+
Party 1
Neith
Neith
L00tcifurr
Neith
Level 160
God Stats
5W - 4L
1,880 SR
Queue Stats
277W - 255L
1,519 Elo+
Party 1
Da Ji
Da Ji
LetDarkRise
Da Ji
Level 106
God Stats
24W - 16L
1,563 SR
Queue Stats
534W - 493L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
ReignBeauty
Nu Wa
Level 156
God Stats
61W - 56L
1,520 SR
Queue Stats
417W - 382L
1,514 Elo+
Party 1
Team Averages
Level 117
1,638 SR
1,519 Elo+

VS

Team Averages
Level 67
1,458 SR
1,494 Elo+
King Arthur
King Arthur
DidAnyoneAsk
King Arthur
Level 99
God Stats
4W - 3L
1,478 SR
Queue Stats
160W - 157L
1,486 Elo+
Party 2
Bastet
Bastet
FireFlames020
Bastet
Level 48
God Stats
2W - 2L
1,717 SR
Queue Stats
107W - 117L
1,479 Elo+
Solo
Nox
Nox
Lovely_Shado
Nox
Level 36
God Stats
0W - 1L
1,135 SR
Queue Stats
17W - 19L
1,466 Elo+
Solo
Hera
Hera
OddExpert
Hera
Level 108
God Stats
0W - 1L
1,459 SR
Queue Stats
97W - 84L
1,540 Elo+
Party 2
Hou Yi
Hou Yi
Swicord
Hou Yi
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 61L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JinDanSaint
Kumbhakarna
12
3 / 0 / 9
7,393
493
4,146
7,065
6,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
KillerCrocsDad
Jormungandr
14
13 / 2 / 5
9,073
605
15,131
9,790
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
12
4 / 0 / 6
7,712
514
7,012
4,876
1,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 7
7,643
510
8,826
11,239
3,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 0 / 8
8,811
587
8,953
7,402
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DidAnyoneAsk
King Arthur
11
0 / 4 / 2
6,684
446
4,221
18,838
11,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 5 / 0
7,554
504
4,307
13,589
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 1
6,597
440
3,528
9,573
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
11
0 / 7 / 1
6,705
447
7,375
8,281
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Swicord
Hou Yi
9
0 / 7 / 0
5,839
389
2,955
10,419
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
28
Kills
4
4
Deaths
28
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DidAnyoneAsk
King Arthur
0
4
2
0.25
L
3
5
0
0.6
W
Kumbhakarna
JinDanSaint
Kumbhakarna
3
0
9
7.5
W
Jormungandr
KillerCrocsDad
Jormungandr
13
2
5
7.75
W
Neith
4
0
6
7
W
2
2
7
2.75
L
1
5
1
0.3
L
Hera
0
7
1
0.07
W
6
0
8
10
L
Hou Yi
Swicord
Hou Yi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,068
Damage
22,386
40,372
Taken
60,700
19,237
Mitigated
23,923
8,973
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DidAnyoneAsk
King Arthur
4,221
377
0
5,054
18,838
11,069
0
8,179
10,659
0
32,165
L
4,307
809
0
2,335
13,589
4,235
0
6,199
7,390
0
36,483
W
Kumbhakarna
JinDanSaint
Kumbhakarna
4,146
457
285
1,181
7,065
6,373
290
2,130
4,935
11,293
0
W
Jormungandr
KillerCrocsDad
Jormungandr
15,131
5,325
0
1,383
9,790
4,510
690
1,919
7,629
47,511
0
W
Neith
7,012
1,786
0
2,421
4,876
1,613
1,201
813
4,063
0
50,198
W
8,826
1,579
0
250
11,239
3,840
0
2,502
8,737
0
43,616
L
3,528
86
172
2,190
9,573
3,671
0
5,145
4,428
25,802
0
L
Hera
7,375
1,285
0
500
8,281
2,330
152
3,273
5,008
44,122
0
W
8,953
2,814
0
3,453
7,402
2,901
1,002
3,539
3,863
57,291
0
L
Hou Yi
Swicord
Hou Yi
2,955
1,179
389
1,239
10,419
2,618
0
5,434
4,985
0
24,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
33,379
368
Minions Killed
296
0
Camps Cleared
0
1,441,656
Distance Traveled
1,280,771
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,684
446
62
4
0
260,756
3
L
Bastet
7,554
504
65
4
0
305,908
2
W
Kumbhakarna
7,393
493
18
1
0
305,885
0
W
Jormungandr
9,073
605
73
5
0
273,717
5
W
Neith
7,712
514
83
6
0
294,648
3
W
Da Ji
7,643
510
80
5
0
288,681
0
L
Nox
6,597
440
51
3
0
225,719
1
L
Hera
6,705
447
70
5
0
252,505
7
W
Nu Wa
8,811
587
114
8
0
278,725
6
L
Hou Yi
5,839
389
48
3
0
235,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role