Player Matchup

King Arthur
King Arthur
ArtioFire
King Arthur
Level 84
God Stats
4W - 5L
1,470 SR
Queue Stats
105W - 114L
1,571 Elo+
Solo
Chiron
Chiron
Jbreezyyy
Chiron
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
NissanZaxima
Zhong Kui
Level 129
God Stats
5W - 5L
1,389 SR
Queue Stats
451W - 472L
1,541 Elo+
Solo
Heimdallr
Heimdallr
WadeWilsonGQ
Heimdallr
Level 143
God Stats
8W - 7L
1,395 SR
Queue Stats
266W - 268L
1,566 Elo+
Solo
Bastet
Bastet
reddragonman87
Bastet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 212L
1,562 Elo+
Solo
Team Averages
Level 128
1,451 SR
1,565 Elo+

VS

Team Averages
Level 131
1,426 SR
1,546 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MyNinjaskWay
Atlas
Level 115
God Stats
1W - 2L
1,344 SR
Queue Stats
16W - 9L
1,602 Elo+
Party 1
Skadi
Skadi
Solekillerx
Skadi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 72L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
Tsumaran
Cernunnos
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,576 Elo+
Party 1
Merlin
Merlin
freshlemonde
Merlin
Level 125
God Stats
1W - 2L
1,288 SR
Queue Stats
101W - 83L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArtioFire
King Arthur
18
1 / 7 / 17
10,750
717
8,585
19,474
23,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
Jbreezyyy
Chiron
20
13 / 7 / 6
12,658
844
19,676
15,873
6,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
NissanZaxima
Zhong Kui
17
6 / 7 / 9
10,763
718
20,689
16,498
9,642
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
WadeWilsonGQ
Heimdallr
19
2 / 7 / 13
10,929
729
14,638
15,040
5,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 4 / 16
10,911
727
10,087
18,941
8,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
2 / 4 / 26
12,005
800
10,263
29,190
24,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 5 / 17
12,981
865
14,414
20,009
30,379
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 5 / 10
13,267
884
19,694
12,371
4,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
Tsumaran
Cernunnos
18
4 / 6 / 15
11,087
739
10,579
12,093
3,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Merlin
20
4 / 5 / 14
11,832
789
14,787
9,407
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
113
25
Kills
31
32
Deaths
25
61
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
26
3.75
L
King Arthur
ArtioFire
King Arthur
1
7
17
1.36
L
Chiron
Jbreezyyy
Chiron
13
7
6
2.29
W
10
5
17
3.7
L
Zhong Kui
NissanZaxima
Zhong Kui
6
7
9
1.5
W
11
5
10
3.2
W
Cernunnos
Tsumaran
Cernunnos
4
6
15
1.92
L
Heimdallr
WadeWilsonGQ
Heimdallr
2
7
13
1.21
W
Merlin
4
5
14
2.2
L
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,675
Damage
69,737
85,826
Taken
83,070
52,931
Mitigated
67,360
20,025
Healing
27,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,263
709
1,494
11,756
29,190
24,883
613
8,381
20,809
32,035
0
L
King Arthur
ArtioFire
King Arthur
8,585
1,151
0
2,023
19,474
23,442
66
7,504
11,970
561
17,728
L
Chiron
Jbreezyyy
Chiron
19,676
6,836
1,066
2,604
15,873
6,182
473
6,462
9,313
0
39,840
W
14,414
4,536
2,048
3,877
20,009
30,379
157
2,521
17,488
26,669
0
L
Zhong Kui
NissanZaxima
Zhong Kui
20,689
1,597
70
2,946
16,498
9,642
894
7,181
9,317
28,900
0
W
19,694
6,736
1,029
2,361
12,371
4,324
3,504
3,981
8,390
0
34,309
W
Cernunnos
Tsumaran
Cernunnos
10,579
4,527
941
1,428
12,093
3,979
1,317
4,134
7,959
0
18,371
L
Heimdallr
WadeWilsonGQ
Heimdallr
14,638
6,641
558
2,240
15,040
5,340
2,079
11,231
3,809
0
40,173
W
Merlin
14,787
764
1,344
729
9,407
3,795
652
1,950
7,457
46,419
0
L
10,087
2,082
1,947
6,571
18,941
8,325
328
7,085
11,856
0
16,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,011
Gold Earned
61,172
156
Minions Killed
214
0
Camps Cleared
0
1,190,395
Distance Traveled
1,418,668
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,005
800
50
3
0
295,261
3
L
King Arthur
10,750
717
15
1
0
229,844
0
L
Chiron
12,658
844
55
4
0
203,062
2
W
Atlas
12,981
865
26
2
0
309,190
1
L
Zhong Kui
10,763
718
29
2
0
237,588
0
W
Skadi
13,267
884
48
3
0
268,530
1
W
Cernunnos
11,087
739
19
1
0
258,247
0
L
Heimdallr
10,929
729
49
3
0
212,395
4
W
Merlin
11,832
789
71
5
0
287,440
1
L
Bastet
10,911
727
8
1
0
307,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role