Player Matchup

Sol
Sol
Eword__
Sol
Level 24
God Stats
13W - 7L
1,490 SR
Queue Stats
96W - 115L
1,340 Elo+
Party 3
Heimdallr
Heimdallr
KIING_JT_
Heimdallr
Level 85
God Stats
42W - 41L
1,259 SR
Queue Stats
112W - 123L
1,347 Elo+
Party 3
Arachne
Arachne
ZarnoIdeale
Arachne
Level 5
God Stats
2W - 1L
1,503 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 3
Ymir
Ymir
jelliwolf
Ymir
Level 41
God Stats
7W - 5L
1,524 SR
Queue Stats
58W - 64L
1,305 Elo+
Party 3
Danzaburou
Danzaburou
stealthm0nkey04
Danzaburou
Level 64
God Stats
36W - 38L
1,418 SR
Queue Stats
85W - 89L
1,334 Elo+
Party 3
Team Averages
Level 44
1,439 SR
1,343 Elo+

VS

Team Averages
Level 48
1,402 SR
1,377 Elo+
Anubis
Anubis
Dokith
Anubis
Level 29
God Stats
2W - 4L
1,340 SR
Queue Stats
86W - 112L
1,373 Elo+
Party 1
Thor
Thor
Neonslayer77
Thor
Level 89
God Stats
1W - 3L
1,201 SR
Queue Stats
171W - 224L
1,399 Elo+
Party 1
Achilles
Achilles
The Martydome
Achilles
Level 47
God Stats
11W - 9L
1,457 SR
Queue Stats
265W - 281L
1,353 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
alma-eficaz11
Ah Muzen Cab
Level 28
God Stats
11W - 10L
1,691 SR
Queue Stats
106W - 158L
1,356 Elo+
Party 1
Ares
Ares
illgankright
Ares
Level 47
God Stats
6W - 13L
1,319 SR
Queue Stats
301W - 334L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
3 / 7 / 12
12,880
495
13,859
15,789
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
KIING_JT_
Heimdallr
20
13 / 4 / 10
15,543
598
23,251
19,212
8,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
ZarnoIdeale
Arachne
20
23 / 2 / 6
16,671
641
38,025
22,316
13,546
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
16
0 / 6 / 22
11,897
458
8,013
25,486
25,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
stealthm0nkey04
Danzaburou
20
5 / 3 / 16
13,926
536
15,219
16,830
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dokith
Anubis
20
8 / 9 / 4
13,696
527
24,666
25,803
16,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 10 / 3
12,142
467
8,379
22,515
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
The Martydome
Achilles
16
2 / 10 / 6
10,533
405
9,628
23,871
21,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
alma-eficaz11
Ah Muzen Cab
16
6 / 10 / 5
10,992
423
13,074
19,549
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 5 / 16
11,994
461
11,769
30,126
40,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
55
44
Kills
21
22
Deaths
44
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dokith
Anubis
8
9
4
1.11
W
Sol
3
7
12
1.29
W
Heimdallr
KIING_JT_
Heimdallr
13
4
10
4.5
L
5
10
3
0.65
L
Achilles
The Martydome
Achilles
2
10
6
0.5
W
Arachne
ZarnoIdeale
Arachne
23
2
6
13
L
Ah Muzen Cab
alma-eficaz11
Ah Muzen Cab
6
10
5
0.85
L
0
5
16
1.6
W
Ymir
0
6
22
1.83
W
Danzaburou
stealthm0nkey04
Danzaburou
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,367
Damage
67,516
99,633
Taken
121,864
57,840
Mitigated
95,007
26,469
Healing
29,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dokith
Anubis
24,666
1,676
0
11,555
25,803
16,571
600
4,383
21,420
84,787
0
W
Sol
13,859
4,548
0
3,621
15,789
4,583
2,824
4,832
10,751
62,449
0
W
Heimdallr
KIING_JT_
Heimdallr
23,251
10,838
0
5,451
19,212
8,086
2,020
6,280
12,598
0
120,427
L
8,379
1,275
0
5,291
22,515
9,796
0
2,617
19,898
0
69,939
L
Achilles
The Martydome
Achilles
9,628
3,524
0
3,877
23,871
21,750
0
5,755
18,116
270
46,786
W
Arachne
ZarnoIdeale
Arachne
38,025
26,565
0
4,429
22,316
13,546
3,601
10,230
11,967
0
133,910
L
Ah Muzen Cab
alma-eficaz11
Ah Muzen Cab
13,074
4,935
149
3,220
19,549
6,567
944
1,948
17,597
0
59,420
L
11,769
997
351
5,133
30,126
40,323
0
7,169
22,957
45,928
0
W
Ymir
8,013
1,936
429
5,469
25,486
25,133
431
12,088
13,322
24,287
0
W
Danzaburou
stealthm0nkey04
Danzaburou
15,219
5,835
0
7,070
16,830
6,492
4,704
3,005
13,825
0
112,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,917
Gold Earned
59,357
635
Minions Killed
473
0
Camps Cleared
0
2,333,823
Distance Traveled
2,289,612
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,696
527
141
5
0
432,239
10
W
Sol
12,880
495
99
4
0
397,359
1
W
Heimdallr
15,543
598
160
6
0
439,748
6
L
Thor
12,142
467
119
5
0
498,758
6
L
Achilles
10,533
405
71
3
0
453,324
3
W
Arachne
16,671
641
163
6
0
561,000
3
L
Ah Muzen Cab
10,992
423
91
4
0
429,520
1
L
Ares
11,994
461
51
2
0
475,771
6
W
Ymir
11,897
458
43
2
0
466,904
1
W
Danzaburou
13,926
536
170
7
0
468,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role